I remember Body Blows.
Holy cr.... I totally forgot about this game! I loved it when I was a boy.
I remember Body Blows.
Turtles Tournament Fighters
Which one?
The SF2 clones were definitely by and large better than the MK clones, though the MK clones usually have a nearly unparalleled level in the history of arcade games of cheese and poor taste to them.
Personally, I rather like The Karate Tournament by Mitchell (which was staffed by a lot of quote-unquote "Capcom misfits"):
https://www.youtube.com/watch?v=x9-UhjJH0CA
My understanding is that it follows karate rules on a fairly traditional basis and thus feels pretty dissimilar to the average SF2 clone. The frequent use of motion blur in the sprite work is also pretty interesting and unique to see in action.
What about Operation Ragnagard on NeoGeo? Hated that steaming pile of shit, though that was probably aiming at the prerendered CG style in Killer Instinct.
The SF2 clones were definitely by and large better than the MK clones, though the MK clones usually have a nearly unparalleled level in the history of arcade games of cheese and poor taste to them.
Personally, I rather like The Karate Tournament by Mitchell (which was staffed by a lot of quote-unquote "Capcom misfits"):
https://www.youtube.com/watch?v=x9-UhjJH0CA
My understanding is that it follows karate rules on a fairly traditional basis and thus feels pretty dissimilar to the average SF2 clone. The frequent use of motion blur in the sprite work is also pretty interesting and unique to see in action.
Maybe you're thinking of Yie Ar Kung Fu. That Team17 game is a pretty obvious clone of that game.
Wasn't Fighter's History the one SF2 clone that ended up in a lawsuit from Capcom for being such a blatant ripoff?
Yeah, it was pretty blatant. Capcom didn't win though.
Yea, that's the one Capcom U.S.A. sued Data East for, and lost.
Then you have games like Kaiser Knuckle (Taito 1994) which has very detailed spritework, wonderful parallax scrolling, and some scaling effects. Stages that actually take damage and stay until the match ends, and walls that break away. Shits crazy. And the soundtrack is pretty great, too. How this went under my radar for so long, I don't know.
Not taking the whole SNK/ADK family into account, the Street Fighter II clones I most appreciated back at the time were:
Fighter's History (expecially the semi-sequel Dynamite)
Fightin' Spirits
The Double Dragon 1VS1 beat'em up
So many flashbacks! Fighters were one of the reasons I loved my Saturn.
One in particular I haven't seen mentioned is Groove On Fight: Gouketsuji Ichizoku 3. Strange but awesome 2v2 fighter.
Osman by Mitchell Corp. was incredible
Remember when Capcom tried to sue Data East over Fighters History?
Why did the Genesis version suck so much? It was a completely different game! Having that version and playing a friends copy of the SNES version, i couldn't believe how much better a game it was. Couldn't even touch the Genesis version after that.