I actually prefer the original portraits.
Does this do all the portraits, or just these ones? Cos having like just 7-8 anime faces out of almost 30 characters would be weird.
It'll most likely be ported by the use of FNA I'm sure. Basically all games made in XNA in the past that are now on other platforms have been ported with this such as Terraria, Rogue Legacy, Axiom Verge, Fez, etc. This is what Terraria used. So yeah it'll happen when it happens.
Looking better...
Does this do all the portraits, or just these ones? Cos having like just 7-8 anime faces out of almost 30 characters would be weird.
I'm actually curious as to what the full extent Chucklefish's involvement in this game is. They're the publisher, so I'm guessing they helped fund a portion of the game, but other than that what else did they help with?I mean the game is great and deserves its success but let's not pretend that Chucklefish/Starbound/Terraria muscle power didn't help
I'm actually curious as to what the full extent Chucklefish's involvement in this game is. They're the publisher, so I'm guessing they helped fund a portion of the game, but other than that what else did they help with?
I've been following the game since ConcernedApe started development, back in 2012. It is only last year near October/November if I remember correctly that he made contact with a publisher.
It's a one-man game, Chucklefish only helped with the release preparation, Steam Page and such.
If the game sells a million copies he wont make $15 Million, Valve takes a 30% cut of any game sold on Steam, plus regional pricing may be different. Still he would make several million dollars with a million copies sold.This is a bit of a weird reason to support a developer. If the game sells 1,000,000 copies the guy will stand to make $15m, which is all well and good but if anyone needs support its probably the games with larger teams that don't sell as many copies.
Anyways added Stardew Valley to my wishlist. Looks awesome! It looks like Sim Farm and Terraria.
As someone who will live and die by Friends of Mineral Town, what makes Stardew Valley so good? None of the subsequent HM games captivated me as much as FOMT. Rune Factory series even less.
Ehhh. I think I'll pass lol.Just the marriage candidates.
They're all I talk to anyway.
Uhh, weird logic. Also,This is a bit of a weird reason to support a developer. If the game sells 1,000,000 copies the guy will stand to make $15m, which is all well and good but if anyone needs support its probably the games with larger teams that don't sell as many copies.
I recently heard an interesting interview with ConcernedApe (http://community.playstarbound.com/...oncernedape-saturday-2nd-march-8pm-cet.15312/) from 2013. The interview is a little awkward but it was still interesting and informative. He does mention Chucklefish helping out with his website and some other things. No idea if they helped fund development though.
...I have no words.
Nope, XNA.this game is been made using GameMaker no?
This is a bit of a weird reason to support a developer. If the game sells 1,000,000 copies the guy will stand to make $15m, which is all well and good but if anyone needs support its probably the games with larger teams that don't sell as many copies.
I want to play this game so badly. Here's hoping its crazy success will encourage its creator to release it for consoles.
I want to play this game so badly. Here's hoping its crazy success will encourage its creator to release it for consoles.
I don't think many people deny the selling power of Twitch these days, but I wonder how many copies of this game it sold by itself. There was some absurd number of people watching it across various channels the other day, and all of a sudden it seemed like it was everywhere. I actually watched someone play for about 10 minutes, turned off the stream and bought it immediately. I could tell just from watching that tiny bit that this was something that I was going to enjoy feeding a large chunk of my free time to.
Think it comes down to a few main things:
1. PC gamers have been wanting a game like this for a while. It's amazing it took so long and that the franchise holders for HM or Rune Factory didn't take advantage of the desire for this sort of game in a post Minecraft and Terraria world.
2. Console gamers don't get access to the genre either very much with the genre relegated to handhelds, and it is low spec and simple enough to control that it gets buyers that might prefer to play it on console but don't want to wait.
3. The genre itself over the past half dozen years has gotten stale. Even the better quality games tend to be more on the decent side rather than good.
4. It feels more like an actual new competitor in the genre rather than an imitator or clone given it is a lot better than most other series have been for ages.
5. They priced the game well, similar to Undertale last year.
Idk why it is not of interest to devs. :shrug:
I don't enjoy my fantasy games with characters like "Alex" and "Sam" and "Haley"... Takes me out of the experience.