Hello everyone
. Due to the games being part of the retrospective, decided to get Boom 3DS today and it was on sale for 20 bucks on the NA E-Shop!
After playing the game for an hour or so, going to comment on it and will post another 'Quick Look' on the game (as there is a lot to it). Going to go in depth on the game with its own thread but we are not their yet
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Gameplay:
Classic 2D Sonic fun, but with a twist. Sonic and company are fast like they should be but each character has a unique ability. Sonic can air-dash twice and spindash, Tails can use his Sea Fox
(ah )/hover/throw bombs, Knuckles can dig into the ground ala Drill Wisp and Sticks can throw her boomerang. This sounds like how Sonic 3&K works, and that is great. It allows the level design to play with everyone's abilities in fun ways.
Level Design:
This is both a good and bad thing so far; its very open and you have a lot of paths to do through depending on which character you use. But, you need to go down every path to collect Crystals and Blue Prints in order to get Emblems. You need X amount of them to unlock new levels and when you only have 34 in the entire game.......you need to look EVERYWHERE just to proceed in the game. I honestly don't mind this, so far. I could easily see myself get annoyed with this but for now, its manageable. I am the exploritive gamer that looks everywhere when playing levels, so I guess that is why I am still enjoying the game despite that odd design choice.
Races and Tunnel Sections:
The former is Sonic Rivals done right while the latter is the Sonic 2 Special Stages but done a bit differently. Races put you in a course against one of four characters, with you collecting rings and swinging around with your enerbeam (alongside using Sonic's air dash in fun ways to get short-cuts). I liked these parts of the game a lot and the race with Sticks was a lot of fun
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The tunnel sections is....well, the Sonic 2 Special Stages but track focused. You go through lanes (left/right) with the ability to boost and use the enerbeam to attach on zip-lines in the sky. Like the races, they are very fun.
Presentation:
Music is great with the
Sonic R, 3D Blast Saturn and Racing Transformed composer Richard coming back to make this games score. The presentation does do a good job using the 3DS tech; everyone is nicely animated and everything matches the 'Sonic' look.
Story:
Meh.....lets move on :l. Ironic considering the show is great with this but the game....is more annoying then funny. You can skip them by mashing A at the very least.
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Overall, I like this so far and it feels like one of the better handheld Sonic's (though considering the Sonic's on 3DS, that is not saying much sadly. Generations 3DS reportedly is decent though and Lost World 3DS starts out strong I think). Looking forward to playing more of this and I hope you give it a shot at 20 bucks
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