Draft said:Here's a thought: maybe that's one of the metagame concepts in HotS. Let the player decide if he wants to take Kerrigan down a Ghost path or a QoBs path, and that decision results in her appearance changing. Obviously keeps her out of most of the prerendered stuff, but I think that would be a pretty neat idea.
Draft said:There's no way they'll do multiple endings.
Maybe we'll get a Kerrigan paper doll, and just straight up item slots. You can either equip the rifle, or big ass arm blades. Shoulder pads that give her Ultralist style armor, or a cloaking device. Shit like that.
Yeah - I didn't mind the hero stuff in the WC3 campaign at all, I just didn't enjoy it in the multiplayer (not that I want to start that argument in that thread). I think it could be handled better than with straight up experience levels and grinding - per-mission rewards (and optional mission rewards) sounds like a much better and more streamlined way to go about it, IMO. Keep the RPG-esque upgrading between playable levels instead of inside of them.Draft said:That would be awesome. I think having Kerrigan as a sort of WC3 style hero unit in every campaign mission would be great.
ArjanN said:Also, it totally sets itself up for a scenario where Raynor is about to be killed by Mensk, then *surprise* Tychus bursts through a wall and saves the day.
Major Williams said:- Xel'Naga crystal kills everything Zerg and converts a high level psionic Zerg back into it's original form? Why the hell were the Protoss sitting on this? If faced with annihilation, and the renunciation of the Conclave in order to preserve the entire species, I would think a weapon of this nature would be powerful against the Zerg and would be used more often.
Major Williams said:- In Transformers 2, a ship HAPPENS to be sitting in the Red Sea, and it is used ONCE to destroy ONE target. Why don't they recharge the laser and shoot the charging sun destroyer that's in basically the same spot? I swear if Blizzard goes Michael Bay like this with the Xel'Naga crystal and it just disappears into Deus Ex Machina heaven, I will not be buying SC3. This crystal is a weapon, and needs to be used as such.
This. I was hoping for a reply like this. This makes profoundly more sense than I made of it. Thanks for the clear up.Kenaras said:The Protoss had no idea what those artifacts were or how to use them. The only one who did was Duran. The entire main plot line of the game was about Duran's plan to kill Kerrigan. He manipulated Mengsk into helping him, and later manipulated Valerian. (And through them, manipulated Raynor.) Kerrigan found out about his plans and attempted to stop him, thus her invasion of Dominion space. In the end Duran only failed due to Zertaul's warning to Raynor.
Most likely the Zerg will be joining forces with Raynor and the Protoss against the Dark Voice, so this won't be an issue. The Dominion will be unwittingly serving the Dark Voice, so if they have control of the artifact it would be a problem - but you'd be fighting to destroy the artifact, not to use it.
Major Williams said:This. I was hoping for a reply like this. This makes profoundly more sense than I made of it. Thanks for the clear up.
how can zeratul ever be a supporter of the conclave. he is a dark templarPandaman said:one line that got me was tychus's justification to raynor about fighting the protoss, saying that they werent the type of protoss jimmy was used to, they were heretics.
because tassadar and zeratul were known for being conservative conclave supporters in the first two games. :lol
He was more being sarcastic - The reason the Protoss are alive is because of Tassadar and Zeratul's rebellion.farnham said:how can zeratul ever be a supporter of the conclave. he is a dark templar
Pandaman said:one line that got me was tychus's justification to raynor about fighting the protoss, saying that they werent the type of protoss jimmy was used to, they were heretics.
because tassadar and zeratul were known for being conservative conclave supporters in the first two games. :lol
Pandaman said:one line that got me was tychus's justification to raynor about fighting the protoss, saying that they werent the type of protoss jimmy was used to, they were heretics.
because tassadar and zeratul were known for being conservative conclave supporters in the first two games. :lol
That's how she'll start out, yeah.Draft said:I think Kerrigan keeps the Zerg dreads but the otherwise human appearance and goes back to Ghost look/gear.
Major Williams said:Just a really quick theory about SC3 that would really be awesome to see:
the UED comes in and finds the lost prison ships while scouring for new worlds to settle on. I could see them as a viable 4th race to play as - sort of in between the technology of the Terrans and the Protoss.
Sounds dumb, but it would still be neat to see the UED come in on Star Trek/Starwars-esque type ships and dumbfound the Dominion.
I was following with ya perfectly right up until the last few paragraphs which sound ridiculous.Aylinato said:Alright, so here are some theories I was thinking about during my work(slow day)
I'm going to disagree with this part and theorize that this image is representative of the way they're headed.Haunted said:That's how she'll start out, yeah.
Fairly sure the player will be able to watch her slowly mutate into her old Zerg form as the campaign progresses and she gains more control over the swarm, growing more distant from Raynor and the Terrans as it happens. Makes too much sense not to if we go with that theory.
Aylinato said:Alright, so here are some theories I was thinking about during my work(slow day)
If anyone doesn't like spoilers, stop reading HERE.
ArjanN said:You're probably right about Tassadar.
The fact they even have a "dark voice" obscured character means it's someone you already know.
Common trope in almost all fiction: if someone's identity is obscured it's really someone you already know.
Nirolak said:I'm going to disagree with this part and theorize that this image is representative of the way they're headed.
Major Williams said:- I want the same damn voice actors. Sure the new ones are talented, but what's the point of creating a cohesive Universe without continuity between voice actors? Sure Kerrigan's voice actress is hot IRL, but her voice is not as girly as the original Kerrigan.
- Protoss voices went down the shitter too. The only acceptable change is Artanis - the old voice actor sounded a bit too high-pitched and effeminate to be taken seriously as an Executor. Zeratul - not as awesome (I understand the original guy is dead now), and Tassadar also is a no.
Major Williams said:- Xel'Naga crystal kills everything Zerg and converts a high level psionic Zerg back into it's original form? Why the hell were the Protoss sitting on this? If faced with annihilation, and the renunciation of the Conclave in order to preserve the entire species, I would think a weapon of this nature would be powerful against the Zerg and would be used more often.
Castor Krieg said:One big plot hole here: why wouldTassadar warn Zeratul about Kerrigan and the Overmind's plan if he was the Dark Voice. Killing Kerrigan sacrifices the whole universe to Hybrids
Anyway, WoL campaign was not bad, but not very good either. Maybe it's because I don't like Terrans that much. Also, OMFG, I hope Kerrigan gets back to being QoB in the first 5 minutes of the new campaign.
"All In" on Hard broke me. I had to drop down the difficulty to Normal. The Nydus worms are absolutely brutal.duckroll said:What difficulty are you playing it on? I played the game on Normal, and every single mission was pretty damn easy. It gets much harder on Hard. The final mission didn't really seem any harder than previous missions, it was really pretty easy for me.
Which route did you pick? I took out the Nydus tunnels, and for the final mission all I did was bunker up all the choke points and then build 30-40 Goliaths, some Thors, 8-10 Battlecruisers, and filled most of the elevated area with missile turrets. The zerg never reached the artifact ever. They weren't even ever close.
Arthas' story was such a rip off of Kerrigan in the first place. That totally turned me off from WC3. I'll be happy if it ends a different way.SleazyC said:If Kerrigan keeps her humanity it just feels to me like too much of a happy ending. I guess I am approaching this influenced by the way Blizzard handled Arthas and the Lich King storyline in Warcraft.
I would argue that Sylvanas is actually the Kerrigan clone. Arthas was actively seeking power, while Kerrigan and Sylvanas were transformed against their will and assumed what was largely the exact same personality.infinityBCRT said:Arthas' story was such a rip off of Kerrigan in the first place. That totally turned me off from WC3. I'll be happy if it ends a different way.
I'm hoping UED comes back in the form of a mini-campaign, and that this time their tech is different than the Terrans. It made little sense to me during Brood War that Terrans and UED had the same technology.ShadowPampers said:It also annoyed me that there was no mention of the UED, or other major events in Broodwar
The cutscene where Raynor and Tychus invade Valerian's ship was the one that made me want a Gears of War rip off in the SC universe. I mean, with this game they must have made most of the assets anyway considering there were a ton of real-time cutscenes and a bunch of the terran vehicles were in the Armory.miladesn said:Secret Mission was the best mission IMO, don't miss it! That mission made me want a 3rd person StarCraft game even more.
My guess is that the Protoss will perhaps seek out other races that will aid them in the fight against the Xel-naga or Hybrids. Either in their current sector or in some new unexplored space that some sudden, mysterious wormhole opens up to in the end of the next game (additional guess: the hybrids led by the fallen one really seek to absorb the Xel-naga as they are at their weakest when the cycle)Draft said:The developers said that each races single player will have a different core idea. The Terrans were the resource management/upgrade/research concept. There will be something different for the Zerg and Protoss. I believe they hinted that the Zerg will have some sort of upgrade/evolution mechanic and that the Protoss would be focused on diplomacy, whatever that means.
That's disgustingly awesome.Nirolak said:I'm going to disagree with this part and theorize that this image is representative of the way they're headed.
Would be better with nipples. C+Haunted said:That's disgustingly awesome.
And it wasn't even CG cinematics, we got less than or just about the same amount of cinematic as the first Starcraft I think.zoukka said:Yeah the "only terran" campaign was bullshit. All the extra effort went into cinematics which weren't even that great.
TwiztidElf said:Why can't Zerg create Terran and Protoss like Zerg biological spawn/clones? Aren't they good enough to be copied?
so... infested dark templar should work?ZealousD said:It hasn't really been fully explained well, but the Terran and Protoss have some sort of genetic incompatibility that makes integrating their DNA difficult or impossible. Infestation is somehow an easier process for the Terran, but it's impossible to have infested Protoss because they're protected by the Khala.
the walrus said:Finished the campaign yesterday. This has to be one of the biggest dissapointments for me in recent memory. The story was godawful, the characters horrible and unlikeable (I was overjoyed when the doctor got herself infested and was permanently shut up, and who the fuck couldn't see Tychus betraying everyone coming a mile away), the missions were all filler, I never got my showdown with Mengsk, and Blizzard effectively assasinated the characters of Raynor, Kerrigan and Mengsk... not to mention his idiot son. What the fuck? He looked, talked, and was written as if he was fresh out of Warcraft 3's cheesetastic story. Or some fanfic. And you're telling me Raynor's suddenly turned his hatred towards Kerrigan into some fucked up lost love and forgot about dealing with Mengsk? Not to mention the awful, awful ending.
In Starcraft 1, every mission was pushing the story forward, the characters were down to earth (they sure as hell weren't all looking like Olympic weightlifters), and there were some legitimately interesting twists and turns and the atmosphere was dark without delving into caricature. Here, there was barely enough plot to cover 5-10 missions, let alone the 30 they gave us. And yet Blizzard is telling me that they had to split it up because there's so much content.
And what the hell happened to the original voice actor for Kerrigan? She was 10x better than Tricia Helfer.
Complete bullshit. I sure as hell won't be paying full price for the expansions.
Metzen himself said somewhere (I think I read it on SC2 Wikia) that there is no such thing as an "Infested Protoss" simply put, Zerg + Terran = Infested Terran & Zerg + Protoss = Hybrid.ZealousD said:It hasn't really been fully explained well, but the Terran and Protoss have some sort of genetic incompatibility that makes integrating their DNA difficult or impossible. Infestation is somehow an easier process for the Terran, but it's impossible to have infested Protoss because they're protected by the Khala.
Pandaman said:so... infested dark templar should work?
Haunted said:That's how she'll start out, yeah.
Fairly sure the player will be able to watch her slowly mutate into her old Zerg form as the campaign progresses and she gains more control over the swarm, growing more distant from Raynor and the Terrans as it happens. Makes too much sense not to if we go with that theory.