Corwood Rep
Member
What's a slight oddity in a game that puts you off way more than it should?
I was just thinking about this last night while playing Vice City Stories: Every time I left my apartment, the first two, maybe three vehicles were ALWAYS police cars/motorcycles, and I ALWAYS had to walk at least a block before I found a vehicle I could actually steal.
After failing a mission like 6 times, I started getting really frustrated even though it's barely even worth considering a flaw. Ended up turning the game off over it, but that's just because I have no attention span.
You?
I was just thinking about this last night while playing Vice City Stories: Every time I left my apartment, the first two, maybe three vehicles were ALWAYS police cars/motorcycles, and I ALWAYS had to walk at least a block before I found a vehicle I could actually steal.
After failing a mission like 6 times, I started getting really frustrated even though it's barely even worth considering a flaw. Ended up turning the game off over it, but that's just because I have no attention span.
You?