Well I'm shocked, looks like someone did actually try to steal the demo. http://kotaku.com/the-rumor-that-someone-tried-to-steal-the-zelda-breath-1782169456
You think publishers not releasing every demo they work on to the public is some kind of elitism? lolWhy don't they just release these demos for everyone via the eshop? If you don't live in the US, UK or some major country, you never even get a chance to try this stuff.
It's some bullshit elitism, In the digital age.
You think publishers not releasing every demo they work on to the public is some kind of elitism? lol
Well I'm shocked, looks like someone did actually try to steal the demo. http://kotaku.com/the-rumor-that-someone-tried-to-steal-the-zelda-breath-1782169456
Why don't they just release these demos for everyone via the eshop? If you don't live in the US, UK or some major country, you never even get a chance to try this stuff.
It's some bullshit elitism, In the digital age.
You think publishers not releasing every demo they work on to the public is some kind of elitism? lol
Once you start letting people outside E3 play it? Like at Nintendo World? Then, yes.
Who cares?Because the demo would be data mined to hell, regardless of how much it's stripped down. Unless they literally remove the entire landscape and world outside of the plateau... and even then there would be a lot of information data mined.
Not every demo, no.You think publishers not releasing every demo they work on to the public is some kind of elitism? lol
I imagine that Nintendo wouldn't particularly want to have all of the information on the next Zelda all over the Internet nine months before launch for no real tangible benefit.Who cares?
Well I'm shocked, looks like someone did actually try to steal the demo. http://kotaku.com/the-rumor-that-someone-tried-to-steal-the-zelda-breath-1782169456
Not all demos get data mined to hell and back, so you could definitely polish that stuff.I imagine that Nintendo wouldn't particularly want to have all of the information on the next Zelda all over the Internet nine months before launch for no real tangible benefit.
Once you start letting people outside E3 play it? Like at Nintendo World? Then, yes.
Probably the first informative Kotaku article I've seen ever. I assume it's an exclusive from them. That method used to presumably dump the game is something I didn't even know existed. Damn.
I think it'd be worth the extra effort to release it.there's also a difference between "show floor stable" and "retail demo stable"
They didn't reaaaaaly want to play it. :/The saddest part is probably them spending too much time trying to steal it that they never got a chance to play it.
Same here. A rare attempt at actual journalism.
Probably the first informative Kotaku article I've seen ever. I assume it's an exclusive from them. That method used to presumably dump the game is something I didn't even know existed. Damn.
I think it'd be worth the extra effort to release it.
But I also do t expect a demo to be stable, myself.
Lmao how is this even possible
You want to play it. That doesn't necessarily mean it's worth the effort.
Thats what I thought/expected ta happen at the start of last gen. Didn't really pan out in the like 10 years since then...Lol fair enough.
But i think in the digital age, it would make more sense to start establishing a more direct "line" with the customers, instead of having stuff like E3.
I'm not the only one questioning its utility, either (as much fun as it can be, for the spectacle).
Nintendo itself started doing Nintendo Directs.
I think a future where E3 "demos" will actually become just demos, is not far off.
Lol fair enough.
But i think in the digital age, it would make more sense to start establishing a more direct "line" with the customers, instead of having stuff like E3.
I'm not the only one questioning its utility, either (as much fun as it can be, for the spectacle).
Nintendo itself started doing Nintendo Directs.
I think a future where E3 "demos" will actually become just demos, is not far off.
Yes, because the music and film industry are not like this. AT ALL.The obsession with control this industry has eludes me though.
Not all demos get data mined to hell and back, so you could definitely polish that stuff.
But even then, I don't understand the obsession this industry and its fans have with spoilers about every little bullshit.
You watch an e3 interview about the spiderman game, and you get shit like "we aren't talking about that" to basic questions.
I'm not asking them to release the script for the whole game, but a game doesn't stop being fun, because you find out the names of a couple of areas or how many swords are there.
Spoilers obsession and trying to keep everything under wraps like it matters really puzzles me.
To me it's not different from people asking R* whether they're working on red or agent and them going "we can't say anything".
What's the big deal? Just say you're working on it.
I didn't say that.Yes, because the music and film industry are not like this. AT ALL.
In addition to points that have been made above:
A) Releasing a demo has been proven to never in any way affect sales of a title. Why go through the effort to build and release it?
B) Data mining the game might lower your sales if people see the entirety of the game's story, or potentially see a lot of the game's mechanics which don't make sense out of context, making the game seem less appealing.
C) A lot of the time developers don't give answers to those questions is because they don't actually have answers. If they confirm something before it's actually ready, then fans can later accuse them of backtracking or otherwise being misleading, which can lead to negative perceptions. A good business will not reveal information about their products until they are assured that releasing said information can't come back to hurt them,
Not all demos make sense, but some demos can really hit it out of the park (as we've seen with PT) so it would probably depend on a game to game basis (no, i don't think every little E3 demo would be worth distributing).
But a lot of this seems to comes down to: Gaming fans would be idiots that can't understand why a feature may be changed, or a WiP can sometimes crash and brick.
I don't think they should have to confirm anything, i just don't see what's so taboo about transparency: "So far we're still deciding around, regarding feature X, could be this, could be that".
At least during the Zelda stream, someone asked about Rupees i think, and the answer was more like "the game is still in development, and things are still being decided, regarding that".
I'd appreciate an even more transparent answer, but still better than a completely lapidary "we're not talking about that".
Great article!
But yeah the secret button combination kinda makes it more fantasy like
Also, LOL at what stopped them xD
Seriously trying to steal and release the demo? Ugh. Way to ruin E3 for future years.Glad they failed.
While I don't support stealing generally I do have to wonder why Nintendo has not seriously considered releasing the demo as a Wii U download via the e-shop. There clearly is a high demand for it!
I mean, why not?
Why don't they just release these demos for everyone via the eshop?
Not every demo, no.
Some big 40 minute demo though? They could polish it up and release it, yes.
I think more people should do whatever SE did with the Duscae thing, but again, without trying to sell it only with d1 editions like they did.
The obsession with control this industry has eludes me though.