Did they? I was actually surprised at how well some games looked and ran considering their age.Saturn's 3D graphics looked like a joke
Yeah that's true. 10fps is an exaggeration I believe, but it's true that many games ran really slow. You ended up getting used to it lol, or at least I'm able to play it's games without issues (except Conker and Banjo-Tooie, those two I feel run way too bad)and N64 had its games ran at like 10 fps with drops
I'm still waiting on a Wachenroder translation.We had to wait until the fan translations came out.
Did they? I was actually surprised at how well some games looked and ran considering their age.
All of these play infinitely better:But 4 of the all time greats, Goldeneye, Mario 64, Zelda OOFT, Mario Kart 64, What's Saturn got as good as any of them?
When this topic was first made, the N64 was 15y old. Now the topic itself is also 15y old.Today is peace day.
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Yeah I mentioned that game and Tooie as the ones running really bad. But just like with BAT on the Saturn, I think you are cherry picking and trying to shit on the whole catalog of both consoles with those examples , which isn't fair at all.
Play other games. F-Zero X, Mario 64, Banjo-Kazooie, Doom 64, Shadowman, Turok 1, etc.
All of these play infinitely better:
Sega Rally Championship
Fighter's Megamix
Real Bout Fatal Fury Special
Vampire Savior
Megaman X4
Castlevania: Symphony of the Night
Metal Slug
Dungeons & Dragons: Shadow over Mystara
Yeah I mentioned that game and Tooie as the ones running really bad. But just like with BAT on the Saturn, I think you are cherry picking and trying to shit on the whole catalog of both consoles with those examples , which isn't fair at all.
At the end of the day it's your loss. I'm happy being able to play all N64, Saturn and PS1 games.
Every single one of those examples (apart from Fighters Megamix) are ports. And in most cases downgraded ones. Like, why would you list Castlevania or Metal Slug in a "Best of Saturn" list?
Notice how when someone lists the best N64 games they are mostly exclusives or at least games where the N64 was the target platform.
Nah, that's another exaggerated, blanket, console war bait statement.![]()
They are still better than anything on N64 exclusive or not.
Games didn't run perfect, sure, but come on lol.It was so horrible that I remember vividly even to these days like PTSD.
F-Zero X still feels like it's running at 500fps, lol. That game is really impressive.Play other games. F-Zero X
Depends on the TV and cables. If you used a regular TV with RF or composite, sure, the dithering pattern would blend itself to a fake transparency.If it's due to the transparency effect, it appears normally on a CRT TV. This image is from an emulator with raw pixels.
Yeah. It usually gets a lot of flak for being a "simple" looking game with no detailed backgrounds etc, but it had other things to impress you with like 30 crafts on screen at once while other chaotic stuff happening at the same time, like managing to destroy a bunch of opponents at once, seeing them pinball against the sides of the road while exploding.F-Zero X still feels like it's running at 500fps, lol. That game is really impressive.
Games didn't run perfect, sure, but come on lol.
Kinda doubt this. And overall Saturn had more games, and more good games anyway.N64 had more and better exclusives.
Depends on the TV and cables. If you used a regular TV with RF or composite, sure, the dithering pattern would blend itself to a fake transparency.
But this isn't a Mega Drive that has limited colors so it needs to blend fake colors. It's a "next gen" machine that was also known for it's ultra sharp, high quality output. If you were going to pursue that path, using a better TV and better cables, you would see sharper looking graphics like the Saturn allows but also the dithering patterns as well, no transparencies this time.
The transparencies problem on Saturn was a legit problem.
I mean if you were a huge fan of (2D) arcade games and had access to all that japanese stuff the Saturn was certainly a great console. Maybe for JRPG fans too. Although i doubt it was anywhere close to the PSX in that regard.N64 had more and better exclusives. Saturn had more arcade ports.
I preferred the exclusives over the arcade ports. I also wanted 3D platforms/adventures and FPS games so N64 was the best for me.
If it's due to the transparency effect, it appears normally on a CRT TV. This image is from an emulator with raw pixels.
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No it's not just about the transparencies, it was just a piece of shit hardware which was nothing but a laughing stock back then only sega fanboys won't admit.
No, even using S-Video, you didn't see the pixels that way. This effect was widely used, including on the PS1, to mitigate the dithering effect.
Consoles up to the sixth generation were designed to be viewed on CRTs.
Even in emulators, it's mandatory to use some kind of CRT filter.
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What difference does that make, besides inflating the ego of a fanboy?
The Sega Saturn is an excellent console with wonderful games. It might have been somewhat weak in 3D due to the technical difficulties of using the hardware, but that didn't stop it from having some very good games.
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So, games looked worse and ran worse, and you think there's no difference.
God I hate fanboys.
I don't like the Saturn personally and i agree. Instead of blanket statements it should be about each game individually. Because even though i'm not a fan, i still adore a bunch of games like the awesome Duke Nukem 3D Saturn port.This doesn't make the console worse. You go after the exclusive games, or the 2D titles that are superior.
Wolzard
So i tried Sega Rally on my Saturn, on my CRT TV, using composite/scart. And i still see the dither patterns on the windows, no transparencies.
I don't know, maybe other games handle this better?
CRT TVs have always handled different framerates and resolutions better.
Controversial Opinion: That generation of console hardware (N64/PS1/SAT) was shit all around. They were all experimenting with new technology and formats while cutting corners to keep them affordable.No it's not just about the transparencies, it was just a piece of shit hardware which was nothing but a laughing stock back then only sega fanboys won't admit.
Controversial Opinion: That generation of console hardware (N64/PS1/SAT) was shit all around. They were all experimenting with new technology and formats while cutting corners to keep them affordable.
One could just as easily cherrypick a bunch of games which looked and/or ran better on the Saturn, like PowerSlave, Grandia, Duke Nukem 3D and Dead or Alive (which runs at a full 60fps on the Saturn versus 30fps on PS1). But then you're not actually interested in a discussion, and are just a pitiful manchild still fighting a 90s console war whilst accusing other people of doing the thing you're doing to deflect.![]()
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So, games looked worse and ran worse, and you think there's no difference.
God I hate fanboys.
Yup. It basically came down to this:Controversial Opinion: That generation of console hardware (N64/PS1/SAT) was shit all around. They were all experimenting with new technology and formats while cutting corners to keep them affordable.
One could just as easily cherrypick a bunch of games which looked and/or ran better on the Saturn, like PowerSlave, Grandia, Duke Nukem 3D and Dead or Alive
Yet it is the version included by Itagaki in Dead or Alive Ultimate (remaster collection for classic Xbox).![]()
Yeah, because Saturn version used flat shaded textures looking a generation behind PS1 version.
About 90% of the games looked and ran better on PS1, and you're talking about the cherry picking lol.
Zelda:OoT, Mario 64 , Starfox 64, Mario kart 64, Turok, Killer Instinct, Blast Corps, Goldeneye 007, and so many more says different.Capcom D&D games and Dragon Force make it an easy call for me.