BlazeHedgehog
Member
Lucky Number Seven Force said:An iPhone port of Sonic CD running on his Retro Engine.
Taxman took the original pitch video down but TouchArcade still has their mirror up
http://www.youtube.com/watch?v=EJa-4tMqVNc
Lucky Number Seven Force said:An iPhone port of Sonic CD running on his Retro Engine.
I would be okay with this. I want my Sonic Boom intro, Goddammit!Drkirby said:Ideally, they would actually port the game from the source code, put the FMVs in their highest quality, and allow you to select sound tracks.
You have to realize, that is the likely best case, expect far worse.Orayn said:I would be okay with this. I want my Sonic Boom intro, Goddammit!
zoner said:Let me guess. They won't redo the resolution or put any real effort into it and still charge 800
You know, depending on the quality of the port and other factors, you might consider getting it just to be supportive.
I'm fairly certain Sega has never emulated the Sega CD. Certainly never for Sonic CD, anyway, for which they have the PC source which would be much easier to work with.Drkirby said:I still think this is just going to be a stright up emulated version of the Sega CD game. I will be shocked if this is a real port.
My purchase hinges on this. Hope it's based on the Mega CD version.lunchwithyuzo said:PC version or Sega CD version? M2 or Backbone? My interest pretty much hinges on this.
Let me guess. Gaf will bitch.zoner said:Let me guess. They won't redo the resolution or put any real effort into it and still charge 800
Sega1991 said:But I won't believe it until I see it.
Mama Robotnik said:JP/EU original soundtrack PLEASE.
lunchwithyuzo said:PC version or Sega CD version? M2 or Backbone? My interest pretty much hinges on this.
RobbieNick said:Actually, this is one of my least favorite 2-D Sonic games (there's much worse 3-D ones). Outside of Stardust Speedway, the level designs are horrible and amateur. Spindash works worse than Generations and seems like a last minute edition. There's no good places for speed runs. The special stages are weak compared to others in the series. Trying to get a good future on any level is tortuous. Especially if you want to check out the good future level. "Oh, ya wanna go into the past? Sure! Just hit this pole and keep running! That's it keep running and OH SHIT! A FUTURE POST JUST AS YOU WERE GOING! Now you're in the future. Sorry."
Other than the music, Metal Sonic level and the anime, it's the nostalgia that makes people remember this fondly IMO.
Should have done a Sonic CD & Knuckles...twinturbo2 said:Sonic 3 & Knuckles was the best one for me.
BocoDragon said:Isn't the PC version at a higher framerate or something? I think it broke the underwater color, and the "Past" music is a redbook audio track instead of real-time Genesis chiptunes, but it's not like it's a total loss if it's based on the PC version. The FMV is full SD resolution, unlike the postage stamp-sized "animated GIF" that was the Sega CD intro, so there's that!
The real thing is the US soundtrack, which I think a lot of PAL gamers associate with the PC version. But it really could be either soundtrack depending on their choices.
If they fix the underwater color effect (and even if they didn't, frankly..it's not too important), the PC data would not actually be awful to port from...
Just because you like being ripped off doesn't mean the rest of us do. You're probably why all Arcade games release at 1200 now.bangai-o said:Let me guess. Gaf will bitch.
I'll have to try that when this comes out. Sonic CD never "clicked" with me before.Stupacabra said:I used to hate Sonic CD, and was baffled by all the praise it got. The level designs felt so aimless to me, so sprawling and empty. I hated it and was vocal about this.
Then I actually tried getting a Good Future on every level, and almost instantly it became one of my favourite Sonic games. That is really the only way to play.
For those of you worrying about Backbone, all I'm going to tell you is this: You have nothing to worry about, and this will be worth every penny.
zoner said:Just because you like being ripped off doesn't mean the rest of us do. You're probably why all Arcade games release at 1200 now.
FreeMufasa said:How come these SEGA games (this, Dreamcast collection, Rez HD) are always exclusive to the 360?
We don't know if this is XBLA exclusive. Sega hasn't announced it yet, Major Nelson mentioned it in a blog post about PAX.FreeMufasa said:How come these SEGA games (this, Dreamcast collection, Rez HD) are always exclusive to the 360?
Please be true. They must do this game justice with a meaty port. Next Knuckles Chaotix.TimmiT said:Skyler from Sonic Retro said that we "shouldn't worry" about this being a Backbone port:
DeVeAn said:Next Knuckles Chaotix.
The only real reason I can see SEGA not being able to keep both would be music rights privilages. Older games seem to come up against this problem a lot.Stephen Stills said:I see no reason why they can't give us both soundtracks. Other than them being modern day Sega, of course.
All we need now is a Snatcher port and I can throw away my Mega CD.
It looks like he does. Like Sega1991 said, he left a cheeky comment at Sonic Retro.qq more said:And by the way, I have a feeling that Taxman has something to do with the Sonic CD re-release, which is a very good thing since he's pretty good at programming. I remember a few years back he was making an iOS port of Sonic CD and showed it to SEGA.
Stupacabra said:I understand the desire for the obscure, but Knuckles Chaotix really is a dreadful game. Nice music, graphics and special stages, but it is such a numbingly dull experience.
I'm not sure what other complaints there were for the ports of Sonic 1 & 2, but when Backbone ported Sonic 3 they completely took out the in-game save feature! So when you finished getting all of the Chaos Emeralds, you can't replay the game with Super Sonic! This affected Sonic & Knuckles as well when you locked the two games together. Taking out features that are already in the game is completely asinine. It's actually one of the main reasons I just kept Sonic Mega Collection Plus for the original Xbox.qq more said:I've never played enough of Backbone's ports of the Sonic games. Aside from that awful input delay, what were the other issues?
G0523 said:I'm not sure what other complaints there were for the ports of Sonic 1 & 2, but when Backbone ported Sonic 3 they completely took out the in-game save feature! So when you finished getting all of the Chaos Emeralds, you can't replay the game with Super Sonic! This affected Sonic & Knuckles as well when you locked the two games together. Taking out features that are already in the game is completely asinine. It's actually one of the main reasons I just kept Sonic Mega Collection Plus for the original Xbox.