GAF never fails with comparison pics.Linkzg said:here is a comparison shot of the old 2p character and the new one
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GAF never fails with comparison pics.Linkzg said:here is a comparison shot of the old 2p character and the new one
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kamikaze said:ugh...what's with entering names like you would on a cell phone?!?
What.Chris Michael said:This game MUST be online, reading the update. What would be the point of showing your controller configuration if you can't display it to anyone who can't see you play?... ie, online play.hope that makes sense.
Pfft., it's all about GCN controller with taunt mapped to the A button.superbank said:Oh yes yes yes. Hell yes. If "any way you like" truly means any way you like than this is great!
My configuration - Remote + Nunchuck:
Up tilt = no jump.
Down on Dpad = Jump
A = Standard Attack
B = Special Attack
C = Grab
Z = Shield
Perfect.
Chris Michael said:This game MUST be online, reading the update. What would be the point of showing your controller configuration if you can't display it to anyone who can't see you play?... ie, online play.hope that makes sense.
Keru_Shiri said:Pfft., it's all about GCN controller with taunt mapped to the A button.
Keru_Shiri said:Pfft., it's all about GCN controller with taunt mapped to the A button.
there's no room for C-stick smashessuperbank said:Oh yes yes yes. Hell yes. If "any way you like" truly means any way you like than this is great!
My configuration - Remote + Nunchuck:
Up tilt = no jump.
Down on Dpad = Jump
A = Standard Attack
B = Special Attack
C = Grab
Z = Shield
Perfect.
amen, winners shield grab!PkunkFury said:and nothing mapped to Z
the GCN Z button is now officially dead to me
GaimeGuy said:there's no room for C-stick smashes![]()
Syth_Blade22 said:Wow! And all I did was enter my name!
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Syth_Blade22 said:Wow! And all I did was enter my name!
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underfooter said:I wonder if motion controls will be used at all? There's certainly enough buttons on each controller for full-controller mapping, but I definitely think the ability to choose motion-moves is out of the question.
....and this has nothing to do with online.
...eh, it should be online anyway.Son of Godzilla said:Uh... It's so you know which of the goddamn controllers you should be using.
GaimeGuy said:there's no room for C-stick smashes![]()
Wavedashing by itself? No. I think alot of players, myself included, would like a control scheme with c-smashing, but hey, no need to argue since everyone can perfect their control schemes!superbank said:Is that essential to wavedashing or something?
This needed to be quoted.PkunkFury said:I hope they don't display the names over your character during battle again. That was the worst decision ever
Alkaliine said:The wiimote only option definitely will have motion sensing. The real question is whether the wiimote+nunchuk version will.
VOOK said:Gah the interface looks a bit plaino...![]()
I'm not sure on that. The original game design was button-based, it seems like it'd be hard to impliment optional motion-based controls. What if someone tilts and pressed a button at the same time?
Michan said:Who's going to be the first to discover the character behind the menu?
Slavik81 said:This needed to be quoted.
That was the entire reason why I didn't use the name feature in Melee.
Keru_Shiri said:Wavedashing by itself? No. I think alot of players, myself included, would like a control scheme with c-smashing, but hey, no need to argue since everyone can perfect their control schemes!
Alkaliine said:True but when it's released, I'm sure they wouldn't let such a polished game have an unpolished menu, particularly given Nintendo's approach with Wii which includes having intuitive and accessible menus.
superbank said:Oh yes yes yes. Hell yes. If "any way you like" truly means any way you like than this is great!
PkunkFury said:I hope they don't display the names over your character during battle again. That was the worst decision ever
underfooter said:I'm not sure on that. The original game design was button-based, it seems like it'd be hard to impliment optional motion-based controls. What if someone tilts and pressed a button at the same time?
Somnid said:I kinda liked the name display in Melee. Especially when the camera panned out a lot you could lose track of yourself in the action. Perhaps a control option to turn it off/on would work best.
CaVaYeRo said:Hmmm I don't think he means that...
in Spanish it says something like "whenever you want"
New one looks cheap, hope they add some polish.Linkzg said:here is a comparison shot of the old 2p character and the new one
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Syth_Blade22 said:Wow! And all I did was enter my name!
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PkunkFury said:I hope they don't display the names over your character during battle again. That was the worst decision ever
I didn't have any problems with it.Dr.Hadji said:Whats so bad about it. I had no problems with it.
Haunted One said:boring update.![]()
Wii said:I didn't have any problems with it.
Just the cloaking device is kinda useless with the names giving you away.
Son of Godzilla said:What'll really be interesting is if the game let's you fully customize the waggling. As in saving complex gestures for each move. I want to flip the thing in the air for a screw attack or pull Fox's blaster out of his holster to fire it.
Well, the cleaking device wasn't useless since you wouldn't be damaged while using it. Now, for cloaking purposes it was shit.Dr.Hadji said:The cloaking device is kinda useless, any boob and tell where you are. The only place to hide is during the chaos of battle. Tag or not tag, people won't see you if you hide well enough in there.