Haha what? I took it for granted since it seems like an incredibly dumb decision to show them no matter what.Lord Error said:You cannot disable trophy notification on PS3. Amazing, I know.
Haha what? I took it for granted since it seems like an incredibly dumb decision to show them no matter what.Lord Error said:You cannot disable trophy notification on PS3. Amazing, I know.
Anteater said:2003 game
2011 game
I feel kind of sad :lol
There's nothing to debate! All the silent hill protagonists are brain dead!Y2Kev said:*debate now
Y2Kev said:Silent Hill 3's problem, for me, is just that Heather acts like such a moron. She repeatedly does stupid things for the ENTIRE game, to a much greater degree than Harry or James*.
*debate now
Yeah I mean even the Ring.. they watch the stupid videotape.Replicant said:It's a typical horror convention. If the characters don't make several dumb decisions, then they wouldn't be in the mess that they're in. For example, who'd actually go to a dark park on their own in the middle of the night when you know you've been haunted by supernatural forces?
Well, like, Silent Hill always felt a lot like Alice in Wonderland to me. The characters just organically go further and further down this rabbit hole. In James' case, quite literally.Replicant said:It's a typical horror convention. If the characters don't make several dumb decisions, then they wouldn't be in the mess that they're in. For example, who'd actually go to a dark park on their own in the middle of the night when you know you've been haunted by supernatural forces?
Typographenia said:There's nothing to debate! All horror story protagonists are brain dead!
Y2Kev said:Well, like, Silent Hill always felt a lot like Alice in Wonderland to me. The characters just organically go further and further down this rabbit hole. In James' case, quite literally.
Heather just does so much stupid shit.
Y2Kev said:She repeatedly does stupid things for the ENTIRE game, to a much greater degree than Harry or James*.
*debate now
they're from the school of thought that seem to defend every single flaw in the first three games as if they aren't really flaws at all, but who crucify every weak part in anything Team Silent didn't make, and who criticise things which are just different rather than worse.legacyzero said:Why all the hate towards Twin Perfect? You guys say "opinion" yet they seem to back up all of those so called "opinions" with evidence.
plagiarize said:they're from the school of thought that seem to defend every single flaw in the first three games as if they aren't really flaws at all, but who crucify every weak part in anything Team Silent didn't make, and who criticise things which are just different rather than worse.
i love one and three, and i at least like every game in the series, but if you're going to say that the bad gameplay and bad voice acting is a positive in SH2, i don't think you can then say the improved combat in Homecoming is a bad thing (not that homecoming doesn't have plenty of faults too).
Grisby said:Homecomings combat is the best in the series. And since Silent Hill often includes combat I'm glad Double Helix at least made it decent.
Typographenia said:
the enemies in Homecoming were a lot more threatening than anything in SH2. that's what i don't like about the combat in SH2. the majority of enemies just stand still while you hit them with a pipe. plus the regular enemies are all very similar in 2. you approach them all the same way. they require almost exactly the same tactics.googoomuck22 said:the feeling of being completely powerless is exactly what made silent hill tense and scary. homecoming did itself no favours by improving the combat because it didn't instil that feeling of dread as combat wasn't something you had to really worry about.
Any given day, people will say the exact same thing about the atmosphere, music, or visual design.googoomuck22 said:the feeling of being completely powerless is exactly what made silent hill tense and scary.
As plagiarize mentioned, the enemies were more difficult. I believe it worked fine amping up your ability to react accordingly while giving the enemies a boost. My real complaints about the system was that the animation loop you had to watch on the enemies for an opening was rather janky at times, and running away never worked as well as it should have. Other than that, I really didn't mind being able to fight back more easily.googoomuck22 said:homecoming did itself no favours by improving the combat because it didn't instil that feeling of dread as combat wasn't something you had to really worry about.
Shadow of the BEAST said:I remember reading psm or something that the first games fmv was done by one dude alone.
These are extremely talented people. Sadly they are probably working on some shitty handheld game today.
Why arent western companies investing in japanese talent. They have some of the most techically skilled people around, and they all have wages a step above eastern europe. And its all going to waste because of shitty management and hardware choices.
HisshouBuraiKen said:how the hell do you play the pc versions on a modern pc (quad core, win7 x64)? ive tried restricting it to one core and both still freeze constantly. do i just need to dual boot xp and try there? never had probs on my old laptop.
So it plays like the other silent hill games?Lime said:E.g. you could get caught in an infinite enemy animation loop or simply mashing the knife constantly to kill off your foes.
Typographenia said:So it plays like the other silent hill games?: P
Like I mentioned earlier in the thread, I still don't think any of the control methods we've seen thus far in the series have been successful. There are bits and pieces in each that do something decent, but none of them have been good enough yet.
i just need to feel risk. maybe the SH games need to think about status effects. an enemy with a difficult attack pattern to time, or something like the counter system in homecoming puts more pressure on the fight for me. makes it more involving and scarier.Lime said:I agree. None of the games have had serviceable combat (but then again, hopefully you aren't playing a Silent Hill for its combat).
A suggestion would be to look to Siren: Blood Curse's combat. I thought it was okay and the way they used sight jacking as a way of unsettling the player was great in concept. It would be great to see a Silent Hill game that used its encounters with enemies to scare the player in other ways than "more hp and more damage".
i'm only pointing out that the combat in SH2 falls short (for me) compared to the combat in SH1 and SH3. and pointing out flaws in the game doesn't mean that i don't like the games inspite of those flaws... but if we're going to talk about which game we like best in the series, i think we should give one game a pass in one area, and then criticise another in that area like Twin Perfect do.mescalineeyes said:If you are going to dock the real Silent Hill games for the shoddy combat -- which I think suited the game fine -- how about you look at all the games you like and realize that they don't do anything better than Silent Hill except for the combat.
plagiarize said:i just get frustrated seeing people slamming the combat in Homecoming *in isolation*.
plagiarize said:i'm only pointing out that the combat in SH2 falls short (for me) compared to the combat in SH1 and SH3. and pointing out flaws in the game doesn't mean that i don't like the games inspite of those flaws... but if we're going to talk about which game we like best in the series, i think we should give one game a pass in one area, and then criticise another in that area like Twin Perfect do.
improved gameplay wouldn't take away from what SH2 did right. i know, because the improved gameplay in SH3 didn't.
every game in the series has its flaws. i like them all inspite of those flaws... but the Team Silent die hards will try to explain away every flaw in the early games, espescially 2. 'oh it makes sense for the voice acting to be bad cause it gives the game a weird feel, and the combat shouldn't be hard because James is inventing these things to confront' as if they think that their favourite game ever having a flaw or two completely invalidates that they enjoy it so much.
it doesn't, it just invalidates your attempts at nit picking the later games in the series.
if you want to argue that what SH2 does well, completely overcomes the things it doesn't, that's absolutely fine... but Twin Perfect's obsession with presenting their opinions as facts makes such subjective points difficult for them to accept.
i just get frustrated seeing people slamming the combat in Homecoming *in isolation*.
i'm not 'scoring' them. i don't think that for every negative you have to subtract an arbitrary number of points from a full 100%. the combat doesn't prevent me from enjoying the series. hopefully it never will... but i've never met anyone who played the games because of the combat rather than inspite of it, and i do believe that they could do something better than what we've had that wouldn't undermine the atmosphere.
Masahiro Ito and Akira Yamaoka look gangster. Amazing team.maskrider said:It's been a long while since I scanned and created the picture.
Here is a big one (the original that I'd created long time ago).
Anteater said:2003 game
2011 game
I feel kind of sad :lol
Acquiescence said:Little bit of trivia for ya - Richard Grosse, the guy who provided the voicework for Douglas, was the villain in this movie...
http://www.youtube.com/watch?v=6fE-6iX7hyo
Solstice said:I would punch a baby in the face if this team would get back together to make another Silent Hill
Very great post, as Mescaline stated.plagiarize said:if you want to argue that what SH2 does well, completely overcomes the things it doesn't, that's absolutely fine... but Twin Perfect's obsession with presenting their opinions as facts makes such subjective points difficult for them to accept.
This is why konami would never make that happen! Won't somebody think of the children!?Solstice said:I would punch a baby in the face if this team would get back together to make another Silent Hill
Strife91 said:I was wondering does this game have gamepad support on PC?
Homecoming had some pretty bad controls but the worst has to be Orgins. The thing that makes them so bad in Orgins are the awkward camera angles. I still like the game but the controls are horrible.Typographenia said:Very great post, as Mescaline stated.
You're right about them, though. For example, they state early on in the 1-3 videos that the tank controls are a bit difficult getting used to, but you should stick with them. Later, they say that homecoming has the worst controls of all time, and it's completely unacceptable. Tank control apologists annoy me, and I don't even mind tank controls.
angular graphics said:As far as I remember it does, but why not try it yourself?
SH3 PC demo
Acquiescence said:Little bit of trivia for ya - Richard Grosse, the guy who provided the voicework for Douglas, was the villain in this movie...
http://www.youtube.com/watch?v=6fE-6iX7hyo
if you're a fan of survival horror at all, you can obviously put up with bad controls.johntown said:Homecoming had some pretty bad controls but the worst has to be Orgins. The thing that makes them so bad in Orgins are the awkward camera angles. I still like the game but the controls are horrible.
I don't think any real Silent Hill fan gets one of these games and expects the controls to be on par with Devil May Cry and Ninja Gaiden. You just expect tank controls and learn to appreciate them.
I think I am pretty safe in saying the newest Alone in the Dark had the worst controls of all time of any game.plagiarize said:if you're a fan of survival horror at all, you can obviously put up with bad controls.
sometimes i have to remind myself that pretty much every survival horror game HAS bad controls, and that it doesn't stop them being bad controls. when the most recent Alone in the Dark came out, the bad controls didn't even register with me until i saw people bitching about them.
some have okay controls, but i can only think of one that has what i'd call good controls, and that's Dead Space 2.
Lime said:I also find the facial animations extremely good for their time:
Agreed.