For background; Sony does not have any commercial DASH IPTV of their own, just Crackle (free) from "Home" even though they own a movie studio and have a site (Crackle) that offers free access to some Sony owned Movies. From disclosures they are using AVM+ (Adobe Flash) which they can use for non-commercial DASH IPTV and third parties are providing their own Dash players most likely Gstreamer for commercial DASH IPTV with DRM.
My guess is they are waiting for Standards and Gstreamer 1.0 + GTKwebkit2 which they will use for XTV, commercial IPTV from Sony Store, Augmented Reality, Ultraviolet player App and more. This should happen by Sept of this year.
I expect a Xbox361 and PS3.5 (will have HDMI pass-thru and 1080P support) also for this holiday season as XTV should take off when Webkit2 (Sept) has advanced enough to support XTV on CE Equipment (TVs, GoogleTV, Blu-ray players with 1080P HDMI in/out (pass-thru) Edit: They may use the same AMD SOC also.
You may be correct on the technical limitations currently preventing it, but I wasn't really talking about that.
I'd have to dig up the reports and news items, but basically what happening is that Sony was trying to work with providers to create an IPTV service. It's unclear whether it was for channel bundle tiers or entirely à la carte, but basically the point was to provide an alternative to cable/sat. You'd get live and VOD streaming of TV networks over the internet - no cable/sat subscription necessary. Sony would be your provider, and the hope was to get better control and pricing of the content.
Unfortunately Sony hit a ton of roadblocks on the
contract side of things. They simply couldn't negotiate reasonable pricing for it and have indefinitely delayed the service. Moreover, it wasn't even necessarily for PS3 (though obviously I'd imagine they planned to use it as a portal). It was meant to be available on a variety of platforms including smart TV's, BD players, etc. With that in mind, SCE wasn't running the show here - so whether or not it was viable on PS3 at this point is immaterial. They weren't directly involved in it.
While obviously we have no idea if it's true, the current rumor is that MS may in fact have been able to pull it off from a
contractual standpoint. If that's the case, it's a pile of dirt in the face of Sony. While as gamers we like to pretend Playstation and XBox is all about games, from their inception the execs have been going after 'the living room'. Sony had a head start, and coupled with their HW expertise and their TV and movie portfolio, appeared to logically be the front runner to pull off this sort of thing.
If MS ends up beating them at their own game ... it says a lot about Sony's ineptness. The more I see from MS and Sony, the less confidence I have in Sony pulling off the better set-top box solution.
- While Sony may have HW expertise, the current reality is you can get similar tech and fabrication on the open market. They can no longer rely on their technical expertise to guarantee significant product differentiation or pricing
- Sony has shown basically zero capability in leveraging their TV and movie (and music) IP as a strength. MS's movie and music services are actually more popular.
- MS is simply better at (non-gaming) software. They've consistently been better at laying down OS-level capabilities and providing infrastructure for online features and capabilities
- MS has Windows. That means a majority of computers, and a horse in the phone and tablet races (whether those will be successful remains to be seen). The point being they can easily make something like an IPTV service integrated right into the OS. That gives it serious discovery advantages, and coupled with their SW expertise ... I'd imagine it to simply be a more fluid and consistent experience.
- While Sony should have some advantages due to not being married to an OS like MS, they have done almost nothing to take advantage of it. Playstation Suite while a nice concept is currently going nowhere. It's taking them forever to do anything with it. This really illustrates my main points - slow moving, unable to leverage IP and capabilities, not as good at SW, etc. With no real horse in the OS race, Sony should have all sorts of cool interoperability with other devices. The problem is they can't because they're terrible at this sort of thing. Look at their prior MP3 music service attempts and the UI and SW they produced to go along with it. It's terrible. They just can't seem to put the pieces together.
The funny thing here is that while MS has historically been slow moving, they now appear to be full steam ahead in a variety of sectors. The sleeping dragon has awoken as it were. And while you'd assume their marriage to Windows, while having some benefits, would severely hamstring interoperability with other products and OS's ... SmartGlass demonstrates a major swing in direction for the company. After this all plays out I fully expect MS, not Sony, will be the one to have more and higher quality interoperability with other devices and OS's. Sony is basically one missed opportunity after another.
That's what I find interesting, for instance these hardware specs:
USB3
HDMI
Display Port
LVDS Low Voltage Differential Signal The typical applications are high-speed video, graphics, video camera data transfers,
W-HDMI Wireless HDMI is a colloquial term for wireless high-definition audio and video signals connectivity on consumer electronics products.
Gigabit eithernet
PCI-E
SATA hard disk
802.11N (WiFi)
ATSC (Over the air Digital TV tuner USA)
HSDPA High-Speed Downlink Packet Access (HSDPA) is an enhanced 3G (third generation) mobile telephony communications protocol
WiMAX is a wireless communications standard designed to provide 30 to 40 megabit-per-second data rates,[1] with the 2011 update providing up to 1 Gbit/s for fixed stations. It is a part of a fourth generation, or 4G, of wireless-communication technology. WiMax far surpasses the 30-metre wireless range of a conventional Wi-Fi local area network
The 3-D Fortaleza glasses will first generation be wired using LVDS or Display Port which has both power and LCD direct drive. Second generation may be wireless and include a WiFI or 3G or 4G interface.
In any case these specs are able to directly support Phones and tablets with a number of Wireless (RF) protocols and frequencies. PS4 should support the same.
Multiple Power States PS4 should support the same
Full Power
Media Playback
Idle
Streaming
Standby
Full XTV support (i.e. linear TV, TV apps, DVR, Always on)
Online Content (Netflix, WebApps/Content/Svcs)
Video/Music Marketplace
Media Hub
A/V form factor
Quiet. Cool. Green.
PS4 the same, PS4 the same for all except for on-live and Kinect2 which according to a Sony Depth sensing camera patent, Sony will have also.
Yep, we both think from an architecture perspective they are going after some similar goals regarding set-top box functionality. IIRC, when rumors first started showing up regarding PS4 having a very odd archiceture of 'dual GPU's', etc, we were tag-teaming the thread speculating its obvious use is for lower-power modes that are for media/set-top box functionlity.
Again though, that's not where I see their problem. What I see are questions regarding how their UI, services, interoperability, etc will all compare. Sony hasn't demonstrated the capability to put everything together nor leverage what advantages they
should have.
The mention of HDMI pass-through however has got me thinking. They are a partner in GoogleTV. If we assume the next generation of GoogleTV is actually successful (good UI and features, and actually takes off in the market) ... that could be an answer to a number of their problems. If PS4 actually uses GoogleTV as its interface, the UI and feature questions are solved. Moreover by being a partner, their services would all be given high priority so discovery would not be a problem.
The only remaining issue would be if MS does in fact get an IPTV service. Hopefully it will be the straw that breaks the camel's back and then Sony and others can get it rolling as well. At best though, that would still involve a delay and likely MS having more deals in place. At worst, it's severely delayed or they never pull it off. I'd like to think Google could help out on that but they've (quite publicly) had similar problems getting deals done. Remember the entire fiasco with networks preventing them from using the GoogleTV browser to access content?
There's a ton of unanswered questions here, but the outlook just seems to have Sony behind MS ... in an area where they should be leading.
OK we also suspect that AMD is making most of the components and most likely the SOC with both Sony and Microsoft most likely X86 and AMD GPU so I'm wondering why we don't assume both Sony and Microsoft are using exactly the same SOC from AMD.
Remember
microsoft-sony.com and sony-microsoft.com July 2011
Economy of scale and sharing of design cost and AMD libraries should make this sharing of a AMD SOC design attractive for both. But this would be Sony-AMD and Microsoft-AMD partnerships not Sony-Microsoft so something more, some sharing of technology unique to either Sony or Microsoft must be involved.
Sony Dec 2010 published a patent for a 1PPU4SPU wafer that could be used alone or combined with Xbar switch using 4 wafers to make a PS4. Further it looked like the wafer could be full HSA and work in an AMD SOC. It's
stretching speculation but 2 of these wafers (may be 1 later model PPC ISA family + 3 SPUs) could be in an AMD SOC to provide Backward Compatibility for both Xbox360 and PS4 as well as math or other features a game console would need. Add rumors of Barcelona Super Computer center working on a PS4 Cell into the mix; BSC which wrote the Cell simulator for IBM that runs on a X86 platform as well most likely the early PS3 simulator and possibly the Xbox360 simulator and you have a good start given SPUs and PPC processors in the SOC of real time emulation of both Xbox 360 and PS3 using the same SOC.
Xbox361 and PS3.5 would use the same AMD SOC (not the same as the PS4 SOC) and have 2 PPC+SPU wafers in it and would emulate PS3 or Xbox 360 using much of the same emulator code the PS4 and Xbox 720 would use for BC. Software is cheaper than hardware and economy of scale savings should be greater than the cost of creating the emulators.
Project 10 = Xbox361 ?
Xbox 361, cheaper Xbox360 with more features:
Page 50
HDMI pass-thru (IF the PS3 had this then Google TV would be possible)
HD-Homerun => access to a Homerun Digital TV tuner (just software support needed) I've got one and it's a 2 digital tuner (Cable and Air) connected to network.
XTV with full 1080P and overlays (Not possible on Xbox 360)
More is implied here, HDMI pass-through implies always on low power modes, Xbox361 as the only input to your TV with it controlling your picture with overlays, windows with information from the web and more.
So this is similar to what we were speculating a PS3.5 would have.
Xbox361 and Slimmer Slim PS3.5 released this holiday season?
Yes, there must be a lower priced PS3 and it must support a HDMI pass-thru for XTV. Same for Microsoft, there must be a lower price Xbox361 with HDMI pass-thru. Both will be SOC based to reduce cost. Since stacked Ram is faster and cheaper than XDR and the Cell would have to be redesigned to be shrunk further (28nm) there could be large changes to the hardware that would require a major rewrite to the PS3 OS.
I expect both will be SOCs built with AMD building blocks (cheaper) and for the PS3.5 the RSX emulated. Building a GPU for a PS3.5 or Xbox 361 in 2012 is going to require a custom massively down scaled GPU that could be used by both. Since economy of scale (AMD building blocks) would have USB3 being cheaper than a custom older USB2, wireless N chip cheaper than G ....you get the point, the PS3.5 and Xbox 361 would be massively advanced over "standard" consoles and cheaper.
A cheaper Slimmer slim could not be produced until the AMD SOC building blocks and processes were ready and that is this year.
Given the above it's a small stretch to believe the redesigned PS3 Cell to fit in a AMD SOC and using building blocks that should be similar to some of the PS4 building blocks with OS emulating RSX that the same redesigned Cell could be in a PS4 for BC. Also with one more PPC in the PS3 SOC and PS4 SOC, Xbox 360 could be emulated in both
Sony and Microsoft can not announce 361 and PS3.5 until they know the Yield stats for the SOC and Sony can not release a PS3.5 until GTKwebkit2 with Gstreamer 1.0 is ready to support XTV and that won't happen till about Sept.
Any announcement of a 361 or PS3.5 will kill sales of Xbox360 and PS3. They will not be announced until stocks of older generation machines are lower and stocks of 361 and PS3.5 are high enough for this season.
The idea of a Xbox 361 is actually quite interesting.
The entire 'Loop' rumor was some sort of low-power set-top box with limited gaming capabilities. What if instead we actually have a die-shrunk 360 with expanded set-top box functionality? While it gives up some TDP/power consumption (which is always risky for this kind of device) ... it obviously has some big advantages in terms of gaming capabilities, economy-of-scale and ease of development. If they've come to the conclusion this makes the most financial sense it's a very interesting idea.
Regarding emulation though, any sort of set-top box functionality of a 361 would not be emulated on 720. Certainly games would be emulated (if viable), but not media features. If 361 has some concerns regarding TDP and power consumption, running those media features via emulation in the monstrous 720 would be simply untenable. Those features would be native to 720, and run in a low-power mode.
Definitely some interesting possibilities