I dunno. If it were one of Miyamoto's characters, I'd agree with you, but Metaknight is Sakurai's baby. He's probably had him planned out since inception.Proven said:Meh, it could easily just be chalked up to them deciding to randomly change the character's personality. The games didn't have much storytelling to begin with, and in those days as long as there was an epic boss battle at the end, the reason could be anything.
Nice observation! Definately looks like a wire frame guy falling.Uremifasolasiututut said:So what the heck is the thing they are fighting? Wire frame fighter?
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Jiggy37 said:-After an absence of over a month and a half, a story mode update arrives on the scene to bring its category into the grand old number of 10!
-Sorry, but I forgot to include this last time: as of yesterday our five least recent update types were character profile, story mode, how to play, final smash, and Poke Ball. Today, obviously kick story mode out and assist trophies appear at the end.
-41 days without a character, but on a cheerier note, only 24 days of updates until the Japanese release date! That's just under five weeks of updates. Let's go.
Verano said:The awesomeness of this video is over 9000!!!
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Dreavus said:Very cool update. Wow, those little villian henchmen guys have weapons. I wasn't expecting that for some reason... and I'm intrigued by the inclusion of Zelda's Din's fire attack; it's starting to look like Sheik will make a surprise return to me.
Also, I think Meta Knight's alignment is deliberately in question, since it adds even more mystery to character. Sakurai said "It's Meta Knight, whose introduction was delayed for some reason. He's Kirby's...rival?" as if even he didn't know the definitive answer!
ShockingAlberto said:Have you guys thought about how massive SSE is going to be?
Assuming you can tear through a single path in about, let's say forty minutes to be generous (just using Melee as a meter stick here), a gigantic number of alternate paths would be incredible and really make the whole thing last a while.MrCheez said:Starting to make me wonder if those rumors about Subspace being 10 hours long were true. :O (That would be so amazing... way beyond anything I'd ever expect)
It's out of the five least recent, not all of the least recent.Proven said:Huh? I'm confused by what you're saying about Assist Trophies. They can't possibly be at the end because of the Waluigi and Starfi updates.
Yeah, I couldn't see that either.MrCheez said:What character is that slicing through primids with the blue beam sword? Can't figure it out... Meta Knight disappearing and reappearing maybe?
I'm hoping he and Lucas team upIam Canadian said:I'm beginning to wonder how they'll incorporate the Pokemon Trainer into the Subspace Emissary. Maybe they'll have him running alongside his Pokemon in the background.![]()
:lol :lol :lolPokemon Trainer: Fuck yeah, optimism
If I say yes, do you promise not to ask any more follow-up questions?Battersea Power Station said:Just to clarify: are you guys excited about the cut-scenes or something? 'Cause the gameplay parts look like the Smash we all know.
Battersea Power Station said:Just to clarify: are you guys excited about the cut-scenes or something? 'Cause the gameplay parts look like the Smash we all know.
I figured that both of these things happen regardless of who you choose to play as in the first match. The first match is just Mario vs. Kirby, doesn't matter who wins. The second match lets you choose Mario, Kirby, or the Princesses, and you fight the Subspace creatures. Then Mario gets blasted off and you play as Kirby and fight Petey. Then from there it'll probably bounce around the story.ShockingAlberto said:Mario vs. Kirby
Mario: Wins match, gets blasted off to Angel Island
Kirby: Wins match, fights Petey, choose between Peach and Zelda
Iam Canadian said:I'm more excited about the fact that it appears to be a full-fledged side-scrolling platform game running on the Smash engine.
Even if I accepted this, I would ask, "Is that supposed to be bad?" But I don't accept it; we haven't seen a lot of these environments.Battersea Power Station said:'Cause the gameplay parts look like the Smash we all know.
Battersea Power Station said:Just to clarify: are you guys excited about the cut-scenes or something? 'Cause the gameplay parts look like the Smash we all know.
Doesn't this happen consistently in the games?Jiggy37 said:I openly and freely think that Pokemon Trainer won't appear in Subspace Emissary at all. Partly because of the running along thing, but mostly because they'd have to come up with some sort of explanation of why the Pokemon universe couldn't have handled the Subspace Army on their own by getting together the Elite 4 of even a few regions.
I mean, seriously, one nameless Pokemon Trainer out of many just randomly showing up and saving the world... eh. You could make a case for an SE Pikachu being the prophesied Pikachu born every hundred years or something, but PT's just some dude who happens to have three good Pokemon.
Yeah, but they weren't nameless and they weren't generic trainers--they were all recognized as something special by a top professor, half of them had their inherent talents recognized by the Elite 4 themselves, and they all eventually became the champions of their region. If the Brawl character was named Pokemon Champion, I think he'd fit right in.ShockingAlberto said:Doesn't this happen consistently in the games?
RBY: Trainer saves the world from Team Rocket stealing Silph Co. technology
GSC: Trainer saves the world from Team Rocket's forced evolution machine
RSE: Trainer saves the world from floods/desert
DP: Trainer saves the world from Gods of Time and Space being awoken
Usually it's a case of the trainer just sort of stumbling upon the wrongdoing at the right time. Besides, the worlds themselves are being eaten up - Pokemon Trainer might be the only one who comes out alive.
KevinCow said:I figured that both of these things happen regardless of who you choose to play as in the first match. The first match is just Mario vs. Kirby, doesn't matter who wins. The second match lets you choose Mario, Kirby, or the Princesses, and you fight the Subspace creatures. Then Mario gets blasted off and you play as Kirby and fight Petey. Then from there it'll probably bounce around the story.
Also, maybe I just missed her, but I don't think Samus was in that video.
ShockingAlberto said:I think if generic mountain climbers/seal clubbers can help save the world, a Pokemon Trainer can
Speaking of which, I wonder what their story will be. They don't exactly have much development beyond, "Ohnoez, a condor stole our vegetables, let's go get them back!" But then, that seems to be roughly equivalent to DK and Diddy's story, just replace vegetables with bananas.ShockingAlberto said:I think if generic mountain climbers/seal clubbers can help save the world, a Pokemon Trainer can
That part made me think how cool it would be if the next Star Fox game was good.Iam Canadian said:The part of the video where Fox's Arwing evades fire from the Halberd makes me think how cool it would be if the next Star Fox game had a stage where you have to destroy a massive battleship, like the battleship levels in R-Type.
I am looking forward to any sort of dichotomy between them and MetaknightKevinCow said:Speaking of which, I wonder what their story will be. They don't exactly have much development beyond, "Ohnoez, a condor stole our vegetables, let's go get them back!" But then, that seems to be roughly equivalent to DK and Diddy's story, just replace vegetables with bananas.
ShockingAlberto said:I think if generic mountain climbers/seal clubbers can help save the world, a Pokemon Trainer can
The dragon, penguin, and dude that farts are all villains, though.AlternativeUlster said:Well if a plumber, a chimp, a gorilla, a dragon, a 10 year old boy, 2 princesses that always get kidnapped, a penguin, a marshmallow, a hedgehog, and a dude that farts can save the world I am sure that anyone could.
Iam Canadian said:The Pokemon Trainer is a tricky one to pin down. On the one hand, maybe Sakurai will give the Pokemon Trainer a specific identity for The Subspace Emissary, rather than the nameless avatar that he is in the multiplayer. Or he may be portrayed as a kind of everyman, the ordinary denizen of a world swallowed by the Subspace legions that's willing to work to save his world regardless. Whatever Sakurai does, I do want to see the Pokemon Trainer gameplay mechanic present in The Subspace Emissary, no matter how Sakurai tries to explain it.
As for the "running along" issue, the same could be asked as to how the Pokemon Trainer will work in scrolling stages or levels that transition into different sections. There could be some generic animation, such as the Trainer riding on a floating platform or a Flying Pokemon, to cover this issue. Such a solution could easily be incorporated in The Subspace Emissary.
Or Icicle Mountain, now that I think of it.justchris said:Wait, this brings up an important point (which may already have been discussed) but what does the Pokeman Trainer do on Norfair? A flying platform doesn't stop lava.
ShockingAlberto said:The dragon, penguin, and dude that farts are all villains, though.
Edit: Just guessing on the penguin, mind.
Wario turned Zelda in to a trophy and Bowser tried to turn Diddy in to one/stole all of Donkey Kong's bananas, so yes.AlternativeUlster said:Are they going to be villians in the Subspace Emissary Adventure?