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Rumor: ATI already won next gen Xbox deal

I just hope, that every game next gen will be 720p minimum and with 4xaa. Kutaragi was just fucking mad to think of 1080p @ 120fps in 4D.
 
pestul said:
How about digital downloads and 1TB SSDs? Probably dreaming about the SSDs, but you never know.
I've been scribbling ideas for XB3 for a while, and I think something like 32GB of SSD coming standard inside the unit, with having stackable ports for high capacity standard 2.5" HDDs and those 2.5" HDDs being sold separately makes most sense.
 
pestul said:
How about digital downloads and 1TB SSDs? Probably dreaming about the SSDs, but you never know.
I see trees of green, red roses too
No overdone bloom, no grey and brown gloom
And I think to myself, "what a wonderful world."

I see drives of blu, cloud clients
No loading times, solid state drives
And I think to myself, "what a wonderful world."

Digital distibution, Gamestop will finally die
HD the type of TV only GAFfers know to buy
I see fans shaking heads, sayin "hey man, fuck you"
They're really sayin, I want one too.

I hear fanboys cryin, they'll never grow
They'll shed more tears than I'll ever know
And I think to myself, "what a wonderful world"


2gv1oxd.jpg
 
Shogmaster said:
I've been scribbling ideas for XB3 for a while, and I think something like 32GB of SSD coming standard inside the unit, with having stackable ports for high capacity standard 2.5" HDDs and those 2.5" HDDs being sold separately makes most sense.

Just like my great IBM PCjr?!! That would be so cool!

ibmpcjr2.jpg


Man, you could stack & stack & stack the sidecars on. Hehe ;)
 
shpankey said:
Speaking of this, I always thought this would eventually be addressed with disk based content via multiple lasers. Remember the old Kenwood 7 laser CD drives where it could read at 72x? The kenwood 72X drive didn't actually spin the disc at 72x, it spun the disc at 10x, and used 7 lasers to read 7 times as much per revolution. This also had the advantage of not having high spin speeds (quieter). It also would have access to that 72x rate at all times and not just on certain parts of the disk.

But it never took off for whatever reason.


I'm pretty sure the reason is obvious :lol
 
camineet said:
Graphics will be CRAZY-FUCK good. look up AMD Cinema 2.0 demos, a 1+ year old tech-demo using two RV770 (HD 4870 CrossFire or 4870X2). Imagine 3-5 years more advancement in tech (depending on when RV770 was started and when Xbox3 GPU started) with actual games, game-play graphics that look better.

:D :D :D

Not even Crysis looks as good as that demo. I'd really like to believe next-gen console games will look like that, but not even PC games are there yet and the only thing we know about the next round of consoles is that they won't be nearly as powerful as they could be, thanks to the wii.

The good news about next-gen is that it will be the last where specs will matter. Technology will advance so fast after that, with things like optical electronics/graphene/carbon nanotubes/3D chips/unified memory/whatever else there is (quantum...? :p), even a handheld will run Crysis. :lol

Onix said:
I'm pretty sure the reason is obvious :lol

Expensive?

Chittagong said:
From what I've understood from people in the know quite a while back, Larrabee in PS4 was pretty much a lock. Of course things can change quite late down the road as adopting Larrabee isn't from chip design perpective like Cell where they'd need to design an entire processor for the console (a luxury we will look back to in the future ).

Funny thing, back then Larrabee in PS4 sounded much more sensational/scandalous than it does now.

Isn't this 'luxury' though rendered unnecessary by moore's law? Computing is advancing exponentially, who needs to design a unique processor for a videogame console with so many powerful ones already out there, getting increasingly more powerful by the year. We're reaching photo-realistic games with Crysis/Crysis 2 (PC), and it's only going to get better.
 
Chrono said:
Isn't this 'luxury' though rendered unnecessary by moore's law? Computing is advancing exponentially, who needs to design a unique processor for a videogame console with so many powerful ones already out there, getting increasingly more powerful by the year. We're reaching photo-realistic games with Crysis/Crysis 2 (PC), and it's only going to get better.

What? It has nothing to do with Moore's Law. Consoles have used their 'own' processors to save costs, because they don't need the features of a Core 2 Duo in a video game console. They design the machine around features they think they need at a price point they're prepared to sell at.
 
DarkJC said:
What? It has nothing to do with Moore's Law. Consoles have used their 'own' processors to save costs, because they don't need the features of a Core 2 Duo in a video game console. They design the machine around features they think they need at a price point they're prepared to sell at.

Well if that Core 2 Duo is cheap/powerful enough then there's no need to invest in R&D and design your own processor.
 
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