Doomshroom
Member
- A firing range in the tower.
- more character customization
- more character slots
- lock item and a buyback system so you dont sell the wrong stuff
- keyboard chat system
Since the game doesn't penalize you from shooting from the hip I'd like to see more precise aiming cross hairs for when your gun isn't shouldered.
Being able to kill people while they do single player, like dark souls
Grimløck;122088379 said:a waypoint system
Being able to kill people while they do single player, like dark souls
disastermouse said:We need to be able to see waypoints without calling up Ghost and breaking sprint or speed. It's very annoying to have to keep slowing down to see where I need to go.
edit: may as well include small bugs in this list
- Beards, and in general more customization options in the beginning of the game.
- The pointing emote should have a greater purpose. Let players point to weak points on the bosses so players know what to shoot at.
- Auto Rifles need a nerf. They're ridiculously accurate and powerful.
- More in-depth post-game carnage, like medals, MVP and tools of destruction.
- More predictable and rewarding loot drops.
- Pulse Rifles and Hand Cannons are a bit underpowered, at least relative to the Scout and Auto rifles.
- Titan and Warlock supers are basically unavoidable and undetectable insta-kills. Either increase the window where they can be killed, or make it more obvious when they have a super. Also, not sure if it's an upgrade or latency, but I don't think they should live through rockets just because they activated their super: https://www.youtube.com/watch?v=CSyGK3fcVRw.
- Interceptor could use some rebalancing. Maybe a charge time on the rockets or a red light to let the pilot and opponent know which rocket is about to fire.
- Shores of Time has really predictable spawns. I've gotten several spawn kills at A just by looking down the door with a Sniper.
- Orbs of Light could also be scaled down, or even removed to make Supers less frequent. A team of Warlocks Nova Bomb what seems like twice a minute.
- Hit detection is wonky. People will die a full second after you've melee'd or sniped them in the face: https://www.youtube.com/watch?v=FIkzXlB6Gbo
- Sometimes the audio will cut out and I wont hear half of the sound effects, including fire from the enemies. This happens on Shores of Time more than the other maps.
- First Light needs less weighting, especially in the Iron Banner Tournament. Feels like it shows up every other game and sticks around for several matches. I like the map, but I don't want to play on it every single time. I think Crucible needs a menu where players select their preferred maps, and that increases their weighting for the person or fireteam.
- If the same map shows up twice, it should be at a different time of day.
- Quicker load times.
- Open the options menu while the match is loading. Don't know why this was removed from the alpha.
- If you're in the tower, it seems weird that you have to go back into orbit to join another player who is also in the tower. It's also kinda lame that you can't invite a person to your fireteam if you're at the tower and there are already too many people there. Probably unlikely to change for network reasons, so it should be made more apparent that you can't join a full Tower.
- Aim assist could be toned down.
- Have loot show up on radar since it's hard to see (especially after Sepiks)
- Blind Watch needs serious rebalancing. Either switch the positions of B or C, or remove it from the Control gametype. The team that has A spawn usually loses.
- Would like an in-game clock to notify me when events are about to start and when they end.
- Character rotation in all character menus.
- Would have liked to see an emblem creator instead of preset ones. Feel like there is some good real estate on Ships and Sparrows for players to place decals on.
- An option to skip the opening tutorial after you've made one character (or at least the cutscenes).
- A vendor in the tower who offers different emotes like dancing and changes your hair style.
- Touchpad support for the menus.
- In-game clan list.
- A firing range in the tower.
Get rid of the main menu ("Orbit")
Dinklage voice option? I dont like the digitzed version.
All they have to do is add these features for GOTY:
- Open world pvp
- Hunger status effect
- Canned sardines
- Can opener
Some Alien blood plz. Why is there no blood at all?
would make the gun play a lot more satisfying
Wait. Really?
(at the crouching thing)
I mentioned this in the Beta OT but thought I'd expand on it here:
I'd like ability to jump into one of the instanced raids from the free roam mode. For instance, place some red beacons at the start points for the various story and strike missions and let me hop into them organically instead of backing out and having to use a menu. This, in addition to a world map and better waypoint system would make the Story progression feel more fluid.
When I finish a story mission, I'd like it to give me an option to go to orbit or stay on the planet in free roam mode. If the story doesn't require me to make a pit stop at the Tower then a waypoint should appear showing me the way to the next story mission, allowing me to make my way there on foot/Sparrow.
I see some others on here expressing similar ideas.
Some Alien blood plz. Why is there no blood at all?
would make the gun play a lot more satisfying
Quick question:
How do you exit to the title screen? I searched in vain and had to close the game completely and reopen it. Kind of a bummer if you just wanna switch characters. 'Options' button doesn't do it. I couldn't find an option anywhere else either.
It does tho
In PvP, make the radar only show an enemy when he/she fires a weapon.