Huh? They own Eidos so they're publishing their own games.They should just stop being a publisher and concentrate on their own games.
Huh CD's Tomb Raider was not exactly a fantastic property hold back by minor issues like most what Eidos produced.
SE isn't known either to be that fantasitc at outsourcing so I don't why you'd expect them to pull a Nintendo either.
Especially when you look at how involved Nintendo is compared to their peers.
SE couldn't have been expected to have the same results at all.
Well yeah that was what they said they were doing which lead me to question why the hell that was a good idea to put good money to a company that wasn't good with money was a good idea....
And look up the threads here and you'll see numerous people caring for SE only because of Eidos and claiming that without Eidos they would be in a bad place which is funny because they're more of a liability.
It was mismanaged before so why letting them to their own device was a good idea I have no idea.
Pretty much this right here.What's going to kill Square Enix is focusing their key titles on the PS4 (if true). Not going to all three platforms deprives them of serious revenue and given the platforms all share a common sense of shares architecture it's inexcusable that FF15 may only be a PS4 title.
Huh? They own Eidos so they're publishing their own games.
What titles were you thinking of?
What's going to kill Square Enix is focusing their key titles on the PS4 (if true). Not going to all three platforms deprives them of serious revenue and given the platforms all share a common sense of shares architecture it's inexcusable that FF15 may only be a PS4 title.
They should get rid of Dragon Quest?
which is practically what a publisher does.
I mean to focus on their own teams.
Oh, and reviving Cavia and giving them all the funds they want. Although, that is somewhat in the makings.
So why do you think they bought them? Just to burn money? Tomb Raider Underworld still sold over 2m and is one of the most recognizable characters in gaming. If they hadn't expected some good results they wouldn't have bought Eidos.
Both sides are struggling. May I remind you of Final Fantasy XIV that has almost completely stalled their Japanese output?
Well considering they did fuck all to direct the Eidos ship, I'd say they let them to fend for themselves.They haven't done that. SEE still answered to Wada. Sadly Wada was a hack.
Man, I completely forgot about the Enix games, but Im not sure another DQ will come out on consoles.
You're doing that on purpose, right?Again. Eidos is one of their own teams. If the rebranded it Square Enix UK would that help?
Man, I completely forgot about the Enix games, but Im not sure another DQ will come out on consoles.
I honestly do not think it would make a difference unless they released it for the PS3 which probably won't happen for various reasons.
You're doing that on purpose, right?
It's a "foreign" developer they simply bought. They just OWN it, that doesn't make it "their" team. I'm speaking of the pre-enix time, where Square was actually delivering quality products by producing good games that sold because they were good games, and not because they tinker with some watered down magical "mass streamlined" AAAAA title ala Tomb Rider and co that are expected to sell 84124124153 googleplex units within the launch week to break even.
Apples and oranges.You're like blaming Sony's performance on Sony Santa Monica....
Apples and oranges.
This is the kick in the balls needed to give the fans what they want.
Is toriyama fired yet?
You get the idea, you're blaming the poor performance of a big publisher on a dev team that's slacking off.
I mean Square Enix is so much bigger than just a FF factory it's not even funny.
Vastly reducing the potential market you are appealing to wouldn't make a difference?
Where did I blame anyone? I'm saying they should focus on their own teams, that's all. You know... those that made the company so successful... those that set sales records... those that could be bought blindly because they were good. Yeah, those.
only one game, which sony has money paid for (rumor)What's going to kill Square Enix is focusing their key titles on the PS4 (if true). Not going to all three platforms deprives them of serious revenue and given the platforms all share a common sense of shares architecture it's inexcusable that FF15 may only be a PS4 title.
I don't get why doesn't he just join a generic moe jrpg developer. Seems much more in line with his shitty story telling methods and waifu interests....Kitase protects him for some reason and I think Japan has that lifetime job security policy.
I really don't think the next Xbox will have enough of a JRPG fanbase for it to considered "vastly reducing the potential market" and anything else probably wouldn't be able to handle what they have planned.
Seeing their new strategy posted in the other thread, I'm pretty much hopeless to ever see Square back in its glory. Apart from publishing NieR, SE hasn't brought out ANY "great" game in the past 10+ years.So you want more Dragon Quest?
Because you know that's their most succesful and prestigious product right now.
I don't get why doesn't he just join a generic moe jrpg developer. Seems much more in line with his shitty story telling methods and waifu interests....
Seeing their new strategy posted in the other thread, I'm pretty much hopeless to ever see Square back in its glory. Apart from publishing NieR, SE hasn't brought out ANY "great" game in the past 10+ years.
Tis a shame. =/
They are in a no different place than they were back then financially. The Square of the late 90s were making thin profit margins on their games and then took the heavy loss with the Spirits Within movie.You're doing that on purpose, right?
It's a "foreign" developer they simply bought. They just OWN it, that doesn't make it "their" team. I'm speaking of the pre-enix time, where Square was actually delivering quality products by producing good games that sold because they were good games, and not because they tinker with some watered down magical "mass streamlined" AAAAA title ala Tomb Rider and co that are expected to sell 84124124153 googleplex units within the launch week to break even.
I think you're projecting what you think an internal team should be. Do you consider Naughty Dog to be a SCEA studio, or merely one that Sony 'bought'? The same applies for Squaresoft and Enix, the former of which was taken over by Enix thus making all Square properties and internal studios essentially Enix studios (albeit keeping the Square name upon which to trade the FFbrand).You're doing that on purpose, right?
It's a "foreign" developer they simply bought. They just OWN it, that doesn't make it "their" team. I'm speaking of the pre-enix time, where Square was actually delivering quality products by producing good games that sold because they were good games, and not because they tinker with some watered down magical "mass streamlined" AAAAA title ala Tomb Rider and co that are expected to sell 84124124153 googleplex units within the launch week to break even.
Seeing their new strategy posted in the other thread, I'm pretty much hopeless to ever see Square back in its glory. Apart from publishing NieR, SE hasn't brought out ANY "great" game in the past 10+ years.
Tis a shame. =/
Yes, but FF is considered their most 'premium' brand, and whilst Thief will sell pretty well it won't do anywhere near the same numbers or get as much visibility in marketing terms.only one game, which sony has money paid for (rumor)
theif is coming to ps4 xbox and pc....
Handheld output is superb(other then localizing their damn games). It's the console output that's the problem.
Handheld output was superb. It's DQ remakes and Bravely Default these days.
Square did fine until they thought up that horrendous movie idea.They are in a no different place than they were back then financially. The Square of the late 90s were making thin profit margins on their games and then took the heavy loss with the Spirits Within movie.
The fact is the company NEEDS to diversify, because their bread and butter, the JRPG, is a shrinking market and something that requires tremendous resources to execute. The only time were JRPGs were really profitable for them was when 16-bit games took 20 people to make and they could sell them for $80 each. So no, the Square of old isn't coming back and it's a poor idea to suggest at this time and age.
Handheld output was superb. It's DQ remakes and Bravely Default these days.
HAHAHAHA you just said sack Miyamoto. There's more chance of a kaiju attack.Wada did what Iwata needs to do.
Man up and resign or at least sack reggie and miyamoto.
I'm Hoping square go back to their PS1 days and just release awesome games :-(
That's still better than most of what they do now. But yea, they aren't exactly enthusiastic about making new handheld games.