Other EA games like Dead Space 2 and NFS Hot Pursuit are just as good on the PS3 as they are on the 360.
Thanks, we do try.
![internet-memes-bro-animals1.jpg](http://chzmemebase.files.wordpress.com/2011/12/internet-memes-bro-animals1.jpg)
Other EA games like Dead Space 2 and NFS Hot Pursuit are just as good on the PS3 as they are on the 360.
Thanks, we do try.
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I am going to pass on this one, or at least wait till it drops in price. I don't know, didn't really feel like SSX to me personally. With SSX 3 being my favorite, I was really let down by the demo. I feel like SSX 3 still has better animations when it comes to the way the characters move on the snow, having the body sway more in powder and having the board and legs shake when making those tight carves, especially on ice. Maybe people who actually snowboard will know what I am talking about. I know it isn't meant to be realistic, but neither was SSX 3.
Lastly, the characters seem to be a little dulled down in personality compared to past games and I feel are just not really interesting to me. Also, the lack of character customization and the DJ from the EA Big games is a disappointment. Damn, I was really looking forward to this game too.
I think I can come to grips with what the series has become though it's too bad they couldn't recapture that feel.
Just saw this on the PSN store thread....
http://www.neogaf.com/forum/showpost.php?p=35355591&postcount=355
Seriously -_-
Having a shitty time trying to preload moves using just the sticks. It feels off. Yet preloading using the jump button works.
Same..It's like I'm used to the sticks but not used to it. I guess I can say that there just seems to be too much going on. I guess I have to get used to it. I am coming along slowly but surely I guess.
Best Race time-2.18
Best Trick score-6,049,655
So I guess that means I suck right now. I'm a huge fan of SSX but really not sure how I feel about this game so far. Everything just kinda feels so "cluttered" to me. And I really miss the reset button. I don't need a rewind button, I would rather have a reset. Sometime I feel like a pinball just bouncing around with little control. I also hate turbo on the trigger, I miss it being the X button. This game is in desperate need of some more button layout customization.
Game is good but I guess I expected more. Went from day 0 purchase to day 1.
Yeah, really not feeling it anymore. The trick portion just seems way off. Probably canceling pre-order and just going with day 1 Redbox rental instead. I hate that the feel of all the old games is gone and now it actually does feel more like "burnout on snow", which is something I'd never in a million years wish for.
Anyone else getting a "disc is unreadable" error? Making me very sad![]()
You can have classic controlsI'm boosting on X.
It can't feel that uninspired, right?
Does the demo support custom soundtracks?
I'm getting the error where the demo doesn't appear in the PSN store.
It's not terrible, but it's also not living up to the standard that past SSX games set (not counting the god-awful Wii game). Landing tricks is insanely easy, and they've removed all difficulty associated with grinding. Now you just hit a pole at a million miles an hour and you just stick to it and smash a few buttons and you're doing all kinds of spins and tricks with no threat of coming off the pole. It's fine for what it is, but it isn't really SSX anymore. My personal opinion is also that it's going far too fast, which changes the mechanics of the game. I dunno, maybe it will grow on me more, but at this point I'm not feeling it. And for the record, I love how it looks and I've still not experienced any framerate issues other than the fact that the game isn't running at 60.
I miss the danger from the old games where if you attempt a trick too late, you're going to crash. Now you just do whatever you want and then let go off the left stick and buttons and you land perfectly no matter what.
When you grind, you should have to hold a button to stick to it. The punishment for pussying out like that would be a slower grind, and less points for the tricks you perform while doing it
You never had to do that in past games, right?
Also, and I'm watching videos here (not playing...I own a PS3), but why does it seem like you land every single trick attempt? Seems like it's awfully hard to screw up the landing like in past SSXs.
EDIT: Baconsammy's stealth edit iworries me...
No, but it seems silly to me to remove all elements of skill and risk/reward balance in grinding
Yeah, I liked how in SSX if you tried a super difficult trick too late, you would eat it. But I'm not surprised that they took that out, this gen is all about making shit very easy. No low points, only high...
It seems like they decided to make a trade-off: increased speed offset by ridiculously easy grinding and landing of tricks. Burnout-on-snow. I don't like that bargain. I'll take slower + risk-reward for landing the more elaborate tricks. And I don't think anyone would complain that old SSX games were stupidly slow. They weren't. Maybe I'm just old and cranky now and dont want change.
They can certainly patch that in. What happens now - you just don't perform the trick?
It appears to just end mid-trick and land, with the caveat that you've let go of the button performing the trick (and let go of the left stick to stop a spin). If you're still trying to spin or trick when you're near the ground, you will wreck, though.