zoku88 said:Doesn't Toshiba use something derivative of the Cell in some of their laptops as a coprocessor for video related stuff?
yes
zoku88 said:Doesn't Toshiba use something derivative of the Cell in some of their laptops as a coprocessor for video related stuff?
intheinbetween said:regarding the BC issue for the next XBOX, iirc, Microsoft paid ATI to develop Xenos and owns the rights to the chip, it's not the same situation they had with NVIDIA and the original XBOX; in which they didn's own the rights of the GPU, so they had to pay royalities to NVIDIA in order to make use of the BC.
afaik, both Xenon and Xenos' designs are owned by MS, not ATI, so they can make use of anything related to them for their next system.
The aesthetics are fine... someone needs to work on the lag shit in the marketplace. It's frustrating to no end to sit and wait 15 seconds for 3 lines of text to appear. Or 20 seconds for recent games played list.Prine said:The stuff they managed to do with Xbox is impressive. Now get someone good to sort out the new XboX aesthetics.
Onix said:All I know is regardless of GPU power, we need more RAM
Consoles need to make money next generation. Games need to make money next generation. This generation has shown that the userbase that demands high end graphics isn't big enough to cover the investment needed for the higher end graphics that they demand.TOAO_Cyrus said:And bandwidth. Consoles need a serious bump in IQ next generation. These sub HD resolutions and lack of AA and AF are pathetic. AA and AF are especially important on large TV's because of the low pixel density compared to PC monitors.
bmf said:Consoles need to make money next generation. Games need to make money next generation. This generation has shown that the userbase that demands high end graphics isn't big enough to cover the investment needed for the higher end graphics that they demand.
TOAO_Cyrus said:And bandwidth. Consoles need a serious bump in IQ next generation. These sub HD resolutions and lack of AA and AF are pathetic. AA and AF are especially important on large TV's because of the low pixel density compared to PC monitors.
bmf said:Consoles need to make money next generation. Games need to make money next generation. This generation has shown that the userbase that demands high end graphics isn't big enough to cover the investment needed for the higher end graphics that they demand.
Onix said:More RAM, and to a lesser extent more bandwidth, are actually relatively cheap fixes.
PSGames said:I'm not sure I would say that. Resident Evil 5, COD4, DMC4 and Halo 3 are all the highest selling in their respective franchises. I fully expect FFXIII and Splinter Cell to top their previous versions as well. This is all on a much smaller install base compared to last gen. So there are some success stories it just depends on the game.
Never a guarantee. Even with 8~16X power increase some dev will go " Hmmm... why don't we do a ray traced game?!?" or some other such BS and we'll have the B3D pixel counting guy back in action again. :lolLCfiner said:And both Halo 3 and COD4 render at sub HD resolutions. implying that HD resolutions arenÂ’t really necessary.
those games sold for their brand recognition and quality, not for their HD-ness.
that said, I donÂ’t think thereÂ’ll be much trouble rendering at 720p (or even 1080p) for pretty much every game next gen.
Shogmaster said:Never a guarantee. Even with 8~16X power increase some dev will go " Hmmm... why don't we do a ray traced game?!?" or some other such BS and we'll have the B3D pixel counting guy back in action again. :lol
But I love that lighting in the game.TAJ said:What's funny is that Halo 3 could have been 1600X900 (still with no AA) at the same framerate if they hadn't gone with that whacky HDR method.
It's funny because it's true.Shogmaster said:Never a guarantee. Even with 8~16X power increase some dev will go " Hmmm... why don't we do a ray traced game?!?" or some other such BS and we'll have the B3D pixel counting guy back in action again. :lol
Watch as Call of duty 12 will be sub HD just because they can use the extra power to make a few more effects on the screenonken said:It's funny because it's true.
shpankey said:The aesthetics are fine... someone needs to work on the lag shit in the marketplace. It's frustrating to no end to sit and wait 15 seconds for 3 lines of text to appear.
\Opus Angelorum said:
Onix said:Totally disagree. I've actually been pretty vocal in saying we don't need the same performance delta next gen that we saw with the PS3 and 360, but what Nintendo did is not a precedent I'd like to see continued.
Even if Sony and MS somehow 'forget' how the PS3 launch went ... given the lead times for consoles (meaning, they are obviously looking at current economic conditions when debating system design), it's pretty obvious we will see a more moderate performance increase then what they did for this gen.
That however does not mean I want to see 'two PS3's taped together'. We're talking about 2012.
D4Danger said:That's not lag, it's downloading the information so it's probably more your connection than XBL (it's not instant, I'm not saying that before you jump on me, but it's not 15 seconds)
Hylian7 said:My thoughts exactly. I think the DS one is fairly believable, but this one, I'm not so sure about, but then again, who knows?
I admit, it was hyperbole... I kind of expected everyone to get that (I should have said minutes then it would've worked). But the point stands, the loading on little things shouldn't take that long. It doesn't do it on PSN for me and I know my connection is very, very good as I use it for all kinds of things and pay for a premium service over and above what's regularly offered. Navigating the marketplace can be so infuriating. I still don't understand why they don't implement cache. They could cache things on the HDD and when you do something like go back, load it from the cache and make it instant (unless something changed wherein it would reload, kind of like web browsers do).D4Danger said:That's not lag, it's downloading the information so it's probably more your connection than XBL (it's not instant, I'm not saying that before you jump on me, but it's not 15 seconds)
Dragona Akehi said:But the PS3 has proven that BC is useless!
(This wasn't directed at you.)
So you expect the next Xbox to come out in 2020?camineet said:Expecting Xbox3 GPU to be some derivative of R1000 supporting DX12+
Hopefully they increase the internal EDRAM bandwidth from 256 GB/sec to multi TB/sec
Xbox3 is gonna need that, if PS4 has Rambus' next-gen 1 TB/sec main memory.
I expect PS4 to use a 32 SPE CELL plus either a Larrabee2 *or* a DX12 Nvidia GPU.
D4Danger said:That's not lag, it's downloading the information so it's probably more your connection than XBL (it's not instant, I'm not saying that before you jump on me, but it's not 15 seconds)
shidoshi said:So does my Xbox 360 also need to download the list of games I have on my damn hard drive? Is that why the interface also lags when listing my recently played games or various other game libraries?
I seriously doubt Microsoft will launch a new console with a 3 year old GPU design.DennisK4 said:So you expect the next Xbox to come out in 2020?
I am sorry, but those specs seems wildly optimistic to me.
Now, I would love for you to be right, but the lesson learned for this round will probably be that initial price point is king. Emphasis will be on graphics that are just good enough but not great to keep cost down.
I think it will be a R800 or R900 derived GPU supporting DX11. Probably a R800.
camineet said:As for resolutions
minimum would be 720p (instead of sub-HD on many games)
most games will be 1080p (hopefully more 60fps!) and we won't have console game resolutions above that, since there's no need, will be no base above 1080p and would be a waste of GPU/memory resources.
Xbox3 needs to be a larger leap in processing power, graphical muscle, memory, bandwidth, etc over X360, than X360 was over Xbox1.
4 years between Xbox1 and X360.
At least 7 years between X360 and Xbox3.
Graphics will be CRAZY-FUCK good. look up AMD Cinema 2.0 demos, a 1+ year old tech-demo using two RV770 (HD 4870 CrossFire or 4870X2). Imagine 3-5 years more advancement in tech (depending on when RV770 was started and when Xbox3 GPU started) with actual games, game-play graphics that look better.
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camineet said:Expecting Xbox3 GPU to be some derivative of R1000 supporting DX12+
Hopefully they increase the internal EDRAM bandwidth from 256 GB/sec to multi TB/sec
Xbox3 is gonna need that, if PS4 has Rambus' next-gen 1 TB/sec main memory.
I expect PS4 to use a 32 SPE CELL plus either a Larrabee2 *or* a DX12 Nvidia GPU.
PSGames said:Yeah graphics will be crazy next-gen. If MS hopes to compete they'll need to have a Blu-Ray drive as well.
It was pretty awesome not having loading times.Bitmap Frogs said:I wish next gen featured the return of cartridges.
Bitmap Frogs said:I wish next gen featured the return of cartridges.
Speaking of this, I always thought this would eventually be addressed with disk based content via multiple lasers. Remember the old Kenwood 7 laser CD drives where it could read at 72x? The kenwood 72X drive didn't actually spin the disc at 72x, it spun the disc at 10x, and used 7 lasers to read 7 times as much per revolution. This also had the advantage of not having high spin speeds (quieter). It also would have access to that 72x rate at all times and not just on certain parts of the disk.Bitmap Frogs said:I wish next gen featured the return of cartridges.
Bitmap Frogs said:I wish next gen featured the return of cartridges.
shpankey said:Speaking of this, I always thought this would eventually be addressed with disk based content via multiple lasers. Remember the old Kenwood 7 laser CD drives where it could read at 72x? The kenwood 72X drive didn't actually spin the disc at 72x, it spun the disc at 10x, and used 7 lasers to read 7 times as much per revolution. This also had the advantage of not having high spin speeds (quieter).
But it never took off for whatever reason.
I didn't mean necessarily for Blu-Ray. It never even took off on CD's, let alone DVD's.Lagspike_exe said:Because it's expensive? Imagine how much would PS3 cost Sony if it had 2 BluRay diodes on launch.
Kobe said:Great, 100% BC with the next Xbox.
Not necessarily... think about how big USB drives are and how the technology is getting smaller in physical size, bigger in storage capacity, faster in transfer rates & cheaper in cost. It's not out of the realm of possibility in the future, though seemingly very unlikely at this point.DennisK4 said:![]()
As dead as Manny :lol
It'd still be more expensive, and people have been able to put up with the load times on regular CDs/DVDs. It would probably cause support problems, too -- either you'd have 7x as many chances for a DRE, or your disc performance would deteriorate over time.shpankey said:I didn't mean necessarily for Blu-Ray. It never even took off on CD's, let alone DVD's.
Even with the DDs, you need BC friendly hardware for them to do it cheap. Right now, it's a damn nightmare, with hardcore emulation and all that patching going on.RedNumberFive said:If this generation has shown me anything, it's don't count on that. Why would MS add that when they'd be perfectly happy selling you a DD version of the game again? Just so I'm not playing favorites, I have no faith in the PS4 having BC.
RedNumberFive said:If this generation has shown me anything, it's don't count on that. Why would MS add that when they'd be perfectly happy selling you a DD version of the game again? Just so I'm not playing favorites, I have no faith in the PS4 having BC.
Again I must ask: are people expecting the next xbox in 2020 or what?pestul said:How about digital downloads and 1TB SSDs? Probably dreaming about the SSDs, but you never know.