BananaBomb
Member
yanhero said:I have a feeling Raynor conveniently forgets to bring Tychus' body with him, and so Tychus will become infested.
Can you infest dead people?
yanhero said:I have a feeling Raynor conveniently forgets to bring Tychus' body with him, and so Tychus will become infested.
BananaBomb said:Can you infest dead people?
Tacitus_ said:Yes, Stukov was infested and resurrected by some Cerebrate. Don't know how canon it is.
Cels said:The whole Stukov thing is canon
tychus showed another side of raynors characterBananaBomb said:The completely unceremonious way they killed Tychus was strange. Did Tychus want Jim to kill him, taking his sweet time painting a target on Kerrigan's forehead? What the fuck was the point of Tychus, anyway? Was it to give the final cinematic a cute little pointless twist?
the most interesting question isAtomic said:So generally, The overmind created kerrigan to gain eventual free will.
Kerrigan turning more human at the end of this campaign was destined and is part of this end goal.
Her story will be about regaining her power over the swarm, perhaps with evil intentions at first?
hardly the zerg are most likely not the main villains in starcraft 2WYWY said:Story and characters are very cliche, embarrassingly so actually. Bald-muscular-space-marines stereotypical personalities and story telling - except these guys have more hair.
Trilogy-wise this will likely follow Starwars Ep 4-6. This is 'A New Hope', followed by 'The Zerg strikes back' and ending with 'Return of the Protoss'.
Theoris said:Just completed it - burning question but I'm probably wrong: Why did Raynor seamingly ignore the protoss warning of taking Kerrigan out (well, she is sort of out now.. or so we think) leading to the end of the universe? Didn't that whole side-campaign allude to the point that Kerrigan, leader of the Zerg, will save us all?
Or maybe I'm mistaken?
Bisnic said:My guess is that we will have to wait until 2012 to get an answer IF Kerrigan still has control over the zergs in her human form. Or maybe a trailer at Blizzcon 2011 if we're lucky.
Raynor made a plot assumption that Kerrigan saving us all involved him repeatedly killing her and using unknowable voodoo magic to remove her powers.Theoris said:Just completed it - burning question but I'm probably wrong: Why did Raynor seamingly ignore the protoss warning of taking Kerrigan out (well, she is sort of out now.. or so we think) leading to the end of the universe? Didn't that whole side-campaign allude to the point that Kerrigan, leader of the Zerg, will save us all?
Or maybe I'm mistaken?
something tells me that we will see the expansion in 2011 and the next in 2012 (who am i kidding probably not)Bisnic said:My guess is that we will have to wait until 2012 to get an answer IF Kerrigan still has control over the zergs in her human form. Or maybe a trailer at Blizzcon 2011 if we're lucky.
the twist was that tychus didnt want to kill raynor but kerrigan.Lime said:The whole plot fell flat in the end. You had all these characters (Kerrigan, Raynor, Zeratul, Valerian, Arcturus, Tychus, Horner, etc.), but some of them didn't seem to have a purpose. For 25 missions, it's basically "dethrone Arcturus" and "kill/save Kerrigan". The former isn't resolved at all (we will have to wait 4 years for that) and the latter is just briefly touched upon with a single "Jim.." from Kerrigan. I had hoped there would be new motivations or purposes throughout the campaign, like in SC1, but unfortunately, this game reminds me a lot of Mass Effect 2, where you basically encounter your primary enemy in the beginning and for the next 20-30 hours do stuff until you finally kill this primary enemy.
Tassadar reappearing felt wrong, like the usual fan service.
The introduction of Valerian or whatever his name was, was too forced and sudden. No doubt he will have a bigger role in the coming games.
And the whole Tychus thing was so useless. The intro to the game reveals he is a double
agent and throughout the entire game all of the characters alluded to Tychus betraying you at some point. Was it supposed to be a twist of some sort? And if not, the plot point is basically resolved in 10 seconds.
The hybrid wasn't very impressive. They should have allocated some of that pre-rendered CGI for the introduction of the creature, to invoke more awe and despair.
But the above are only my gripes with the plot. I am impressed by the presentation and some of the characters. It was great to revisit those now twelve-years old characters from the first one in glorious graphics. I can't wait to put the entire trilogy into perspective when we have experienced and played through all three.
the last scene with tychus getting direct orders from mengsk pretty much confirms that valerian was a pawn for mengsk and durans schemesTacitus_ said:Random thought:
The Mengsk behind the Dominion hybrid research could as well be Valerian since he's the owner of the Moebius foundation and is heavily interested in archeology.
farnham said:the twist was that tychus didnt want to kill raynor but kerrigan.
which means that arturus mengsk knew about no directed the xel naga artifact endevour all along and was playing dumb in the hologramm scene. he was the one who planned to assassinate kerrigan through raynor and tychus with the xelnaga artifact and Duran (Dr. Narud) helped him with this.
I dont know i found it pretty frightening that Mengsk already is under the influence of the Xel Naga.Lime said:Assassinating Kerrigan wasn't a twist. That was the most logical result, based on Tychus' behaviour and the various mission purposes.
water_wendi said:Watched the entire SP campaign online.. i dont know what to think really. Good and bad.. kind of predictable.. was hoping for more but it was in line with what Blizzards put out recently so i shouldnt have been surprised.
As far as the future games are concerned.. Wings of Liberty really doesnt feel like its own contained product. Its basically the first act and as a SP campaign is totally lacking. For example, in SC1 the three different campaigns told a story that culminated in the destruction of the Overmind. It felt complete. Maybe it was just me, but the final little bit at the end of SC1 where a text message just appears mentioning that Kerrigan is still out there i felt was brilliant. It really caught me off-guard at the time because i was so caught up in the Overmind story i had practically forgot about her. That one sentence after the game ended made more of an impact on me than anything in WoL.
If the game had a dynamic story based on player decisions then i would agree. Just like the first game, the gameplay is pretty insulated from the story and its presentation. i dont feel my opinions on the story is unjust.Lime said:But didn't you play SC1, whereas you watched the SP videos of WoL online without the 'complete experience'? Your comparison between the two games is kind of unjust.
Son of Godzilla said:Raynor made a plot assumption that Kerrigan saving us all involved him repeatedly killing her and using unknowable voodoo magic to remove her powers.
What's even worse is how he explains nothing about this to Tychus but blathers on and on to Matt.
farnham said:looks like kerrigan in her human form appears in the last mission if certain conditions are met
the screen is in korean and it says
Kerrigan : I will get my revenge.
Sarah : Dont give up.
farnham said:looks like kerrigan in her human form appears in the last mission if certain conditions are met
the screen is in korean and it says
Kerrigan : I will get my revenge.
Sarah : Dont give up.
It's just really random. Her ghost portrait just pops up after her zergie one curses you. And then the match ends. I guess you have to trigger something to make it happen? No idea what.Atomic said:Not working, but split personality type thing or something??
What's even more even more stupid is how he's all "Well maybe we will kill her, I'm not sure" to Tychus when HE JUST FOUND OUT THAT SHE'S NEEDED TO SAVE THE ENTIRE FRIGGIN UNIVERSE.Theoris said:In that case colour me quite disappointed.I had great fun playing but I love a good sci-fi story.. and this fell short. They could have at least acknowledged the fact that it was risky to gamble on whether Kerrigan was needed in her current form or not... or even mentioned the Protoss crystal visions at all? We are supposed to *be* Jim Raynor right? Atleast make it consensual in the decisions the character makes with the player, or atleast somewhat agreeable/understandable.
Anyway I'm probably taking this all far too seriously, time to kick in the multiplayer mode love-in!
kiryogi said:That's interesting. Split personality to Kerrigan then?
water_wendi said:Watched the entire SP campaign online.. i dont know what to think really. Good and bad.. kind of predictable.. was hoping for more but it was in line with what Blizzards put out recently so i shouldnt have been surprised.
As far as the future games are concerned.. Wings of Liberty really doesnt feel like its own contained product. Its basically the first act and as a SP campaign is totally lacking. For example, in SC1 the three different campaigns told a story that culminated in the destruction of the Overmind. It felt complete. Maybe it was just me, but the final little bit at the end of SC1 where a text message just appears mentioning that Kerrigan is still out there i felt was brilliant. It really caught me off-guard at the time because i was so caught up in the Overmind story i had practically forgot about her. That one sentence after the game ended made more of an impact on me than anything in WoL.
Wow... Off topic, but I think I actually prefer the new voice for Kerrigan. Maybe just because it's been over a decade and I've gotten used to whatshername in various stuff.ZealousD said:The Overmind had a split personality, so it's not such a big leap.
Also recall Starcraft 1.
"The greatness of her spirit has been left to her..."
"...I am wearied of the slaughter."
SuperAndroid17 said:The dark one's portrait looks like tassadar... tassadar also said he was never dead or never planned on dying.
hmmm .. maybe its just me.
SuperAndroid17 said:The dark one's portrait looks like tassadar... tassadar also said he was never dead or never planned on dying.
hmmm .. maybe its just me.
farnham said:looks like kerrigan in her human form appears in the last mission if certain conditions are met
the screen is in korean and it says
Kerrigan : I will get my revenge.
Sarah : Dont give up.
Bisnic said:Pic is not working, but here is one i just took :
I saw that right when i was about to defeat her and when the artifact got destroyed at fucking 98.9%
SenorDingDong said:Also was anyone else disappointed that the Terran General with the slick arm cannon and whose name currently eludes me wasn't a playable hero unit?
Theoris said:Heh yeah I thought that too. Thinking about it, did we get to control any hero units during the Terran campaign at all? We obviously did in the Protoss ones.
Edit: Oh wait didn't we control Tychus when attacking the news networks?
SuperAndroid17 said:If you choose to take the nydus tunnel mission near the end of the campaign
You get 4 hero units.
Raynor/Tychus/the nerd/The fat armory guy
SenorDingDong said:Also was anyone else disappointed that the Terran General with the slick arm cannon and whose name currently eludes me wasn't a playable hero unit?
Cels said:It's okay, Blizzard got him to say "Mayday, mayday, this is General Warfield. My ship has taken TERRIBLE, TERRIBLE damage!"
GhostRidah said:been years since I played the original Starcraft campaign but was there any female protoss?
GhostRidah said:been years since I played the original Starcraft campaign but was there any female protoss?
GhostRidah said:been years since I played the original Starcraft campaign but was there any female protoss?