Karsticles
Member
Explain how you took this picture but didn't hit the button to save us all, Max!
Explain how you took this picture but didn't hit the button to save us all, Max!
Explain how you took this picture but didn't hit the button to save us all, Max!
I'm expecting another CGI Movie which unveils Versus as FFXV - exclusive to PlayStation 4 - "please be excited" - and then a whole lot of nothing for 3 years while they dick around on more CGI movie sequences using their new Luminous engine.They would have to release a finished product for that to have any bearing
Wada already jumped ship. No idea about the first mate.So who was the captain and who was the first mate.
If it kills it then they had a good ass runI wonder if people seriously think that a FF7 remake would save the company. It would more than likely kill it than save it.
I wonder if people seriously think that a FF7 remake would save the company. It would more than likely kill it than save it.
Sure. A project that would be one of the most expensive in Square Enix history
What people ask for isn't necessarily what will work. After the 16 bits era fans were asking for a N64 FF and got a PS1 FF instead, which had triggered many hateful reactions on announcement, yet it's their best selling game ever. True success is reached by keeping ahead of the fans, not catering to their demands.refuse to bring out what everyone asks for
The FF13 sequels are very cheap to make, using discarded bits of FF13 development, thus even relatively small numbers are good numbers (which is the reason they're sticking to it in the first place). A new FF7 wouldn't be cheap since there's nothing you can directly reuse from the old assets.If FF13 can do good numbers surely FF7 can do much better.
I didn't say the company would be saved, I said we would be saved, meaning the fans. As in, saved from them making so many bad games.I wonder if people seriously think that a FF7 remake would save the company. It would more than likely kill it than save it.
Not if they make it for the 3DS
People have started to shift some of the blame towards Eidos after Tomb Raider and Hitman. It's clear that both sides have massive issues.
What people ask for isn't necessarily what will work. After the 16 bits era fans were asking for a N64 FF and got a PS1 FF instead, which had triggered many hateful reactions on announcement, yet it's their best selling game ever. True success is reached by keeping ahead of the fans, not catering to their demands.
Thats what happens when you refuse to bring out what everyone asks for: the next Kingdom Hearts, FFvsXIII and localization of Type-0.
The FF13 sequels are very cheap to make, using discarded bits of FF13 development, thus even relatively small numbers are good numbers (which is the reason they're sticking to it in the first place). A new FF7 wouldn't be cheap since there's nothing you can directly reuse from the old assets.
What people ask for isn't necessarily what will work. After the 16 bits era fans were asking for a N64 FF and got a PS1 FF instead, which had triggered many hateful reactions on announcement, yet it's their best selling game ever. True success is reached by keeping ahead of the fans, not catering to their demands.
It's ironic, but them not putting out Type-0 is one of the smarter decisions they've made. The game missed it's window for western viability and (as you can see) the company is already bleeding as it is.
Entirely assumptions on your part. It's as simplistic to think they are only out for your money as to think they weren't earlier. There's always a bit of both. Even if they were magical artisans only wanting to elicit joy they'd need to gobble up your money to do it. One of the big reasons for devs switching to Sony is that making games for their console was immensely cheaper because of the switch to CDs and better licensing deals, there's no reason to think Square was any different.At the time they still wanted to give people a quality product that they could enjoy.
Now they're considering their fans as ATM that won't care about the quality of the shit they produce.
Fans are always complaining, it's hard to tell if they're complaining more now or then. Back with FF7 there were tons of people complaining about the move to 3D or sci fi for example. Well, the fanbase they got with FF7 just was a new one, so alienating the old one wasn't a problem. Same here. If you're a FF7 fan you either played it back then which means you're technically too old to be their core audience anymore, or you emulated/VC'd it more recently and then it means they don't need a HD remake since you're prefectly able to play the PS1 version and enjoy it.True that, but they havent made such a decision this gen, they have been bleeding money and the company has never been this disfavored by fans in a long time.
Yes and no.I know story-boarding is not the right phrase and relates to film scenes but FF7 is basically 'storeboarded' for Square Enix to make. A sizable portion of the pre-production is done already. It shouldn't be any more expensive than FF13 is to make.
Care to explain why ? They have most of the assets ready: the story, the characters, the battle system and the music ( could be tweaked/ updated though) plus it's by far the most popular entry in the series. if properly marketed it would sell loads, this simply can't go wrong imo and it baffles my mind how they haven't done it yet. If FFXIII and its unwanted sequels haven't killed Square, FF7 remake won't.I wonder if people seriously think that a FF7 remake would save the company. It would more than likely kill it than save it.
I have no idea why people were hopeful for freaking Eidos of all publishers to turn things around for SE's strugglings.
I mean we're talking about a publisher that was on the verge of THQisation before being bought wholesale.
And considering it was being bought, it was going to be a rough integration to be sure (as such is usually the case when a company buy another).
None of the projects Eidos was doing were enough to put the world on fire in the same way SE's usual property could.
So again why was it seen with such glasses I have absolutely no idea.
It's ironic, but them not putting out Type-0 is one of the smarter decisions they've made. The game missed it's window for western viability and (as you can see) the company is already bleeding as it is.
Care to explain why ? They have most of the assets ready: the story, the characters, the battle system and the music ( could be tweaked/ updated though) plus it's by far the most popular entry in the series. if properly marketed it would sell loads, this simply can't go wrong imo and it baffles my mind how they haven't done it yet.
This is what happens when you don't realize anything.
Well, anything that people would actually want to play.
Entirely assumptions on your part. It's as simplistic to think they are only out for your money as to think they weren't earlier. There's always a bit of both. Even if they were magical artisans only wanting to elicit joy they'd need to gobble up your money to do it. One of the big reasons for devs switching to Sony is that making games for their console was immensely cheaper because of the switch to CDs and better licensing deals, there's no reason to think Square was any different.
Eidos had some strong brands (still have) and made some good to great games. The idea was that with the financial backing of SE they could finally leverage that talent and Just Cause 2 and Deus Ex convinced most people that it would be a successful endeavour. Sadly they fell off a cliff after that.
I wonder if people seriously think that a FF7 remake would save the company. It would more than likely kill it than save it.
it's been 16 years since final fantasy vii. by the time it comes out, you'll have had people whose first game in the series probably would have been xii or xiii. it's like expecting a remake of final fantasy iv or vi to sell really well be cause you liked it when you were a kid.
Man Square has really fallen off. Botched the shit out of Kingdom Hearts and totaled the hell out of the Final Fantasy brand. I like Eidos but I don't think their games sell well enough to justify the money being spent.
Also pointless to remake FF7, it really was a game of it's time. Now FF6 is the one they should remake.
I think they could maybe turn around the whole FF14 situation. Really depends on how the console ports turn out.
LoZ: OoT 3D sold like 3+ million units. As has already been mentioned, I'm sure a 3DS "remake" (read: port) of VII would make them easy money.
That, and the imbeciles could put the FF games on Steam, along with the rest of their highly lauded games that they used to make. It should provide for some relatively pain-free revenue.
really depends on the system. at this point, it would pretty much have to be for ps4. the ffvii fanbase isn't on nintendo systems. do they make it look like agni's philosophy and have it play like ffvii? with late-90s rpg level design? then you have to think about how well that might be received in the mid 10s. maybe it would be better to open up the world a little bit more, and then you get into the realm of why not just make a brand new game.
This spread out releaselist would be ideal for SE(entirely about high profile rpgs, eidos and mobiles not included)
2013
FFXIV A Realm Reborn
KH1.5
FFX/X2 HD
2014
FFvsXIII renamed whatever
KH2.5 (KH2, BBs, recoded movie)
2015
FF15
KH collection etc
2016
KH3
2017-18 (20th anniversary)
FF7 Remake
What did they make that was actually better than what SE had before them?
I'm saying people expected Eidos to produce games on par with the Rockstars of the world out there.
That clearly was never happening.
And again they were a sinking ship for a reason.
This spread out releaselist would be ideal for SE(entirely about high profile rpgs, eidos and mobiles not included)
2014
FFvsXIII renamed whatever
This spread out releaselist would be ideal for SE(entirely about high profile rpgs, eidos and mobiles not included)
2013
FFXIV A Realm Reborn
KH1.5
FFX/X2 HD
2014
FFvsXIII renamed whatever
KH2.5 (KH2, BBs, recoded movie)
2015
FF15
KH collection etc
2016
KH3
2017-18 (20th anniversary)
FF7 Remake
http://www.neogaf.com/forum/showpost.php?p=11960243
It's been almost 5 years since this infamous post. Maybe they should have listened to him. Maybe people shouldn't have laughed at poor Muppet345 for knowing back then what everybody knows now. That this was a company that was heading for disaster.
I hope they recover, I'll at least stay excited. But not for much longer.
A talented team with the right budget and supervision can create a fantastic project. Look at Next Level Games who have made about 50% shovelware but have only created good to great games under Nintendo. SE probably assumed that they could turn around Eidos. I mean, with Eidos came several well-received franchises and Crystal Dynamics and IO Interactive, both of which made decent to great games hampered by minor issues. They clearly saw something in them.
You're also greatly exaggerating the expectations people had for them. Eidos was acquired to get a foothold in Western development and diversify their portfolio. The problem was that they decided somewhere down the line that they could just rely on Eidos for the Western market and shifted a big portion of their gaming budget from their Japanese side to Square-Enix Europe, according to Kagari.
I don't think buying Eidos was a bad decision per se, the problem was the resulting mismanagement.
really depends on the system. at this point, it would pretty much have to be for ps4. the ffvii fanbase isn't on nintendo systems. do they make it look like agni's philosophy and have it play like ffvii? with late-90s rpg level design? then you have to think about how well that might be received in the mid 10s. maybe it would be better to open up the world a little bit more, and then you get into the realm of why not just make a brand new game.