One new Heartless, nine alternate versions of existing Heartless that are defeated via specific actions.-Around 10 new heartless
They are simply recolored, mostly to their detriment.-Old heartless have their designs changed
Mostly uninteresting, to be honest.-A bunch of new cutscenes
These are good changes, though! Diamond Dust Keyblade is beast.-2 new weapons for each of the characters
-10 new abilities
-Keyblade balance changes
-Character balance changes (Sora loses STR & DEF, but has more AP)
-Around 10 new accessories were added
Four would be great, but I'd be happiest if I could put items and summons on shortcut. Tinkerbell, Elixir, Curaga, and Aeroga would get me through nearly anything in the game.KH1 has the shortcut button, so you can have 3 spells accessible at all times. I wish they used the jump button for a 4th command like KH2, then it would have been enough for all the important magic...
Magic is crazy awesome in KH1, I'm not sure which game you played.I don't think that is as necessary when it comes to KH1, granted how useless the great majority of spells is in said episode.
The only ones that are alternatives are the giant shadow and the stealth soldier. 3 of them are completely new, and the rest have the same appearence theme of their family but behave completely different.One new Heartless, nine alternate versions of existing Heartless that are defeated via specific actions.
Magic is crazy awesome in KH1, I'm not sure which game you played.
Square Enix localizing a remake!?
WELL BLOW ME DOWN
And I'm not sure what you have read. I said most spells are useless, not that they aren't "awesome". Seda seemed to have fun using them. Doesn't change the fact you can run through the whole game without using anything but Cura and Aero, let alone for the two secret bosses.
Final Mix also adds:
-Around 10 new heartless
-Old heartless have their designs changed
-2 new weapons for each of the characters
-10 new abilities
-A bunch of new cutscenes
-Keyblade balance changes
-Character balance changes (Sora loses STR & DEF, but has more AP)
-Around 10 new accessories were added
I'm pretty sure we are. I mean its a great opportunity since the reason they didn't localize the FM versions is because they think it will sell very little. The HD remake is a good enough reason for them to finally ship.Don't forget new difficulty setting, new Ansem reports, new optional boss battle, option to skip cutscenes and new gummi stuff .
Final Mix changes+HD version changes make this imo very worthwile game to replay. I am looking foreward to this HD remaster cause it actually adds bunch of new stuff (IF we get the FM version that is :lol).
Don't forget new difficulty setting, new Ansem reports, new optional boss battle, option to skip cutscenes and new gummi stuff .
Final Mix changes+HD version changes make this imo very worthwile game to replay. I am looking foreward to this HD remaster cause it actually adds bunch of new stuff (IF we get the FM version that is :lol).
Indeed. I can't wait to get my hands on the game. I'm glad that I am going to watch the 356/2 movie since I lost my motivation to finishing up the game.
list
I hope you don't lose motivation to finish up the movie :lol.
I always use magic as much as I can in all the KH games.
Just re-worded the title. Thanks for the head-up.You mean changes from 'vanilla' Kingdom Hearts to Kingdom Hearts 1.5 HD Remix?
As in a list useful to people only familiar with the NTSC version of Kingdom Hearts with all of the changes they will see in this PS3 version, including the Final Mix changes and the PS3 version changes...
Magic is only useful in KH2 in some sitautions, most of the time smashing attack (and some blocking) is enough to win.
You got it right. Re-worded the title.
:lol If you are serious, is that really that bad?
:lol If you are serious, is that really that bad?
We can pray that SE likes free money and releases any future FM stuff as DLC in the west. They can keep rereleasing it full priced in Japan for all I care.Hopefully this is the end of Americans being denied FM versions of KH games.
What's the time frame on this?
Courtesy of Andrefpvs, PK Gaming, Napalm_Frank and CyelTynave.
- In addition to HD visuals, there are some changes with the character models and textures.
- English voices are reverted back to Japanese voices.
- Trophy support.
- A custom theme is available once you finish the game.
- Abilities such as EXP Zero, gives you no experience gained, and Combo Master, lets you perform combos with interruption, added.
- You use the right analog stick for camera controls. R3 reverts the camera to default position.
- Some special actions like "Talk" are utilized with triangle.
- Magic and Summon are each given a separate command.
- Around 10 new heartless.
- Old heartless have their designs changed.
- 2 new weapons for each of the characters.
- 10 new abilities.
- A bunch of new cutscenes.
- Keyblade balance changes.
- Character balance changes (Sora loses STR & DEF, but has more AP).
- Around 10 new accessories were added.
- New difficulty setting.
- New Ansem reports.
- New optional boss battles.
- Option to skip cutscenes.
- New Gummi stuff.
- New version of Dearly Beloved.
Courtesy of Andrefpvs, PK Gaming, Napalm_Frank and CyelTynave.
- In addition to HD visuals, there are some changes with the character models and textures.
- English voices are reverted back to Japanese voices.
- Trophy support.
- A custom theme is available once you finish the game.
- Abilities such as EXP Zero, gives you no experience gained, and Combo Master, lets you perform combos with interruption, added.
- You use the right analog stick for camera controls. R3 reverts the camera to default position.
- Some special actions like "Talk" are utilized with triangle.
- Magic and Summon are each given a separate command.
- Around 10 new heartless.
- Old heartless have their designs changed.
- 2 new weapons for each of the characters.
- 10 new abilities.
- A bunch of new cutscenes.
- Keyblade balance changes.
- Character balance changes (Sora loses STR & DEF, but has more AP).
- Around 10 new accessories were added.
- New difficulty setting.
- New Ansem reports.
- New optional boss battles.
- Option to skip cutscenes.
- New Gummi stuff.
- New version of Dearly Beloved.
I just wish we could get some sort of official announcement, and a date wouldn't hurt either. Isn't it coming out next month in Japan?
Patience, young one.
I know, but as soon as they get this out, maybe they can share some info on the 2nd set. Surely they're not stoping with just this.
I know, but as soon as they get this out, maybe they can share some info on the 2nd set. Surely they're not stoping with just this.
I seriously salivate at the thought of KH2FM in HD.
Courtesy of Andrefpvs, PK Gaming, Napalm_Frank and CyelTynave.
- In addition to HD visuals, there are some changes with the character models and textures.
- English voices are reverted back to Japanese voices.
- Trophy support.
- A custom theme is available once you finish the game.
- Abilities such as EXP Zero, gives you no experience gained, and Combo Master, lets you perform combos with interruption, added.
- You use the right analog stick for camera controls. R3 reverts the camera to default position.
- Some special actions like "Talk" are utilized with triangle.
- Magic and Summon are each given a separate command.
- Around 10 new heartless.
- Old heartless have their designs changed.
- 2 new weapons for each of the characters.
- 10 new abilities.
- A bunch of new cutscenes.
- Keyblade balance changes.
- Character balance changes (Sora loses STR & DEF, but has more AP).
- Around 10 new accessories were added.
- New difficulty setting.
- New Ansem reports.
- New optional boss battles.
- Option to skip cutscenes.
- New Gummi stuff.
- New version of Dearly Beloved.
Marvelous. THIS, my friend is how you do an HD remake! Add some new stuff, remove the things that held the previous one back, polish it up a bit, and release!
This is probably Square Enix's only saving grace right about now.
Well some of those additions were in Final Mix, but included in the list because they're 'new' to west.