zombieshavebrains said:
Any proof of these claims? I realize the league asked for more games and get paid by the TV stations no matter if the players play or not but they still lose some money.
You... need more proof than the fact that the League made a completely unreasonable demand and bet against their own season in their TV contracts to give themselves more leverage to squeeze it out of the players? In that case, you can look to the fact that the players were willing to continue on with the existing CBA while the owners are pushing to cut the ~50% profit shared to players by 18% due to "profit loss" (even though they won't allow their books to be audited to prove this statement, and anyone with eyes can see that the NFL has not seen any decline of popularity or success over the last few years.)
I don't support all action by players' unions in professional sports by default (and the nature of pro sports strikes means that in almost every case, both sides would be better off hammering out a deal as soon as possible to avoid the loss of popularity from a long lockout) but in this particular case the issue seems particularly one-sided.
element said:
remnant brings up a great point about unions vs guilds. Gaming needs something more along the lines of a guild for representation.
Protect IP.
Standardized Credits.
Protect possible royalties against other represented groups.
Yup. Like I've said a few times, the "traditional union" model obviously wouldn't work in game development since it's a model built for something very different (i.e. protecting tradespeople from divide-and-conquer tactics) but that doesn't mean collective representation isn't valuable. A guild intended to prodect IP ownership, accreditation, and royalties, as well as to push for contractual honesty and compliance in things like crunch time, would be very valuable and would look very little like what most people think of as a "union."
cpp_is_king said:
But people are lining up for those jobs, this is the free market at work.
Unions are, in a very real sense, also the free market at work. The entire purpose of collective bargaining is to collect a fundamental inequality in the market: an employer can cut deals with hundreds or thousands of employees at once, using economies of scale to push better deals for its own side onto them; each employee only has their own position to bargain with.
There are lots of reasons for people to support the right of employers to negotiate in a group but not extend the same right to employees, but interest in a free market is not one of them.
jorma said:
Because in reality nothing has ever stopped me from negotiating my own salary, despite being a member of a strong union with all the long term positive effects that brings me.
People have this idea that because unions that represent unskilled labor focus heavily on homogeneous salary and benefit requirements, that's what "unions" do -- even though there are plenty of unions representing film directors, professional athletes, medical doctors, etc. which do nothing to negotiate collective salary requirements since
that's not useful for those professions.
IrishNinja said:
ah, the general, baseless union bashing. yeah, those of us in fields that practically live & die on the strength of our unions, we lack respect & dignity, great answer man.
It's JayDubya. You have to take him telling you that you live without respect and dignity as a badge of honor.