Drillary Clinton
Banned
It's System Shock 2017
Not just that either, it showed up in Mafia 3 of all games, to the effect that I squealed like a girl in excitement lol >.>Can we all agree the 0451 code is synonymous with immersive sims?
It does kind of come off as a "best case scenario" for scrapping a game but being hellbent on using the name anyway. Prey 2 did sound like a neat, unique game that would have been one of a kind if they pulled it off, but at least they didn't go "ok let's make a generic shooter" or something here. Might have been neat if they could've gotten some of those portal mechanics brought back in though to make it a "proper" successor too.Nope.
Prey 2 seemed like one of a kind. This seems like knockoff System Shock, which is fine, but feels like a lesser idea.
you should rename your account to bioshok, cus you just did
Nope.
Prey 2 seemed like one of a kind. This seems like knockoff System Shock, which is fine, but feels like a lesser idea.
It's System Shock 2017
True, though story-wise it was connected to Prey at least.
Tommy entered the portal and was never heard from again. The end.
It does kind of come off as a "best case scenario" for scrapping a game but being hellbent on using the name anyway. Prey 2 did sound like a neat, unique game that would have been one of a kind if they pulled it off, but at least they didn't go "ok let's make a generic shooter" or something here. Might have been neat if they could've gotten some of those portal mechanics brought back in though to make it a "proper" successor too.
Making a System Shock successor is the best case scenario in general tbh.
the strength of street knowledge 🙌 Spittin truth. Right on.Not just that either, it showed up in Mafia 3 of all games, to the effect that I squealed like a girl in excitement lol >.>
And yes, it is. The code is based on a ray Bradbury homeage in Looking Glass games, and was the office door code for Looking Glass Studios. It being in games today is a pretty blatant sign of respect to the wonderful and truly way ahead of its time work that LGS did.
Also the dude who said this is "bioshock from people who didn't work on bioshock":
1. Irrational is both dead and never had ownership of the series to begin with. It was looking glass' baby first, and considering that studio is long dead and buried no one has the exclusive right of ownership to its design philosophies.
2. Arkane actually did work on the bioshock series. They designed the last two levels of Bioshock 2 and a bunch of water levels that ended up being cut from the final game that only exists as the traversal segments between levels in the completed game. Also, Arkane made arx fatalis with Looking Glass vets years before bioshock came out anyways so they have more than enough claim to do more Looking Glass type work than probably anyone in the business other than Otherside.
Same. This iteration is way more my jam. The original looked cool but I'm so stoked for thisMaking a System Shock successor is the best case scenario in general tbh.
I shed zero tears for the death of Prey 2.
Oh man, that bit about them changing Tommy from the protagonist to an npc grosses me the fuck outTommy was in Prey 2, and was a mentor to Killian Samuels. He was even initially the lead before Bethesda said he was too whiny and no would identify with his native American goals. They tasked Human Head with creating a character there "girlfriends would find hot."
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But really who even wants a casual reference to Tommy or really any of the work Human Head contributed to the series when you have sick references to 1up alumni like Crispin Boyer and Anthony Gallegos?
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I wouldn't be so sure about that. Prey might perform so poorly (like the worst sales for a AAA game this year) that it will effectively kill the genre for major publishers. Naming it Prey has certainly done them no favors.
Yeah, and we also had Deus ex MD and Dishonored 2 last year. Feels like the immersive sim is doin better slowlyImplying that the genre has been alive with major publishers. The fact that Bioshock is considered one of the pinnacles of the genre speaks volumes.
At the very least, we're getting System Shock Remake and SS3, which is the best the genre has looked since 2000.
Don't say such things. I haven't played the demo yet but if this is even close to being true....
Yeah, and we also had Deus ex MD and Dishonored 2 last year. Feels like the immersive sim is doin better slowly
My dream is for this game to be successful and allow Arkane to develop a full rpg sequel to their best game; Arx Fatalis 2.
One of the video previews had someone trying to input 0451 on the first safe in the game and it didn't work, at which point I threw my computer out the window in disgust
Sure, but both Mankind Divided and Dishonored 2 under performed commercially.
The genres not dead, and although I can't see Arkane ever tackling another style of game, but there's a big difference in production and marketing budgets between a Starbreeze funded immersive-sim and Square-Enix/Bethesda backed titles.
One of the video previews had someone trying to input 0451 on the first safe in the game and it didn't work, at which point I threw my computer out the window in disgust
tbf, everything performed poorly last year, not just in games, but across all media
You can't dismiss the System Shock 2 influence like that, sorry. Bioshock is a spiritual successor/influenced by that game.
Prey's vibe is much more similar to SS2 than Bioshock.
People should stop mentioning the art deco as some sort of tie to Bioshock. I could make an art deco Tetris, it wouldn't be gameplay similar to Bioshock. It is about how you play it, not how it is skinned.