TyrantGuardian
Member
ITT people have a lacking sense of humor. I found this pretty funny.
What a waste of time and money.
Hihihihiihih.A desperate attempt to make it into the news?
ITT people have a lacking sense of humor. I found this pretty funny.
Resolution options are nothing new in PC games.
It wouldnt be news worthy talk about.
This is just a gimmick with a joke about "cinematic fps" to get people to talk about it.
I'm guessing most people don't realize that they're talking about the PC version? Only way the reactions in this thread make sense to me
Most screens are 60hz, 15 is divisible by 4 so locked 15 should look better than flucktuating 15-20.Optional frame rate caps are neat though. Especially if gameplay was tied to a framerate. Not the case here, I know, but I'm talking in general.
Doesn't capping a framerate also help prevent screen tearing on the PC? As in as long as the framerate doesn't go above the refresh rate of the monitor the screen shouldn't tear? Or am I wrong again here.
Uhhh read the story.A desperate attempt to make it into the news?
During the Microsoft presentation at last week's Gamescom, Rare announced that "no asterisk" crossplay is coming to Sea of Thieves at launchan all-encompassing feature that'll let PC players face off against their Xbox counterparts.
Despite sounding like a marketing term, the game's PC design lead Ted Timmins tells me "no asterisk" is instead an indicator of inclusiveness across desktops and consoles, no matter the hardware you're playing on.
At launch Sea of Thieves will have wide FOVs and will support 4K and 60fps, says the game's executive producer Joe Neat, however those playing on less powerful machines will be considered too.
"We're trying to go as low as possible," explains Neat. "We have an idea of what the minimum specs are but aren't quite ready to reveal them. We've actually been inviting people below our current plan for minimum specs into the technical alpha so we can test a number things on the performance side. This game looks so great regardless of the device you're playing on. Of course it's gonna look great in 4K, 60fps but it also looks great at minimum spec because the art style is purposefully timeless."
Smug Gaf, don't be Smug. Not everyone can run games, not everyone have an Xbox One. I think it's awesome!
My best friend can't play Battlegrounds, not even on the lowest settings. It's a shame![]()
Most screens are 60hz, 15 is divisible by 4 so locked 15 should look better than flucktuating 15-20.
Well, let's be fair...15fps?
The FX Chip is back![]()
You don' really believe they used a lot of money and time on this, do you
Watch it be capped at 1080p and 30fps on PC.
At launch Sea of Thieves will have wide FOVs and will support 4K and 60fps, says the game's executive producer Joe Neat, however those playing on less powerful machines will be considered too.
This is the answer to that question about socialist gaming. Enjoy!Developing world pirates rejoice!
I know you are trolling/shitposting but still I want to point out that Switch right now is a console with the highest ratio of silky smooth 60FPS titles of all current consoles. Digital Foundry calculated that around 70-80% of all Switch games run at 60FPS.
Ocarina fans.who ever said that
Uh, what? It's more like they make the game accessible to PCs that otherwise wouldn't have a chance to run itI love it when crap performance is intentional!