GAFfers focusing on their own wishes for Pokémon while neglecting a. the target audience and b. Japan.
Again.
I'm aware of that. I'm not saying it's a great business decision. But personally I'd love it.
GAFfers focusing on their own wishes for Pokémon while neglecting a. the target audience and b. Japan.
Again.
I don't think Pokemon would translate to consoles very well without seriously reworking the basic gameplay. Compared to the portable versions, you'd spend a lot more time developing a much more expensive game that would sell fewer copies and make less money.
Why bother? Internet cred?
is it called pocket monsters because of it originally being a portable title? i thought it had to do with pokemon going into pokeballs to carry around.
I don't think Pokemon would translate to consoles very well without seriously reworking the basic gameplay. Compared to the portable versions, you'd spend a lot more time developing a much more expensive game that would sell fewer copies and make less money.
Why bother? Internet cred?
That is exactly why.( I think)
It was originally going to be called capsule monsters because the plan was to carry the pokemans around in capsules.
People just use that excuse when they do not have a solid argument against the console thing.
Pocket Monsters just happened to work for the whole hand held thing.
I think the only way I would play a new Pokemon game at this point is if it transitioned to full 3D models and full animation. If it was on a console, that's fine too.
Have you been living under a rock? Pokémon X/Y is full 3d models and full 3d animation.
I mean it is in the OP even!
Gameplay-wise what would Pokemon gain from being on a console? I'm not sure there's much they could do with a console game that they can't already accomplish on a handheld other than better graphics, which would be more expensive. They already get massive sale from the 3DS version -- it's the most economically sound platform for the game. The only benefit I see to a fully Pokemon RPG on a console is that it would sell Wii Us.
Plus, the way the worlds are designed would have to be completely different. I don't even think Pokemon X and Y are going to be full 3D games. From the gameplay trailers it looks like they're still going to be top-down games that play out in environments just as small as they usually are. A fully 3D world for Pokemon would probably have to be designed more like Ni No Kuni or a Dragon Quest game.
The most I see happening is another Colosseum or Stadium game, which definitely needs to happen.
It's full 3D models and animation, but the actual world and gameplay are still top-down from what I've seen in the trailers.
Have you not seen Pokemon X/Y?
Have you been living under a rock? Pokémon X/Y is full 3d models and full 3d animation.
I mean it is in the OP even!
I haven't seen any battle footage, so I figured Nintendo was being lazy like Atlus with SMT4 and using full 3D for world exploration while sticking to looped, barely animated sprites for battles. I'll look into some gameplay footage when I get home from work.
I just really want to see the Pokemon actually interacting and hitting each other instead of the 2D battles in Black and White or the clunky "show one Pokemon attack, then show the other Pokemon react to it without ever showing them both on screen" style from Coliseum. Is that in the game?
GAFfers focusing on their own wishes for Pokémon while neglecting a. the target audience and b. Japan.
Again.
Three weeks before its release, pre-orders of Pokémon Colosseum made it the best-selling game on Amazon.com.[1] In the game's first week of release in the United Kingdom, it boosted the GameCube's market share from 16% to 32%.[35] It was the best-selling GameCube game of May 2004, and fourteenth among all consoles.[36] In 2005, the game was certified as part of Nintendo's Player's Choice line in North America, representing at least 250,000 copies sold.[17] As of 2007, the game has sold over 1.15 million copies in the United States[37] and 656,270 in Japan.[38] It is the best-selling RPG for the GameCube.[39]
there is no game in existence that is that ambitious
What a shame. How come the Colloseum/XD games came to be, anyway, if it's such a risky venture? They are limited, but similar enough to the main pokemon games that I personally enjoyed them just as much, if not more, than the handheld ones. Would a full-sized pokemon game on par with, say, Ni No Kuni in world design on a home console be financially unfeasible or it simply a matter of 3DS games being more profitable?
Pokemon Battle Revolution did that, albeit not as much as you would hope, but they did that.
I still don't see how Colosseum and XD are more enjoyable just by nature of being on a console and having better graphics to be honest. I just kept thinking about how limited and shallow the gameplay in Colosseum felt when I tried it. Didn't even finish the game. And as I remember, Colosseum was still mostly an isometric game. I just don't see what a full 3D camera would add unless they were trying to make a Pokemon with spectacle on par with Final Fantasy XV or something, and I've never seen Nintendo go for that kind of flash in any of their games.
As for why, I imagine handheld Pokemon games are just more profitable. They probably cost a lot less to make but still sell a ton of copies.
A home console entry on the main series would set the bar too high.
People would get used to the advanced graphics for a main Pokemon game and when the next handheld version comes out, people would look at it and "meh".
That would create a new generation of graphic whores.
The only way I don't see this happening is by doing a game on home consoles on par with handhelds, like Monster Hunter 3 Ultimate. But, for a Pokemon game, I don't see the point of doing something like this...
Just my opinion on the matter.
I still don't see how Colosseum and XD are more enjoyable just by nature of being on a console and having better graphics to be honest. I just kept thinking about how limited and shallow the gameplay in Colosseum felt when I tried it. Didn't even finish the game. And as I remember, Colosseum was still mostly an isometric game. I just don't see what a full 3D camera would add unless they were trying to make a Pokemon with spectacle on par with Final Fantasy XV or something, and I've never seen Nintendo go for that kind of flash in any of their games.
As for why, I imagine handheld Pokemon games are just more profitable. They probably cost a lot less to make but still sell a ton of copies.
So your argument is in a nutshell that it would be almost "too good"?
The Pokémon franchise is like a crack dealer
Doing big in the streets, doing nothing at home
Was the GC game actually a full-fledged single player RPG? Damn. Had no idea!
Thought it was a stripped down Stadium.
What was Battle Revolution's structure for that matter?
This is straight from Wiki concerning Pokemon Colosseum, so take it with a grain of salt but they do have their sources.
Are you trying to imply that a Pokemon console game wouldn't be a massive success? Because it most likely would.
Pokemon Battle Revolution did that, albeit not as much as you would hope, but they did that.
9/10.
Nintendo's reasons for not making a console version indicate how outdated they are.
I like that they want people to get together physically but they're really hampering their business by excluding online features from their console titles and not having console versions of their biggest games.
They need to stop treating the Wii U as a stepchild. The 3DS is so successful in comparison.
Pokemon does see a variety of highly successful ancillary product, from anime to movies to merchandising to spinoff games.coke makes a lot of money sellin coke. why try to make more varieties of beverages? maybe there are some people who may be interested in coke but don't think about trying it, dark beverages aren't really their thing. so they make sprite and put it right next to coke. now people try sprite, now it is less of a step for a new customer to try coke. now they move coke like never before. they move more sprite, too. lots of room in the pokemon world for making a series that could bridge new people into the game who may be intimidated by the franchises long history or who may just think pokemon isn't their thing.
the pokemon series is successful and old. they need to translate some of that success into making a wider variety of products for different audiences. in the end, the end goal of more pokemon games could just be to sell more coke.
This is straight from Wiki concerning Pokemon Colosseum, so take it with a grain of salt but they do have their sources.
Are you trying to imply that a Pokemon console game wouldn't be a massive success? Because it most likely would.
No.
They're primarily "Pocket" monsters. They belong in your pocket.
Is that a monster in your pocket or are you just happy to see me?
Seemed pretty clear.
What's the problem?
Well, the whole definition of Pokemon is Pocket Monsters. As much as the WiiU Gamepad might be "portable", I don't think Nintendo would even think about nudging to that direction.
Portable Pokemon games have proven to be successful while the big versions not, and I think that's done on purpose...
Sort of relevant
To me it seems like you are pretty much saying that Nintendo should have been treating the 3DS like the Vita so that the Wii U could have bigger titles and by not doing it so they are outdated.
there is no game in existence that is that ambitious
I still have a feeling Nintendo has something planned for Pokémon on the Wii U with NFC.