That's a hell of a question, OP. Not some games. Totally easy option for all games. Wow. There's a lot to unpack there.
I'll start with the answer that is correct: No. That would be stupid.
For starters, where would this totally easy option come from? Are we talking realistically, and all games should just have even longer development cycles where everyone from monolithic mega-developers to the indiest of indies implemented new systems, or is this like a "yes I think we should develop wings because being able to just fly whenever would be cool" situation?
What about games that are just harder versions of other games? What about Tetris The Grand Master 3: Terror Instinct? What can you possibly accomplish by just turning it into a different easier Tetris game, many of which already exist? This does not strike me as a good use of limited resources.
What about puzzle games? There's no guarantee that any person can solve any puzzle. Should we just remove the entire genre from existence, or perhaps have a mode where an assistant just tells you which pieces to move where? This feels very self-defeating.
What about old games? There's no way to do this for all past games. Should people just look back on every game in the past and go "well those were all shit because I can't automatically win"?
And what about competitive multiplayer? Is everyone the winner? How would you even implement this? Just have all the "human" opponents controlled by friendly pacifist AI? What about fighting games? Would those now be online only? No matchmaking? And if everyone is the winner, is anyone the winner? Would you just lie to people and hide that the other people "won" too? Just drive people apart and box them in and stop all communication for the sake of people wanting to always be successful at everything? You don't need those other people. You just need to love your government, which is always double plusgood correct.
And speaking of fascism, what about games like Papers, Please? The purpose of that game is to show you the banality of evil by having you participate in the dehumanizing bureaucracy of a fascist regime. How would you make this "easy"? Let the player transform into Captain America and smash the state until people are free? Is this the kind of easy option everyone should have in every game? I am frankly disgusted by all of you, especially those who agree with me. How dare you have agreeable opinions when I'm just working my way up to a good loathing.
Mind you, it's nice to get through Uncharted 4 easily so I can see what happens next, because Uncharted 4: The Motion Picture and Uncharted 4: The Video Game are two different experiences with very little in common and I like the former and just find the latter tedious. Crucially, however, Uncharted 4 is not all video games. It's one video game. We all have some video games that we wish would be easier. That just means some video games should be easier, which is a very different conversation.