-MD-
Member
This is another part of my theory. Please, someone, find a 6 and we can test it!
Which interactive points of the demo are unnumbered as of now?
This is another part of my theory. Please, someone, find a 6 and we can test it!
**Pure Gold**
Yes, I'm with you on this. I feel like there must be something that changes in the VHS tape upon further viewings. Not sure what though.SneakersSO said:My current theory is that watching the video tape multiple occasions is part of the solution. Not back to back, mind you, just in different contexts or situations. I'm gonna give it a try this weekend & see what I can come up with.
"You have the power to choose. But the outcome of that choice may not be what you expect."
"Memories hold the truth. Don't let appearances mislead you."
"You will have to say goodbye eventually. But will you be ready?"
I think the scissors in the finger drawer could represent a 6, but there's also a bloody 5 in there too so...not sure. I believe Dusk Golem spotted what looked like a 6 in some cobwebs, there was a picture posted earlier in the thread.
And, uh, 6 candles above the fireplace, but that probably doesn't mean anything...
The dummies hold the proof that staring into something and then doing a 360 might change what's in front of you, I wonder if that can be applied to some other thing we're missing.
Which interactive points of the demo are unnumbered as of now?
The lockpick/axe. The backyard key. The phone. I'm not sure about the phone. I looked and don't really see a number on it.
woah hold on a second....the mannequin change their orientation when you come back from the attic. Do the dolls in the room under the stairs change orientation as well after certain things have been done (sighting the ghost, watching the tape)?
i thought someone said the lockpick had a 3 and the axe a 4
This raises an interesting question. We know the key isn't there before we watch the VHS, and is only present after we have completely finished the VHS. I've always held onto the idea that the key to progression isn't in present-time, but rather in the past during the VHS. I espeically believe that after Nakanishi said we have the power to change the fate of the person recording the VHS. If having Pete at the top of the cellar entrance makes a key appear, maybe there's other ways we can end the tape to make something else appear?- There is a key left near the cellar entrance (maybe this is by the dude who is waiting at the top of the ladder
This raises an interesting question. We know the key isn't there before we watch the VHS, and is only present after we have completely finished the VHS. I've always held onto the idea that the key to progression isn't in present-time, but rather in the past during the VHS. I espeically believe that after Nakanishi said we have the power to change the fate of the person recording the VHS. If having Pete at the top of the cellar entrance makes a key appear, maybe there's other ways we can end the tape to make something else appear?
I just can't figure out for the life of me what we haven't tried yet.
No, but the 7 dolls do seem to relate to the 7 ghost sightings as two of them are hanging upside down.Do the dolls in the room under the stairs change orientation as well after certain things have been done (sighting the ghost, watching the tape)?
No, but the 7 dolls do seem to relate to the 7 ghost sightings as two of them are hanging upside down.
There's still no explanation for the VHS spindle that appears when pausing the very start of the tape. It doesn't appear anywhere else and it seems to match one of the two tiny icons beneath the tape in the inventory. It's not a glitch, it's clearly deliberate. But what is its significance?
http://www.play-asia.com/famitsu-in...-evil-7-is-about-65-percent-complete/5f/747wjWhat's this? I haven't heard about this year and a quick search doesn't find anything...
Yeah, here was his post:I believe Dusk Golem spotted what looked like a 6 in some cobwebs, there was a picture posted earlier in the thread.
But speaking of that, I have been observing a light on the second floor, when you look at it, your screen gets darker, and there's a specific spot on the staircase it almost goes IMMEDIATELY dark when you look at it through some spiderwebs. And they look like they form the number '609'
I don't know if it has any purpose, but thought I'd mention.
Are the voodoo dolls always in the same place or does their placement change?
http://www.play-asia.com/famitsu-in...-evil-7-is-about-65-percent-complete/5f/747wj
but now that I read the question that went along with that answer, he probably wasn't specifically talking about Clancy. Still, I think the VHS holds more than we've discovered.
End this madness before you all go insane (if it hasn't happened already). You're all expecting way too much from Capcom :/
I've never seen them move or change position.
With the exception (so far) being the finger and the axe, do all the remaining items we find in the demo and put in our inventory have an actual purpose? (ie...fuse goes in fuse box, etc...)
With the exception (so far) being the finger and the axe, do all the remaining items we find in the demo and put in our inventory have an actual purpose? (ie...fuse goes in fuse box, etc...)
Order items in your inventory in order to draw random numbers, it's probably possible.#shootinginthedark
I actually have a few theories regarding item placement in the menu. I'm gonna try them out when I stream later.
It is, and the U in "Dash YOU against the stones" is a 4. There's gotta be a reason for it.
Yep.
Fuse goes into the fuse box
Bolt cutters open the cabinet to get the tape (but suspiciously stay in your inventory)
Video Tape goes into the VCR
Lockpick goes into the locked drawer
Back door key goes into the back door
The finger and axe are the odd ones out.
I've never seen them move or change position.
We're going to completly break the game aren't we?
I tried plugging some phrases into anagram solvers just to see if anything amusing popped up.
have a pic? never noticed this
This. Start the VHS. Pause on the black screen as soon as the tracking noise goes away (before Pete says Boo!). Wait 30 seconds. This icon appears, spinning, in the bottom right of the screen. This doesn't happen anywhere else (afaik). What does it mean?
This. Start the VHS. Pause on the black screen as soon as the tracking noise goes away (before Pete says Boo!). Wait 30 seconds. This icon appears, spinning, in the bottom right of the screen. This doesn't happen anywhere else (afaik). What does it mean?
Is that not the save icon or something
Why would there be a save icon in this demo? This isn't part of the full game.
What's the source of the email? Just want to make sure it's not fake.
Is that not the save icon or something