"AMD heavily favours Sony"- probably the stupidest and most ill-informed statement on this thread.
Microsoft and Microsfort alone screwed the Xbox One (NSA edition). Remember the announcement- and *all* the 'features' (actually total surveillance mechanisms) that MS was forced to walk back after the public responded with horror.
And as for the hardware- well MS 'geniuses' over-ruled AMD experts every step of the way. The Xbox 1X is so brilliant cos MS did everything they could to *reverse* the mistakes they made first time. With the 1X, they *listened* to the AMD experts.
Sony did with the PS4 what MS had done with the Xbox 360. Worked closely with the AMD engineers, enquired about the possibility of using future tech early, and got a *better* architecture than AMD was selling in discrete GPUs at the time.
Now with the next gen, both Sony and MS are working as *smartly* as possible with AMD. Both want Navi+ combined with features from Navi's successor. Both want first rate late stage scaling to 8K. Both want perfect support for new methods that go beyond 'checkerboard'- methods that vary the rate of shader usage across scren elements- to boost shader performance.
Both are getting 'ray tracing'- cos this is *nothing* but a minor pipeline change (better connection between geometry data output and actuall shader ALUs), and has *never* involved new 'ray tracing shaders' (Turing has ZERO new maths hardware for ray tracing- it uses tiny ASIC circuits to better route variable data to existing shaders). Ray tracing functionality is part of the new DirectX and Vulkan. And industry standard.
MS is focused on excellence in traditional 2D console gaming. It is doing everything to beat Sony at this- and will probably claim its new console is 8K ready and a solid 60FPS, with higher speed framerates available for 'easier' games.
Sony is focused on VR. I think its 'special sauce' will be a GPU per eye, with the two GPUs working together (at somewhate less than 2x efficiency) for ordinary 2D games.
It is possible one or both will go for more than 8 zen2 cores, but honestly this would be a waste. Better for this to wait for the revisions a few years later.
Both these next-gen consoles are going to be amazing, and amazing value for money if you come from PC gaming. Both will have tech AMD will not provide fully to PC gamers for around 18 months to 2 years.
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Here's the thing. Live long enough, and you know moments of extreme jumps can and do happen in high tech. They are rare, require lots of factors to be just right, but do happen. They were certainly more common in the past, cos of the rate of chip shrinks- today process tech is gradually grinding to a halt. 7nm may be the last big one- or we may have one more to come.
7nm combines with the rise of AMD, the cut-throat competition between MS and Sony, the sudden leap in RAM resources, the move to SSD ultra high-speed storage, 4K+, decent VR, greater ambition in 3d game tech, and ability to replicate Hollywood values, and many more.
Anyone focused on the next god-awful COD or GOW title, or Borderlands 3, misses the big picture entirely. Of course new tech can't make crap old game franchises conceptually better. What's that about patching a new coat with old cloth (like I'd remember a parable accurately).
I'm hoping what every one hear should hope for. A massive leap in AAA gaming ambition. Games are always held back by tech limitations- until tech gets good enough. Many simpler games (like platformers) have all the tech resources they could ever need- and are limited only by skill and imagination. But living open world experineces, and full-on VR needs all the power we can find and more.
My only fear with the new consoles is that they waste their power on 4K/8K pixels - making crap old games look a bit 'crisper' and render more frames per second in 'new' versions. But I know the best game devs want far more than this. They want to do things never before possible. Hopefully the new console owners will support the best ambitions of the best devs.