Zoe said:Hmm. The voice sounds a little low in my opinion.
99% certain it's him. I still can't place Noctis though.
H_Prestige said:Yeah, that scene. It has that CG shine.
To me that scene seems very early production-wise.
Zoe said:Hmm. The voice sounds a little low in my opinion.
H_Prestige said:Yeah, that scene. It has that CG shine.
Kagari said:You mean the one with Noctis and Stella? I thought it actually looked a little worse than in the ACC video. It's clearly missing effects.
Ellis Kim said:Its not bad. The problem is that they're trying to pass all of the characters off as being in an Italy-esque setting. The problem is the stigma that a lot of Japanese artists suffer from of making characters look asian. Advent Children kind of stands out in this regard, versus any of Capcom's efforts.
Maybe just too god darn good.Shadow780 said:I never even got to the stage where he cast Instant Death on me, I had to fight him again to see what's it about. Was I grinding too much?
Zoe said:Going back to this now that we have a clearer trailer.
While there may be European influences, they are clearly in an Asian city. There are Japanese signs all over the place which could have just as easily been done in a Western or some made up language.
H_Prestige said:And about the old guy in the trailer, was he using Noctis' engine sword?
hateradio said:Edit: There's no GIF of the Bayonetta sky dive?
hateradio said:I can't believe we have to wait for 2012. :|
I wouldn't say mindblowing, X-2 came about three years before XII, they started development at the same time but SE have been a development mess since the merger.jett said:The sequel to FFXIII will come out first than Versus. That's kind of mindblowing.
jett said:The sequel to FFXIII will come out first than Versus. That's kind of mindblowing.
StuBurns said:I wouldn't say mindblowing, X-2 came about three years before XII, they started development at the same time but SE have been a development mess since the merger.
Kagari said:One will be using recycled assets, the other won't.
jett said:The sequel to FFXIII will come out first than Versus. That's kind of mindblowing.
Still Versus has been in development like for 5 years right?Kagari said:One will be using recycled assets, the other won't.
Boney said:Still Versus has been in development like for 5 years right?
Still suprising.Kagari said:One will be using recycled assets, the other won't.
cw_sasuke said:Still suprising.
How do you know that?Kagari said:It's only been in actual development on hardware since 2008.
So what were they doing in the meantime? Is it the same team as Birth by Sleep?Kagari said:It's only been in actual development on hardware since 2008.
StuBurns said:How do you know that?
Plywood said:Is anyone else not feeling so amazed by the gameplay? What happened to Zero Shift combat badassery? Also the weapons sound lack umph and at the risk of getting mobbed by everyone here, I wasn't liking the animations being used in combat, like they just seem weak. Doesn't help that I just came off of playing Bayonetta.
Makes sense, they probably started with a near complete engine from the XIII development then.Kagari said:Because it's been stated in interviews. I can't remember the exact one, but through 2006 and 2007 was still pre-production.
Bayo is a different beast entirely, it's just a character action game. The same way Fallout 3's shooting can't compete with a dedicated shooter. The engine's demands are very different. I think even in this early stage the animation work is great, the transition aren't Uncharted level, the fluidity isn't Bayo level, but I would never expect them to be. I think it looks utterly incredible for what it's promising to be.Plywood said:Is anyone else not feeling so amazed by the gameplay? What happened to Zero Shift combat badassery? Also the weapons sound lack umph and at the risk of getting mobbed by everyone here, I wasn't liking the animations being used in combat, like they just seem weak. Doesn't help that I just came off of playing Bayonetta.
StuBurns said:Makes sense, they probably started with a near complete engine from the XIII development then.
Eh, I don't think we're at a point in the gaming industry where we can expect action game levels of feedback from an ARPG.Plywood said:Is anyone else not feeling so amazed by the gameplay? What happened to Zero Shift combat badassery? Also the weapons sound lack umph and at the risk of getting mobbed by everyone here, I wasn't liking the animations being used in combat, like they just seem weak. Doesn't help that I just came off of playing Bayonetta.
Plywood said:Is anyone else not feeling so amazed by the gameplay? What happened to Zero Shift combat badassery? Also the weapons sound lack umph and at the risk of getting mobbed by everyone here, I wasn't liking the animations being used in combat, like they just seem weak. Doesn't help that I just came off of playing Bayonetta.
Kagari said:One will be using recycled assets, the other won't.
Elios83 said:I don't think it will be so easy to recycle things with FFXIII-2, at least not like they did with FFX-2.
With FFX-2 it was easy because the setting was 100% the same but this time.........the game will probably take place on Pulse which won't be a deserted wild world, but necessarily more civilized.
The linear corridor-like nature of FFXIII made the environments really dependent on the specific situations of the FFXIII story.
And if they're serious about addressing the issues of the first game, we'll probably see more full explorable areas and at least a big city where all the Coccoon people gathered after their landing on Pulse.
Fact is that Versus XIII has been through a development hell lasted a few years......and it's pretty much visible from today's footage.
Well I hope it's improved much more since then and yes I've seen the Zero Shift and it didn't look that grand, I expected something above or on the level of ZoE's zero shift.Kagari said:You do realize the footage is still early and filled with placeholders, right? Also, zero shift is still in, you can see it in some scenes.
Boney said:So what were they doing in the meantime? Is it the same team as Birth by Sleep?
Plywood said:Well I hope it's improved much more since then and yes I've seen the Zero Shift and it didn't look that grand, I expected something above or on the level of ZoE's zero shift.
Kagari said:The main issue with Versus was that the team was scattered to help finish FFXIII. Only within the last year has development picked up speed.
Thanks, I'll give it a read thru, I was very up to date at one point, but I haven't been following as closely for the last yearish.Kagari said:Yep. Also, a majority of the information regarding the game has been compiled here: http://www.novacrystallis.com/Versus.txt if you're curious.
It's giving me both a KH and Crisis Core kinda vibe, I just hate how there seems to be a delay in between actions in some of the clips but it could just be the way the animation is.H_Prestige said:Looks just like KH if you ask me.
Most of the flashy moves have to be acquired as you level up. Fight with a stock Sora and he will also seem slow and kind of powerless.
Okay cool.Kagari said:Nomura even said there has been improvements since this footage was cut, and with the game more than a year off they have plenty of time to work things out.
SolidSnakex said:Not really since Versus hasn't been in development for as long as many people think.
StuBurns said:SE can't announce games for a platform that doesn't officially exist.
Hrm.Zoe said:
badcrumble said:Hrm.
I wonder if these beingswill be mentioned more in Versus... certainly the former was only mentioned in the Analects in FFXIII, and the latter wasn't mentioned at all, IIRC.Lindzei and Etro