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Rumor: ATI already won next gen Xbox deal

intheinbetween said:
regarding the BC issue for the next XBOX, iirc, Microsoft paid ATI to develop Xenos and owns the rights to the chip, it's not the same situation they had with NVIDIA and the original XBOX; in which they didn's own the rights of the GPU, so they had to pay royalities to NVIDIA in order to make use of the BC.

afaik, both Xenon and Xenos' designs are owned by MS, not ATI, so they can make use of anything related to them for their next system.

Spot on.
 
Prine said:
The stuff they managed to do with Xbox is impressive. Now get someone good to sort out the new XboX aesthetics.
The aesthetics are fine... someone needs to work on the lag shit in the marketplace. It's frustrating to no end to sit and wait 15 seconds for 3 lines of text to appear. Or 20 seconds for recent games played list.
 
2012 eh? So we at least know now how the world's end will begin. Fanboy rage wars will get really real. Taking it to the streets. The only question left, how did the Myans know about console fanboys so long ago? spooky

no homo
 
Onix said:
All I know is regardless of GPU power, we need more RAM

And bandwidth. Consoles need a serious bump in IQ next generation. These sub HD resolutions and lack of AA and AF are pathetic. AA and AF are especially important on large TV's because of the low pixel density compared to PC monitors.
 
TOAO_Cyrus said:
And bandwidth. Consoles need a serious bump in IQ next generation. These sub HD resolutions and lack of AA and AF are pathetic. AA and AF are especially important on large TV's because of the low pixel density compared to PC monitors.
Consoles need to make money next generation. Games need to make money next generation. This generation has shown that the userbase that demands high end graphics isn't big enough to cover the investment needed for the higher end graphics that they demand.
 
bmf said:
Consoles need to make money next generation. Games need to make money next generation. This generation has shown that the userbase that demands high end graphics isn't big enough to cover the investment needed for the higher end graphics that they demand.

More RAM, and to a lesser extent more bandwidth, are actually relatively cheap fixes.
 
TOAO_Cyrus said:
And bandwidth. Consoles need a serious bump in IQ next generation. These sub HD resolutions and lack of AA and AF are pathetic. AA and AF are especially important on large TV's because of the low pixel density compared to PC monitors.

Consoles also need to display True-HD. 1080p @ 60fps minimum or bust.
 
bmf said:
Consoles need to make money next generation. Games need to make money next generation. This generation has shown that the userbase that demands high end graphics isn't big enough to cover the investment needed for the higher end graphics that they demand.

I'm not sure I would say that. Resident Evil 5, COD4, DMC4 and Halo 3 are all the highest selling in their respective franchises. I fully expect FFXIII and Splinter Cell to top their previous versions as well. This is all on a much smaller install base compared to last gen. So there are some success stories it just depends on the game.
 
Onix said:
More RAM, and to a lesser extent more bandwidth, are actually relatively cheap fixes.

Yup, consoles released in 2012 will have no trouble doing 1080p with plenty of AA and AF without being too expensive to manufacture.
 
PSGames said:
I'm not sure I would say that. Resident Evil 5, COD4, DMC4 and Halo 3 are all the highest selling in their respective franchises. I fully expect FFXIII and Splinter Cell to top their previous versions as well. This is all on a much smaller install base compared to last gen. So there are some success stories it just depends on the game.


And both Halo 3 and COD4 render at sub HD resolutions. implying that HD resolutions arenÂ’t really necessary.

those games sold for their brand recognition and quality, not for their HD-ness.

that said, I donÂ’t think thereÂ’ll be much trouble rendering at 720p (or even 1080p) for pretty much every game next gen.
 
LCfiner said:
And both Halo 3 and COD4 render at sub HD resolutions. implying that HD resolutions arenÂ’t really necessary.

those games sold for their brand recognition and quality, not for their HD-ness.

that said, I donÂ’t think thereÂ’ll be much trouble rendering at 720p (or even 1080p) for pretty much every game next gen.
Never a guarantee. Even with 8~16X power increase some dev will go " Hmmm... why don't we do a ray traced game?!?" or some other such BS and we'll have the B3D pixel counting guy back in action again. :lol
 
What's funny is that Halo 3 could have been 1600X900 (still with no AA) at the same framerate if they hadn't gone with that whacky HDR method.
 
Shogmaster said:
Never a guarantee. Even with 8~16X power increase some dev will go " Hmmm... why don't we do a ray traced game?!?" or some other such BS and we'll have the B3D pixel counting guy back in action again. :lol


I allowed for such waffling in my post by using the pussified phrase “pretty much every game”

:P
 
TAJ said:
What's funny is that Halo 3 could have been 1600X900 (still with no AA) at the same framerate if they hadn't gone with that whacky HDR method.
But I love that lighting in the game. :(
 
Expecting Xbox3 GPU to be some derivative of R1000 supporting DX12+

Hopefully they increase the internal EDRAM bandwidth from 256 GB/sec to multi TB/sec :D

Xbox3 is gonna need that, if PS4 has Rambus' next-gen 1 TB/sec main memory.

I expect PS4 to use a 32 SPE CELL plus either a Larrabee2 *or* a DX12 Nvidia GPU.
 
Shogmaster said:
Never a guarantee. Even with 8~16X power increase some dev will go " Hmmm... why don't we do a ray traced game?!?" or some other such BS and we'll have the B3D pixel counting guy back in action again. :lol
It's funny because it's true.
 
As for resolutions

minimum would be 720p (instead of sub-HD on many games)

most games will be 1080p (hopefully more 60fps!) and we won't have console game resolutions above that, since there's no need, will be no base above 1080p and would be a waste of GPU/memory resources.


Xbox3 needs to be a larger leap in processing power, graphical muscle, memory, bandwidth, etc over X360, than X360 was over Xbox1.


4 years between Xbox1 and X360.

At least 7 years between X360 and Xbox3.


Graphics will be CRAZY-FUCK good. look up AMD Cinema 2.0 demos, a 1+ year old tech-demo using two RV770 (HD 4870 CrossFire or 4870X2). Imagine 3-5 years more advancement in tech (depending on when RV770 was started and when Xbox3 GPU started) with actual games, game-play graphics that look better.

:D :D :D
 
shpankey said:
The aesthetics are fine... someone needs to work on the lag shit in the marketplace. It's frustrating to no end to sit and wait 15 seconds for 3 lines of text to appear.

That's not lag, it's downloading the information so it's probably more your connection than XBL (it's not instant, I'm not saying that before you jump on me, but it's not 15 seconds)
 
I think the odds favor Sony going with Larrabee. Kaz Harai seems to have transformed the culture of Sony. They listen seriously to what developers say, and when you have Tim Sweeney talking about how great Larrabee is, that is going to make an impact on the decision makers at Sony HQ.
 
Opus Angelorum said:
\

I wouldn't call that a mainstream consumer device but to each his own


4 years later and it's in one insanely high end niche TV most of will most likely never actually see in person and will probably never be manufactures in large numbers.

Don't get me wrong cell in more consumer devices would be cool I just don't think it's very practical. Anyone know if Toshiba(or anyone else for that matter) is planning on putting cell in anything of their normal consumer line of TV's?

I still say cell being in the next Xbox is laughable at best, last I heard M$ wanted to simplify things and\or they were going to make their own CPU design.
 
Onix said:
Totally disagree. I've actually been pretty vocal in saying we don't need the same performance delta next gen that we saw with the PS3 and 360, but what Nintendo did is not a precedent I'd like to see continued.

Even if Sony and MS somehow 'forget' how the PS3 launch went ... given the lead times for consoles (meaning, they are obviously looking at current economic conditions when debating system design), it's pretty obvious we will see a more moderate performance increase then what they did for this gen.

That however does not mean I want to see 'two PS3's taped together'. We're talking about 2012.


Kind of agree with this. Assuming they take top end PC parts around now/next year, that'll provide a price-efficient design for a 2012 release, but still provide a huge jump in performance compared to the current platforms.

When you add in the additional effective performance you get from having a closed system, thats a pretty compelling console platform (assuming enough ram - maybe 2GB?)
 
D4Danger said:
That's not lag, it's downloading the information so it's probably more your connection than XBL (it's not instant, I'm not saying that before you jump on me, but it's not 15 seconds)

Maybe it's not 15 seconds, but it feels way too long (5-10 seconds?) to just list recently played games. Shouldn't that info be local to the box anyway? Is it actually going out to XBL to get my recently played games?

But other things in the XBL Marketplace feel slow. Pretty sure it's not my fast cable connection since I can stream HD movies from Netflix practically instantly.
 
Hylian7 said:
My thoughts exactly. I think the DS one is fairly believable, but this one, I'm not so sure about, but then again, who knows?

Id say this one is far more believable than the NVIDIA DS rumour. ATI have already worked with Microsoft before and they appear to have an ammicable business relationship. ATI already have hardware that is proven to be fast and supports the DirectX 11 API.

It would make sense for an ATI GPU to be in the next xbox.
 
D4Danger said:
That's not lag, it's downloading the information so it's probably more your connection than XBL (it's not instant, I'm not saying that before you jump on me, but it's not 15 seconds)
I admit, it was hyperbole... I kind of expected everyone to get that (I should have said minutes then it would've worked). But the point stands, the loading on little things shouldn't take that long. It doesn't do it on PSN for me and I know my connection is very, very good as I use it for all kinds of things and pay for a premium service over and above what's regularly offered. Navigating the marketplace can be so infuriating. I still don't understand why they don't implement cache. They could cache things on the HDD and when you do something like go back, load it from the cache and make it instant (unless something changed wherein it would reload, kind of like web browsers do).

This would also really cut down on the amount of network traffic on the system... tons. There's no need to re-download every solitary thing when it's the same as the last time you were there. If a description hasn't changed, don't re-download it. If you are navigating forward and back up a time or two, hit the cache. I was just fucking there two seconds ago.

(none of this is directed at you)
 
camineet said:
Expecting Xbox3 GPU to be some derivative of R1000 supporting DX12+

Hopefully they increase the internal EDRAM bandwidth from 256 GB/sec to multi TB/sec :D

Xbox3 is gonna need that, if PS4 has Rambus' next-gen 1 TB/sec main memory.

I expect PS4 to use a 32 SPE CELL plus either a Larrabee2 *or* a DX12 Nvidia GPU.
So you expect the next Xbox to come out in 2020?

I am sorry, but those specs seems wildly optimistic to me.

Now, I would love for you to be right, but the lesson learned for this round will probably be that initial price point is king. Emphasis will be on graphics that are just good enough but not great to keep cost down.

I think it will be a R800 or R900 derived GPU supporting DX11. Probably a R800.
 
D4Danger said:
That's not lag, it's downloading the information so it's probably more your connection than XBL (it's not instant, I'm not saying that before you jump on me, but it's not 15 seconds)

So does my Xbox 360 also need to download the list of games I have on my damn hard drive? Is that why the interface also lags when listing my recently played games or various other game libraries?
 
shidoshi said:
So does my Xbox 360 also need to download the list of games I have on my damn hard drive? Is that why the interface also lags when listing my recently played games or various other game libraries?

I don't know how it works. I was just responding to the part about pulling information from XBL.
 
DennisK4 said:
So you expect the next Xbox to come out in 2020?

I am sorry, but those specs seems wildly optimistic to me.

Now, I would love for you to be right, but the lesson learned for this round will probably be that initial price point is king. Emphasis will be on graphics that are just good enough but not great to keep cost down.

I think it will be a R800 or R900 derived GPU supporting DX11. Probably a R800.
I seriously doubt Microsoft will launch a new console with a 3 year old GPU design.

camineet is on drugs because there's no way the next Xbox or Playstation will have 1 TB/s of main memory bandwidth.
 
camineet said:
As for resolutions

minimum would be 720p (instead of sub-HD on many games)

most games will be 1080p (hopefully more 60fps!) and we won't have console game resolutions above that, since there's no need, will be no base above 1080p and would be a waste of GPU/memory resources.


Xbox3 needs to be a larger leap in processing power, graphical muscle, memory, bandwidth, etc over X360, than X360 was over Xbox1.


4 years between Xbox1 and X360.

At least 7 years between X360 and Xbox3.


Graphics will be CRAZY-FUCK good. look up AMD Cinema 2.0 demos, a 1+ year old tech-demo using two RV770 (HD 4870 CrossFire or 4870X2). Imagine 3-5 years more advancement in tech (depending on when RV770 was started and when Xbox3 GPU started) with actual games, game-play graphics that look better.

:D :D :D

Yeah graphics will be crazy next-gen. If MS hopes to compete they'll need to have a Blu-Ray drive as well.
 
camineet said:
Expecting Xbox3 GPU to be some derivative of R1000 supporting DX12+

Hopefully they increase the internal EDRAM bandwidth from 256 GB/sec to multi TB/sec :D

Xbox3 is gonna need that, if PS4 has Rambus' next-gen 1 TB/sec main memory.

I expect PS4 to use a 32 SPE CELL plus either a Larrabee2 *or* a DX12 Nvidia GPU.

Next-gen XDR is looking ridiculous, Sony usually go with Rambus due to the equity stake and agreements in place.
 
Bitmap Frogs said:
I wish next gen featured the return of cartridges.
Speaking of this, I always thought this would eventually be addressed with disk based content via multiple lasers. Remember the old Kenwood 7 laser CD drives where it could read at 72x? The kenwood 72X drive didn't actually spin the disc at 72x, it spun the disc at 10x, and used 7 lasers to read 7 times as much per revolution. This also had the advantage of not having high spin speeds (quieter). It also would have access to that 72x rate at all times and not just on certain parts of the disk.

But it never took off for whatever reason.
 
Bitmap Frogs said:
I wish next gen featured the return of cartridges.
neogafavatar.png


As dead as Manny :lol
 
shpankey said:
Speaking of this, I always thought this would eventually be addressed with disk based content via multiple lasers. Remember the old Kenwood 7 laser CD drives where it could read at 72x? The kenwood 72X drive didn't actually spin the disc at 72x, it spun the disc at 10x, and used 7 lasers to read 7 times as much per revolution. This also had the advantage of not having high spin speeds (quieter).

But it never took off for whatever reason.

Because it's expensive? Imagine how much would PS3 cost Sony if it had 2 BluRay diodes on launch.
 
Lagspike_exe said:
Because it's expensive? Imagine how much would PS3 cost Sony if it had 2 BluRay diodes on launch.
I didn't mean necessarily for Blu-Ray. It never even took off on CD's, let alone DVD's.
 
Kobe said:
Great, 100% BC with the next Xbox.

If this generation has shown me anything, it's don't count on that. Why would MS add that when they'd be perfectly happy selling you a DD version of the game again? Just so I'm not playing favorites, I have no faith in the PS4 having BC.
 
DennisK4 said:
neogafavatar.png


As dead as Manny :lol
Not necessarily... think about how big USB drives are and how the technology is getting smaller in physical size, bigger in storage capacity, faster in transfer rates & cheaper in cost. It's not out of the realm of possibility in the future, though seemingly very unlikely at this point.

Although personally, I think we'll eventually get to the point where everything is just downloaded before that happens and both will be on the outs. (maybe lol)
 
shpankey said:
I didn't mean necessarily for Blu-Ray. It never even took off on CD's, let alone DVD's.
It'd still be more expensive, and people have been able to put up with the load times on regular CDs/DVDs. It would probably cause support problems, too -- either you'd have 7x as many chances for a DRE, or your disc performance would deteriorate over time.
 
RedNumberFive said:
If this generation has shown me anything, it's don't count on that. Why would MS add that when they'd be perfectly happy selling you a DD version of the game again? Just so I'm not playing favorites, I have no faith in the PS4 having BC.
Even with the DDs, you need BC friendly hardware for them to do it cheap. Right now, it's a damn nightmare, with hardcore emulation and all that patching going on.
 
RedNumberFive said:
If this generation has shown me anything, it's don't count on that. Why would MS add that when they'd be perfectly happy selling you a DD version of the game again? Just so I'm not playing favorites, I have no faith in the PS4 having BC.


It helps selling the system at a generational leap.
 
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