CreatureX3
Member
That is so true! :lolRavidrath said:I think the bullets on the back of the box will have to be reversed, like, into "features not in this game".
...And now I can't think of any.
Over two million views for this thread! Yay GAF!
That is so true! :lolRavidrath said:I think the bullets on the back of the box will have to be reversed, like, into "features not in this game".
...And now I can't think of any.
Koomaster said:I guess you can't fill up the whole screen with blocks. But look how much space a piece of ladder takes (the small sliver of pink in that bar). I don't think we're really going to have to worry about limitations.
Insaniac said:quick question was the e for all demo 60 fps?
Koomaster said:I guess you can't fill up the whole screen with blocks. But look how much space a piece of ladder takes (the small sliver of pink in that bar). I don't think we're really going to have to worry about limitations.
TheKingsCrown said:DO NOT Overwhelm the user like they were in Perfect Dark!
I had a horrible dream that today's update was Rattata, and Hitokage locked the thread out of disappointment.
I had a horrible dream that today's update was Rattata, and Hitokage locked the thread out of disappointment.
INSTEAD I WAKE UP TO LEVEL CREATOR, WI-FI LEVEL SHARING, SUBMITTING OF SNAPSHOTS AND LEVELS TO NINTENDO FOR DAILY NEW CONTENT, AND BRAMBLE MOTHER FUCKING BLAST MUSIC
SovanJedi said:The problem I have with character creation, I think you just answered in your own post - despite what it may have sounded like my main complaint wasn't entirely to do with balance.
Instead of picking an iconic character in Nintendo's all-star roster and taking the time to go with their strengths and weaknesses and being rewarded by kicking ass with YOUR favourite character, you'll be going with some user-created nobody that is neither charming nor particularly interesting to look that. Being a fanservice game as you say there is a lot to be said about taking a character represented as closely to their actual roots being set upon other characters grounded in their own roots.
I hated it in the latest Mortal Kombat game (Armageddon? I forget the name of it) - whatever you may feel towards the original roster of characters that have been in the game from day one, it feels really horrendously wrong to also have this hideously designed purple/green/lilac monstrosity strutting about using Scorpion's Hookshot, Sub Zero's Freeze attack, Raiden's teleportation etc, even disregarding the balancing issues that such a behemoth would present. It's taking the best bits from characters without BEING those characters. And the largest part of Smash Bros.' appeal is to play as these identities from all the different games, from the most well-known to the most obscure.
Maybe I'm just taking all this too seriously, thinking about it... Eh.
Yup. I can't wait to go all crazy building stages! God bless you Sakurai!Brak said:Sakurai wins again.
Ravidrath said:I think the bullets on the back of the box will have to be reversed, like, into "features not in this game".
...And now I can't think of any.
But when you scrolled down, it turned out that there was actually a dozen Pokemon updated, each with its own music (???), so everyone bitched at Hitokage to stop sucking at locking threads and TF2 and unlock it.SovanJedi said:That's tomorrow's update now. Well done Crushed!
koam said:- Create-a-Fighter
- Mp3 support
- Classic stages from past smash bros
That's about it?
Iam Canadian said:I don't think that character creation would be appropriate for this game.
The entire premise of this game is getting to play as Nintendo (or a few select third parties now) characters and fight other Nintendo characters. It's a celebration of Nintendo's history. Custom-made characters would take the focus off the Nintendo characters, which would compromise the entire philosophy of the game.
koam said:- Create-a-Fighter
- Mp3 support
- Classic stages from past smash bros
That's about it?
Man that would be so boring. :lol But hey, that's the great thing about Brawl, you can customize to game to your own tastes!Livin_Lovin said:I'm thinking the competitive community will dig the custom level editor. Especially since they whore Final Destination in SSBM, they'll probably make a shitload of strictly flat levels.
Pureauthor said:Then you don't have a problem with character creation - you have a problem with lousy character creation.
I hated it in the latest Mortal Kombat game (Armageddon? I forget the name of it) - whatever you may feel towards the original roster of characters that have been in the game from day one, it feels really horrendously wrong to also have this hideously designed purple/green/lilac monstrosity strutting about using Scorpion's Hookshot, Sub Zero's Freeze attack, Raiden's teleportation etc, even disregarding the balancing issues that such a behemoth would present.
Grimm Fandango said:Awesome update.
This game is creeping up to GOTY...
FlightOfHeaven said:My prediction for the next update;
THE KITCHEN SINK
It's going to be GOTY 2008.-WindYoshi- said:As is SMG... which will win?
A question that cannot be answered.
If its just the appearance of a character thats effected when you combine all those things, then its fine, but it it changes their abilities, you'll have a problem because you could end up creating really unbalanced characters. You could create a character as fast as fox but as strong as bowser. To avoid having that problem, they should do it so that you can only mix features of characters from one weight set. For instance, you could have a heavyweight mix by combining Bowser with dedede's hammer or you could have sonic with falco's gun, but you wouldnt be able to have sonic with dedede's hammer.GamerSoul said:I agree, but if they do I can see them putting in creator parts like Samus's Arm Canon, The Master Sword, and Falcons' helmet just to make it more Nintendo.
-WindYoshi- said:As is SMG... which will win?
A question that cannot be answered.
Some classical stages were in melee, so they'll probably have them in Brawl too.Iam Canadian said:I wouldn't count classic stages out. I'll be very surprised if there aren't any.
Nice idea!A Link to the Snitch said:I'm gonna make a level that's a box with only one way out.
You can really build up smash % in it![]()
I think a decent number of us are expecting RPG elements in Subspace Emissary, given the wording of that update. >_>Speevy said:Next update: Create-a-fighter, RPG mode, and dialogue trees.
And because he'll create 89 Mother stages and play exclusively in those.MedievalManIII said:Amir0x must be going insane right now since the theme of Snowman is basically the same as the theme of Winters. Fully orchestrated train to awesometown!
No such thing as too many options. ;( Unless the organization screen is just bad, but it hasn't been before.TheKingsCrown said:It would be poor design choice to include a character editor in the game, and it will be poor design choice to include TOO MANY options in the game.
Are there even any two-player fighters with voice chat? Never mind four.ksamedi said:Sadly, its missing voice chat which is a very simple feature compared to the rest of the stuff, I hope they delayed the game to implement that as well.
superbank said:It really should be an item. After you unlock the last unlockable thing you get a bonus item: The Kitchen Sink.
Whats this? A... a sink!?
Yes, a kitchen sink to be exact. It's quite big.
I hope he adds it.
psycho_snake said:If its just the appearance of a character thats effected when you combine all those things, then its fine, but it it changes their abilities, you'll have a problem because you could end up creating really unbalanced characters. You could create a character as fast as fox but as strong as bowser. To avoid having that problem, they should do it so that you can only mix features of characters from one weight set. For instance, you could have a heavyweight mix by combining Bowser with dedede's hammer or you could have sonic with falco's gun, but you wouldnt be able to have sonic with dedede's hammer.
psycho_snake said:Nice idea!
A Link to the Snitch said:I'm gonna make a level that's a box with only one way out.
You can really build up smash % in it![]()
Penguin said:I thought this game supported Mp3? or is that only you can change different music on a stage?
I'm going to build a box with NO WAY OUT.
koam said:you'll fly out from the back/front
Linkzg said:You can create your own stages this time?! No way. REALLY?! With a feature like that, wont I be able to play this game forever?!
Apparently its true...!!!
Those who enjoy a little effort may be able to enjoy this stage builder for the rest of their lives.
First, start from the initial setting.
You start by choosing the size of the stage, the background pattern, and the music that will play. Oops! Sorry. For music, youll only be able to choose from the songs you have available.
This is the edit screen!
Basically, you choose parts from the palette on the side and place them in the field.
The controls vary by controller, but each one can do the following:
Flip parts left to right
Enlarge or shrink parts
Zoom in or out on the screen
Swap palettes
Erase
...Among other things.
Just place terrain however you like.
Then try it out!
Modify it and try it... Repeat as necessary. Make your own ideal stage!
Mmm... Thats amazing.
And you can save a name and a comment for the stage.
You can change the music on the save screen. Choose something that matches the mood of your stage.
And Im glad to say that this feature is compatible with SD cards. You dont have to worry about size, so make as many stages as you like.
Also, if youve registered someone as both a Wii Friend and a Smash friend, youll be able to send custom stages to each other.
Now, for those who hate putting effort into such things, weve also prepared something for people like you to enjoy.
"Submit"...?
Thats right! You can use your Wi-Fi connection to send stages youve made to Nintendo! (However, you cant submit repeatedly. Maybe just once per day?)
Every day, a stage selected from the entire daily collection will be sent from Nintendo to your Wii. A stage made by someone else will come to you over the Internet once per day!
DUN DUN DUNNNNNN! Thats the shocking truth. This means youll be able to experience a new stage every day the flavour of the day, if you will. However, the plan is for that stage to vanish once one day has passed. Its a once-in-a-lifetime encounter.
You can submit in both the Snapshots mode and the Stage Builder mode, allowing everyone to enjoy the creations of others. The fun of sharing is one of the ways that I wanted to take advantage of Wi-Fi for something other than pure battling.
Todays stage has lots of traps...
This is our current ideal plan. We still dont know the exact service period. And future fine-tuning may result in changes to this feature.
But for now, please look forward to it!