Nirolak said:It's kind of debatable if you can call working on a somewhat mediocre niche franchise from a halfway bankrupt developer "sloppy thirds".
It's more like resurrecting from the dead.
Nirolak said:It's kind of debatable if you can call working on a somewhat mediocre niche franchise from a halfway bankrupt developer "sloppy thirds".
You're right. I forgot about the PSP game.Nirolak said:It's kind of debatable if you can call working on a somewhat mediocre niche franchise from a halfway bankrupt developer "sloppy thirds".
Perhaps fourths is more appropriate.
NIN90 said:Dunno. Sounds like a disaster. I just can't see a good game coming out of this.
Sqorgar said:You're right. I forgot about the PSP game.
EDIT: I like Obsidian. They have a lot of talent. But their predilection for making sequels to other people's games is just weird. They are mercenaries for hire. They are the Treyarch of RPGs.
Patryn said:I've always though of DS as Diablo-With-An-AI-Party (but pretty crappy loot dropping algorithms). I'm not quite sure that Diablo needs a super fleshed out storyline with choices and consequences. I always saw the story as the parts you had to endure before you could get back to killing things.
Turning it into something its not? Rather they improve loot drops.
HK-47 said:Resources as in several programming and QA miracles?
I wonder who the creative director and the writers are on this. Is it Ziets?
Secret Project
Project Director: Feargus Urquhart
Lead Designer: Nathaniel Chapman
Lead Creative Designer: George Ziets
Same here.NIN90 said:Dunno. Sounds like a disaster. I just can't see a good game coming out of this.
duckroll said:According to the Obsidian forums...
So if this is the secret project, then yes Zeits should be the creative director.
HK-47 said:If this were another RPG series I'd be all "fuck yeah" but Diablo clones and heavy, multifaceted stories with dialogue choices seems an odd fit.
Dungeon Siege 2 had a lot of dialog actually.HK-47 said:If this were another RPG series I'd be all "fuck yeah" but Diablo clones and heavy, multifaceted stories with dialogue choices seems an odd fit. Especially since loot whores are firmly in the number and stats sector of RPG fans.
Ummm, exactly. Loot whores dont care about story, and they are gonna be the primary fanbase this targets unless the series changes direction.Nirolak said:Dungeon Siege 2 had a lot of dialog actually.
It was all horrid, but there was a lot of it.
Edit:
Looking back, there were actually dialog choices even.
jrricky said::lol :lol at shocked statement...
:lol :lol at Obsidian developing...
I just meant it would technically be fitting with the series, even though it's not especially fitting with the genre.HK-47 said:Ummm, exactly. Loot whores dont care about story, and they are gonna be the primary fanbase this targets unless the series changes direction.
HK-47 said:Also Diablo III had dialogue choices? And isnt Boyarsky the world designer, not the lead writer/creative director?
Same thing happened to me for like 15 seconds. :lolRubberJohnny said:I was really excited and then realised it was Dungeon Siege and not Dungeon Keeper.
Square Enix Announces Partnership With Obsidian Entertainment for DUNGEON SIEGE 3
LOS ANGELES, June 7 -- Square Enix, Inc., the publisher of SQUARE ENIX® interactive entertainment products in North America, announced today that it is partnering with Obsidian Entertainment?, Inc. on DUNGEON SIEGE® 3. With input from the original developer, Gas Powered Games®, Obsidian Entertainment will develop the next incarnation of the DUNGEON SIEGE franchise with Square Enix as the game's publisher. Coming for the first time to high-def home video game consoles, DUNGEON SIEGE 3 will be available for PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and Windows PC.
DUNGEON SIEGE 3 is representative of Square Enix's ongoing strategic partnerships with Western game developers and its commitment to increasing its presence in the North American market. The game will bring together the beloved aspects of the DUNGEON SIEGE franchise with Obsidian Entertainment's expertise, to create an evolved action-RPG experience. In addition to its arrival on high-def consoles for the first time, the game will also feature an all-new co-op multiplayer mode.
Originally created by Chris Taylor and his critically-acclaimed studio Gas Powered Games, Taylor will serve as an advisor during the development of the game. DUNGEON SIEGE 3 will seamlessly blend intuitive action gameplay and a robust RPG system in an immersive world where every decision the player makes will result in consequences.
On his involvement, Taylor comments, "It's a great pleasure to collaborate with Obsidian. They are a very talented developer who really knows what it takes to build a deep and engaging RPG experience, and I can't think of a better group to continue the DUNGEON SIEGE series."
"It's a distinct privilege and thrill to become a part of the DUNGEON SIEGE legacy," said Feargus Urquhart, CEO and Co-Founder of Obsidian Entertainment, Inc. "This partnership with Square Enix is a milestone for both Obsidian and the franchise, and the two companies' strengths for compelling characters and storytelling will shine throughout DUNGEON SIEGE 3."
"With their proven track record of developing some of the most exciting and engaging games in recent memory, we are honored to be working with such a talented developer as Obsidian Entertainment," said John Yamamoto, president and chief executive officer of Square Enix, Inc. "Square Enix is committed to expanding our portfolio of games across a wide variety of genres and we are confident we will deliver the ultimate DUNGEON SIEGE experience that fans are looking for."
About DUNGEON SIEGE 3
Story
Torn asunder, the delicate balance of power between the kingdom of Ehb's powerful factions has fallen apart. As one of the few remaining members of the disgraced protectors of the land, the 10th Legion, it is up to you to rebuild the once great Legion and stop Ehb from falling into darkness. Joined by a group of unique companions, you will travel through the striking land of Ehb defeating all manner of villains and beasts through a combination of heroic abilities, screen shaking magic and pure cunning.
DUNGEON SIEGE 3 seamlessly blends intuitive action gameplay, a robust RPG system featuring a large selection of abilities, an extensive multiplayer component and the depth of story Square Enix and Obsidian Entertainment are known for creating.
Features
* For the first time, play DUNGEON SIEGE on high-def consoles.
* Players will be able to adventure by themselves or with friends in co-op multiplayer.
* Uncover a deep story that only Square Enix and Obsidian Entertainment can deliver.
* Pick from unique and highly customizable character classes with a wide range of abilities to choose from.
* Recruit companions with unique personalities, abilities and views on the world around them.
* Players will have weighty decisions to make that will impact their alliances, enemies and the culmination of the story.
DUNGEON SIEGE 3 is not yet rated. Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings.
Even if they didnt have two other projects, NV will save them.dygiT said:Obsidian can't die. Just when you think they've fucked up and they won't be around in the next year or two, they announce a title with a major publisher.