Fanboy much?
Yeah, a fanboy for great games with great gameplay that have high review scores.
*rolls eyes*
If you're gonna troll, junior. Put some effort into it.
Yeah dude it's totally incomprehensible that people might dislike the games artstyle or cutscenes. Incomprehensible. Must call them out for being juniors and trolls, that will put them in their place. GG CONVERSATION WON.
Yeah dude it's totally incomprehensible that people might dislike the games artstyle or cutscenes. Incomprehensible. Must call them out for being juniors and trolls, that will put them in their place. GG CONVERSATION WON.
I'm not sure what sort of meaningful conversation you were looking for with your "fanboy much?" comment.
On topic, it sucks that this rumored cancellation of a rumored game is happening. But what's worse is there likely won't be a definite answer unless Sega does something awesome and actually follows through with a sequel. If it is indeed canceled, then there won't be an official announcement because it only exists in rumored form.
Yeah dude it's totally incomprehensible that people might dislike the games artstyle or cutscenes. Incomprehensible. Must call them out for being juniors and trolls, that will put them in their place. GG CONVERSATION WON.
Like Jon Bon Jovi, keep the faith!
http://www.mcvuk.com/news/read/bayonetta-dev-reignites-sequel-hopes/095304
Like Jon Bon Jovi, keep the faith!
http://www.mcvuk.com/news/read/bayonetta-dev-reignites-sequel-hopes/095304
Haha, oh wow.However, responding to these claims on Twitter, Bayonetta and Devil may Cry creator Hideki Kamiya told fans worried by the news to keep an eye on next weeks game magazines, according to Spongs translation.
And lasty, do you feel that kamiya is that limited that he cannot make another breakout IP again? Look at his track record. He is far from a one hit wonder. Long as he is still making games, we will be ok.
I guess the press must not have Kamiya on permanent twitter if they can't tell that he is 100% troll
"Next week's games magazines" is my latest, favourite version of "when it's done".
Yeah, that's not the point. I loved Bayonetta as a Character that's why it's so sad. Of course Kamiya can work on whatever he wants and it might turn out to be awesome, no doubt.
It's a mystery to me as well. You mess with the bulls, you get the horns.
What is incomprehensible to me is that some people value aesthetics in an action game more than you know, how it plays. Action games are mostly about the gameplay, and...the....um, the action? Aesthetics play a role too, but saying an amazing playing game is shit because you don't like a way a character is designed is incredibly narrow-minded to me.
If you're looking for tightly-woven stories that are filled with intrigue and twists and turns, and western art direction and character design....well, you're welcome to visit the many God of War threads, or especially the DmC thread! That seems much more your speed.
I do too but let be honest, outside of prequels, there isn't much you can do character development wise once you get powerful enough to punch god into the sun.
I do too but let be honest, outside of prequels, there isn't much you can do character development wise once you get powerful enough to punch god into the sun.
I was more or less under the assumption Bayonetta could have done that from the start.
Maybe, just maybe if, instead of making a sequel to Bayonetta, they put their good gameplay in a new IP where the cutscenes aren't pure bullshit and a net liability to the likeability of the game and the visual design isn't a turn off for a large section of their potential audience they might find some widespread success instead of niche sales. Maybe that might be much better than making a sequel to a game that sold mediocre numbers despite its good gameplay, maybe, just maybe, because many people didn't like the games visual design and storytelling.
While true, Sega owns the IP not PG.If sega has dropped bayonetta, considering its popularity I wouldn't be surprised if another publisher jumps in
Yeah dude it's totally incomprehensible that people might dislike the games artstyle or cutscenes. Incomprehensible. Must call them out for being juniors and trolls, that will put them in their place. GG CONVERSATION WON.
After giving this some thought, I'm actually totally ok with this.
Remember Bayonetta would of always remained a sega IP. it was too entrenched in sega fanservice to not to.
At some point platinum and sega would have to part ways. They would of never become an in-house studio.
This means while we don't know the ins and outs of Bayo 2, at some point if the franchise continued there would be version without platinum and most importantly Kamiya involved.
Now no offence but would you trust SEGA to do the IP justice? I'd rather Bayonetta leave as one the greatest action games of all time, than to reduced to bullet witch 2 by its second or third entry.
Likewise, remember how much content was in Bayo 1, do you think a publisher is going to miss the opportunity to milk the fanbase by withholding content again?
And lasty, do you feel that kamiya is that limited that he cannot make another breakout IP again? Look at his track record. He is far from a one hit wonder. Long as he is still making games, we will be ok.
While true, Sega owns the IP not PG.
Look what happened to DMC after Hideki Kamiya left.
DMC3? I thought that turned out pretty fine
DMC3? I thought that turned out pretty fine
Kamiya does the games he likes, not the ones who sell. And that's why we love them so much. If I wanted to play a game with more appeal to a wider audience I'd play some western game.
Refering to DMC2. And we shall never EVER speak of it again
"DMC2"? What the fuck are guys even talking about? Everybody knows Capcom misnumbered from 1 to 3 with DMC and everybody just rolled with it.
Let's talk about it very briefly. Wasn't everyone on the staff of DMC2 the same staff that went on to make DMC3? I always remember hearing how DMC2 started off as a completely different project, and they decided to turn it into a sequel at the last second.
Let's talk about it very briefly. Wasn't everyone on the staff of DMC2 the same staff that went on to make DMC3? I always remember hearing how DMC2 started off as a completely different project, and they decided to turn it into a sequel at the last second.
"DMC2"? What the fuck are guys even talking about? Everybody knows Capcom misnumbered from 1 to 3 with DMC and everybody just rolled with it.
I was more or less under the assumption Bayonetta could have done that from the start.
EDIT: Actually nevermind... she was getting more powerful wasn't she? The wholemixed with "Perception is Reality".time travel thing
how to go from an attacking position to a defensive one in 2 posts. Clearly a lack of faith in one's own opinion.
But who knows, even the staff at Platinum is trolling around. Maybe they post here, as well?
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Well if they're in as much trouble as some people in this thread think it wouldn't be that far-fetched for them to sell the rights to the IP, it wouldn't be the first time a publisher sold its IP rights when in severe financial trouble.