You're underwater... But in space!
Are they actually going the immersive sim route with this? Because damn I'm playing Mankind Divided right now and I want another more modern IS.
Yes. You can explore anywhere across the space station (Not level-based like Dishonored), you got human and alien abilities that lets you mix up encounters or solve problems in any way you see fit (Wanna turn into a coffee cup to enter a locked security station? You can)
You're underwater... But in space!
Screw this game now.One of the video previews had someone trying to input 0451 on the first safe in the game and it didn't work, at which point I threw my computer out the window in disgust
I thought it was a fantastic listen, there's some stuff in there about Prey's design as well. Harvey said Prey (this new one) was the best thing he's ever played, though he's obviously a tad biased.Warren Spector
Steve Gaynor
Harvey Smith
Ricardo Bare
Tom Francis
Wes Fenlon
I played SS2 for the first time last year and it 100% held up, but there's definitely a few things in there that were smartly streamlined for Bioshock.Also, anyone who things System Shock 2 is easy to go back to now, especially if you haven't been exposed to anything really like it before, is delusional.
You know you're old when you hear the Bioshock term being thrown around for Prey instead of recognizing it as the immersive sim genre (Deus Ex, System shock).
Prey is being made by Arkane and industry vets, no doubt. Including those from Bioshock. It's going to be good.
Gah. You guys are making me too excited for this.
Screw this game now.
Typreyhon
We generally think it's a good name, but admittedly, it's a completely different animal from the 2006 game. There's a Polygon article here where Pete and Raf talk about the title, but having spent a lot of time reading through Prey posts, it sounds like it's going to be a sticking point.
No, because it's a real immersive sim.
AFAIK, sadly, they dropped several things because they were deemed "too hardcore":This. If it only was lie Bioshock, that would be a huge disappointment.
So yeah, now it could really be nothing more than "bioshock in space".[...]Also, them removing the "too hardcore" elements (injuries, weapon degradation, oxygen levels) is really disappointing; just look at how anemic the Scientist skill tree looks now.[...]
They said a dozen of times they wanna add them (weapon degradation, trauma system) back to the game (As an optional difficulty setting at the very least), so it's not like they removed them forever.AFAIK, sadly, they dropped several things because they were deemed "too hardcore":
So yeah, now it could really be nothing more than "bioshock in space".
Looking at the games listed in the Giant Bomb wiki page, it turns out I actually love a bunch of the games here in this genre. Whoops.
You guys called Arkane's game Prey because it would be "adding risk to the challenge of growth," and you would lose the name if you didn't use it. After Zenimax attempted to bankrupt Human Head Studios, the series creators, when they refused to sell to Zenimax, you had to start over again or the rights would revert to Radar Group/Scott Miller.
A trademark expiring due to non-use doesn't mean the IP rights have been relinquished. That's just a rather common misunderstanding.
Nothing. It's just a reimagining of the series. Not that the original Prey had a strong brand, anyways.I don't understand, what does this game have to do with the original prey anymore anyway?
FWIW, Morgan Yu is Asian.Still upset that the protag of the new Prey isn't even Native American. That was my favorite aspect of Prey (2006). The cool Native American lore tied into the game made it really special.
The rights would revert back to Radar Group if certain conditions weren't met within a specific time frame. That's why Pete refused to say Prey 2 was cancelled until late 2012, despite the game being shelved in mid-2012.
... Prey 2 is a strange IP though, since it was Bethesda's only sequel at the time and previously owned by the Radar Group. ...
...
Both Doom 4 and Wolfenstein's rights were purchased along with iD Software. There's no reverting of ownership after no use. Prey 2 on the other hand could revert back to the Radar Group if it's not used by a certain time or declared cancelled.
Eh, still prefer Native American. It's what I associate Prey with. Not to mention it has some really cool asthetic to itFWIW, Morgan Yu is Asian.
One of the video previews had someone trying to input 0451 on the first safe in the game and it didn't work, at which point I threw my computer out the window in disgust
So it is Bioshock as it could have been, perhaps SHOULD have been, but not as it became?Finally got my hands on this and I was totally wrong, I apologize.
Could argue it's lightly inspired by Bioshock in many ways, but the wood paneled 80 office feel is pretty damn awesome and the pace is much slower and more exploratory than Bioshock.
Feels really unique and actually a pretty huge step beyond Bioshock with the RPG elements and open world.
So yeah don't judge a book by its cover I guess, rely love the style it has.
A new BioShock. A new System Shock. Maybe it's a PreyShock.
Yes, absolutely.
They are not the only one, we have the Prey 2 fanboy hit squad out in full force on this forum.
Whatever it is, it's certainly nothing like Prey. I still can't believe nobody wanted to pick up where Prey 1 left off. First we get a game that at least had some connection to the original. It gets cancelled, and now we have a new System Shock. That's fine, but it's certainly not Prey.
Neither was Prey 2, as awesome as it looked. Could have easily been a brand new IP.
True, though story-wise it was connected to Prey at least.
Tommy entered the portal and was never heard from again. The end.
Due to this thread my absolute no interest for Prey has shot through the roof to a can't wait.
Love System Shock, Love BioShock, this looks great.
Still upset that the protag of the new Prey isn't even Native American. That was my favorite aspect of Prey (2006). The cool Native American lore tied into the game made it really special.
I was sad they canned Prey 2 at one time, but in all honesty this is much better than what they wanted to do if you ask me.
BioShock/System Shock/etc or not, the sci-fi element in space sounds awesome. I'm looking forward to it.
It sorta reminded of when X-Com was once a FPS.
At this point, they make as well make Prey into an anthology seriesWhatever it is, it's certainly nothing like Prey. I still can't believe nobody wanted to pick up where Prey 1 left off. First we get a game that at least had some connection to the original. It gets cancelled, and now we have a new System Shock. That's fine, but it's certainly not Prey.