steam baby
Actually, not a bad idea. Playing this on my GPD Win will be awesome. No local multiplay but still it will be portable, that's what matters anyway.
steam baby
Ya Early Access in Q2, my bad
I just saw a tweet that says online play for first time in series
IMAGINE Steam Workshop with Fire Pro
IMAGINE Fire Pro Mods
IMAGINE
Wrestling games are good again?
Ya Early Access in Q2, my bad
I just saw a tweet that says online play for first time in series
IMAGINE Steam Workshop with Fire Pro
IMAGINE Fire Pro Mods
IMAGINE
Holy shit that games looks UGLY AS FUCK
Like "shitty emulator filter" ugly.
But it does seem to be fun to play
Dear god I want it.
Dear god its a bit shit looking lol
Even as a day one original title fan who fucking translated his own Saturn version...that looks rough hahaha
Dear god I want it.
Dear god its a bit shit looking lol
Even as a day one original title fan who fucking translated his own Saturn version...that looks rough hahaha
Sprites look a tad rough from the videos, but I'm mostly in it for the Creator and gameplay.
Also, I thought port begging was frowned upon in this forum? Almost every thread is littered by it.
What the hell could you even mod with a fire pro game that you couldn't already do with the in-game edit suite? Unless they skimp out on WWE gimmick matches that you don't see in Japan.
Hold me
What the hell could you even mod with a fire pro game that you couldn't already do with the in-game edit suite? Unless they skimp out on WWE gimmick matches that you don't see in Japan.
This HD update is brought to you by SuperEagle
8 player local! Nice.http://www.spike-chunsoft.co.jp/fireproworld/
1 - 4 players local and online on PS4. 1-4 players online on PC, 1-8 players local on PC.
This is perfect for Switch. Porting is super easy, so I see no reason it wouldn't make the Switch.
This HD update is brought to you by SuperEagle
exactly what I want tbhAnyone expecting a revolution from Fire Pro Returns with Fire Pro World assumed too much. You're getting more creative updates, a more current roster, and tweaks under the hood.
They know the game is niche, so they likely cannot rock the boat too much.
Iterative games aren't too bad when the last installment came out 12 years ago in Japan.
Anyone expecting a revolution from Fire Pro Returns with Fire Pro World assumed too much. You're getting more creative updates, a more current roster, and tweaks under the hood.
exactly what I want tbh
A filter toggle would be nice though.
This HD update is brought to you by SuperEagle
1-8 local players on PC leads me to believe they are sticking with a maximum of 8 players. I was hoping for 10 but this will do.
I'm going to guess this will have a US release (otherwise why hold the reveal event in the US?) but I'll import if I have to. I can see Spike Chunsoft doing a digital release if they can't get away with a physical one in the states.
Either way, I'm glad this is for consoles (and one I own!) no mobile shit. I'm hoping for a really substantial roster.
1-8 local players on PC leads me to believe they are sticking with a maximum of 8 players. I was hoping for 10 but this will do.
I'm going to guess this will have a US release (otherwise why hold the reveal event in the US?) but I'll import if I have to. I can see Spike Chunsoft doing a digital release if they can't get away with a physical one in the states.
Either way, I'm glad this is for consoles (and one I own!) no mobile shit. I'm hoping for a really substantial roster.
1-8 local players on PC leads me to believe they are sticking with a maximum of 8 players. I was hoping for 10 but this will do.
I'm going to guess this will have a US release (otherwise why hold the reveal event in the US?) but I'll import if I have to. I can see Spike Chunsoft doing a digital release if they can't get away with a physical one in the states.
Either way, I'm glad this is for consoles (and one I own!) no mobile shit. I'm hoping for a really substantial roster.