CountZeroInt
Banned
Sony may not have invented 3D, but they did go to great lengths to try and kill 2D. That's gotta count for something, right?
And they've kept it up for two generations straight. And in all that time it's never been stolen.
This has been confirmed 100s of times by 100 sources and people still deny it, where there's smoke there's fire, or is this overblown by us bitter ex-Sega hardware fans who have 4MB Saturn RAM cartridges and copies of arcade-perfect Darkstalkers in our closets?
There is a lot of hard evidence against Sony in this case. It's been one of the most hotly contested items for the past 5 years.
Sony definitely has had a tough approval process and it's even worse for PS3 now that they are backed into a corner. This is for the rest of the world besides Japan (which gets a blanket approval for things like dating sims, RPGs, and Simple 1000yen games). But even Japan has reportedly had some instances of trouble with 2D games:
Mega Man creators wanted to release 2D mega man on PSX and Sony killed it multiple times. I can't find a link to this but I found several other instances of trouble:
Go ahead, Google it. "sony 2d games"
journals.aol.com/tcapmaster/arantdepository/entries/275
"According to IGN's sources, both games were showed to Sony Computer Entertainment America last summer, but Sony turned them down, responding that neither game showed off the PS2's technical strengths well and that Sony might look at them at a later date. Since sales of Viewtiful Joe were respectable for GameCube, it's possible SCEA changed its mind and is indeed considering bringing the cool 2D action game to PS2."
www.playnow.com.au/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=3;t=010136
"SNKs US offering, headed up by the infamous Ben Herman, has had some difficulties in its attempts to get games already on open sale in Japan accepted as stand-alone PlayStation 2 releases. Sony just isnt interested in 2D games anymore whatever it might be, exclaimed Koyama-san. And yet many games, as long as they are in 3D, trickle through all the time. Its a crazy situation and we dont believe it reflects the needs of game consumers.""
http://www.monroeworld.com/forums/showthread.php?p=4697
"Metal Slug 3 will not be comming out on the PS2 in USA! and the reason for this is because that SONY of USA have blocked it bacuse it was 2d and nobody likes 2d!!!"
There are plenty of 2D games on PSP, but I want to see high res 2D console games from indie developers. I want to see a high res 2D adventure game on a console with beautifully painted artwork. This stuff is nearly impossible today, but if it was impossible merely because publishers get the word from Sony that it's a no-go, that is a bad thing for gamers and we should scream for more 2D if you want to see more beautifully rendered 2D. Will you pay $39 to play a 2D game these days, or do you need to be given a 3D workover to be satisfied with your purchase? Which side is correct? It is definitely WAAAAAY cheaper to produce 2D games than 3D, especially for next-gen.