It's not a simple matter (http://www.warhorsestudios.cz/index.php?page=blog&entry=blog_011), but I also fall more on the realistic side of things than the "I need something interesting every 50 meters" one.Disgusting. Nothing ruins an open world faster than slapping POIs at every chance location a player might've had to feel like they were traversing alone in the wild. Skyrim and Red Dead had zero places that felt like actual isolation or countryside. You couldn't stand anywhere without a POI in view and you couldn't ride a full minute taking in the journey on the land without being at another cabin or camp or ruin.
I need some space, and Skyrim absolutely did not give it.
Can't stand people who ask for density when I haven't had a AAA that gives me believable scale yet. Thanks to lame push for density.
All you amusement park lovers are why we can't have nice things, empty space is awesome.
All you amusement park lovers are why we can't have nice things, empty space is awesome.
Also, Risen 1 has the best RPG open world ever.
52 sq. miles. approx. 3.5x the size of playable skyrim worldDo we know (or at least have an idea of) how big the world is in terms of square miles/km?
This is all well and good but will the Mutant be pursuing me?
One for humans one for beasts.More importantly, why does he have two swords? Does he lose them often?
For all that is sacred, please don't be filled with collect-a-thons and meaningless sidequests.
Do we know (or at least have an idea of) how big the world is in terms of square miles/km?
One for humans one for beasts.
Skyrim = 38 km2
Novegrad/No Man's Land = 72 km2
Skellige Islands = 64 km2
+ Kaer Morhen
+ White Orchard
Exactly. I don't see how this is a good thing at all. I'd prefer more densely populated areas with a smaller map and more things to do.Quality > Quantity
Skyrim = 38 km2
Novegrad/No Man's Land = 72 km2
Skellige Islands = 64 km2
+ Kaer Morhen
+ White Orchard
Exactly. I don't see how this is a good thing at all. I'd prefer more densely populated areas with a smaller map and more things to do.
52 sq. miles. approx. 3.5x the size of playable skyrim world
according to:
http://www.*****************/2014/0...s-by-themselves-3-5-times-larger-than-skyrim/
Skyrim = 38 km2
Novegrad/No Man's Land = 72 km2
Skellige Islands = 64 km2
+ Kaer Morhen
+ White Orchard
Those dungeons were the worse. Just a trudge to get through.Let's be real. Skyrim is one huge copy & paste effort. I'd take more empty spaces over 50 nord burial thingies.
Is that including the water tho?
I said the same thing once and some Witcher lore expert cut me short and said "actually, they're both for monsters, the silver one is for magical monsters and steel sword for non magical monsters. Witchers aren't supposed to kill humans but protect them"
I then thought back at how many humans I killed in TW1&2, Geralt isn't very good at being a Witcher.
The fact that Geralt kills those who got in his way is not the same as he accepting contracts to kill humans as an assassin.
Quality > Quantity
Imagine if 2D games adopted this open-world philosophy of "bigger = better". You would stomp a goomba in Level 1-1 of the original Super Mario Bros and then spend 45 uninterrupted seconds running to the right before you encountered the first pit or question block. I wouldn't enjoy that very much, so I don't know why the equivalent in 3D is something to be celebrated. Just my two cents.
High FOV makes games look so good, jesus
Well, for my Geralt to stay in character, I left Letho alive at the end of TW2. I knew plenty whom straight up murder him instead. :-\
Quality > Quantity
If your game world isn't like discovering narnia or the journey to mordor then it's a failure, big world or not.
Fast travel in games is for you the equivalent of time eclipse narration skipping the boring real simulated content never described in books.
Skyrim = 38 km2
Novegrad/No Man's Land = 72 km2
Skellige Islands = 64 km2
+ Kaer Morhen
+ White Orchard
I'm wondering if we'll ever see wild open worlds where you have to travel hours on horse back through empty valleys and plains between POI.
Sounds like fun!
Sounds like fun!