Gamer_By_Proxy
About to beat off
Those 2022 models are more realistic, they move their cheeks and foreheads. There's a lot more details in their facial movements.Show me
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Cause I see no actual downgrade.
Those 2022 models are more realistic, they move their cheeks and foreheads. There's a lot more details in their facial movements.Show me
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Cause I see no actual downgrade.
That's what i have a Series X for. I don't want an ugly ass rig sitting in my theatre room. In my country we call that ghetto.
False, I just watched the 2022 presentation and the animation is horrible. She doesnt move her forehead at all.Those 2022 models are more realistic, they move their cheeks and foreheads. There's a lot more details in their facial movements.
Those 2022 models are more realistic, they move their cheeks and foreheads. There's a lot more details in their facial movements.
I wouldn't say that's ghetto, but your switch in front of the tv bothers the ever living fuck out of me.![]()
So ghetto !![]()
Show me
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Cause I see no actual downgrade.
That's what i have a Series X for. I don't want an ugly ass rig sitting in my theatre room. In my country we call that ghetto.
Go look at the moving footage and watch how bad it looks.Skin and eyes are way more detailed in the left picture.
I don't really care since it still looks good but it's definitely downgraded a bit.
Yea I might move it but no good spot to put it..I wouldn't say that's ghetto, but your switch in front of the tv bothers the ever living fuck out of me.
That just looks like a color palette change and a slight redesign of the area. That central building looks exactly the same.![]()
Its obvious there are no downgrades. Everything looks better than it did in 2022. Faces, character models, textures, shooting gameplay.
back to turning everything into shades of brown. What year is it?!?!?![]()
Its obvious there are no downgrades. Everything looks better than it did in 2022. Faces, character models, textures, shooting gameplay.
Hopefully its some dynamic lighting/weather effectback to turning everything into shades of brown. What year is it?!?!?
Sir that is a western planet.back to turning everything into shades of brown. What year is it?!?!?
Have you heard about our lord and savior Sunshine/Moonlight ? Now you have so you can stop being an ignorant butthurt.Life doesn't work like that. Where I come from, we have nice houses, a family and certain places for certain things. My gaming PC lives in my office. You really think I'm going to lug it out to my theatre room, yeah that's practical. And what just see it there for months on end? It has other uses, not just gaming. I don't live in a basement with my mum. Seriously, get a clue about life man. Sorry I don't mean to offend personally, but god I hate when people say this!
And it was not before the change?Sir that is a western planet.
Its an old build from more than a year old?And it was not before the change?
Yes, I was largely joking, but the NPC faces/hair and facial animations are clear downgrades.Sir that is a western planet.
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So in the old build was a not western planet and the new is a western planet.Its an old build from more than a year old?
No the old build had the wrong lightningSo in the old build was a not western planet and the new is a western planet.
Put it on top of your PC.Yea I might move it but no good spot to put it..
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My TV gaming PC. 4080, runs everything at 4k/60, easier to fit into my setup than a PS5.
Here is a promo shot for size:
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Again, until I see a leaker confirm it I'm not gnna trust PR spin master Todd Howard. Walk in the planet - well yes you can land on a landing zone can walkPete Hines already confirmed it, Todd states in the direct you can land anywhere you want and walk the planet.
At this point yall choosing to be ignorant.
see this is what im thinking. Tod can say what he wants but i have yet to see the leakers confirm anything. There is no video that i have seen where the player can land anywhere he wants and then walk the entirety of the planet and get to the other landing areas.
see this is what im thinking. Tod can say what he wants but i have yet to see the leakers confirm anything. There is no video that i have seen where the player can land anywhere he wants and then walk the entirety of the planet and get to the other landing areas.
Games do plenty. I just wanna see if sweet ole lying Todd is doing it again or not. I'm not giving him the benefit of the doubt after he's lied so many times. People doing so are insane, have I ever told you the definition of insanity? The dude is a known liar, excuse me why I have my doubts about something a liar has told me. I think that's pretty reasonable don't you say?I honestly don't understand why people are doubting this will be possible. This kind of tech worked in 1996, in The Elder Scrolls II: Daggerfall.
Game do it's plenty even. I just wanna see if sweet ole lying Todd is doing it again or not. I'm not giving him the benefit of the doubt after he's lied so many times. People doing so are insane, have I ever told you the definition of insanity? The dude is a known liar, excuse me why I have my doubts about something a liar has told me. I think that's pretty reasonable don't you say?
Again, I'm choosing to be cautious of this statement until I see it myself. "Entire planet" could very well mean "the planet we have predetermined" aka the size of the landing zone. Why would I say this? Because that's classic PR speak. (Technically not wrong if you could walk the entirety of the "planet" if it's just a landing zone)
This is weird argument considering the fact that no loading screens for entering/exiting buildings has been around for a while, yet Bethesda seems to ommit that feature in their games. I don't know if this is true for Starfield, but definitely was a thing in F4/F76.I honestly don't understand why people are doubting this will be possible. This kind of tech worked in 1996, in The Elder Scrolls II: Daggerfall.
Yo, I fucking love that case. Never seen anything like it.![]()
My TV gaming PC. 4080, runs everything at 4k/60, easier to fit into my setup than a PS5.
Here is a promo shot for size:
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This is weird argument considering the fact that no loading screens for entering/exiting buildings has been around for a while, yet Bethesda seems to ommit that feature in their games. I don't know if this is true for Starfield, but definitely was a thing in F4/F76.
So this is not a doubt about technical possibility, but doubt about Bethesda being bothered enough to add it to their game.
Skin and eyes are way more detailed in the left picture.
I don't really care since it still looks good but it's definitely downgraded a bit.
More leaked gameplay
The guy really has never played a videogame before I think lmao
I'm familiar with how asset streaming works and I don't have problem with that. I just simply highlighted how your argument does not make sense.Interiors and exteriors are different cells in Creation Engine. Again, if you understand how the engine works you know it's not that complicated. And again, this was already achieved back in 1996.
I'm familiar with how asset streaming works and I don't have problem with that. I just simply highlighted how your argument does not make sense.
Well neither can I. You can't understand what I'm writing to you.They already confirmed it's the case, I honestly don't know what more I can tell you. Yes, you can land 500km south of New Atlantis and walk like a complete dickhead straight north for hours. Amazing gameplay possibilities.
Well neither can I. You can't understand what I'm writing to you.
No. Your argument was that something that was possible to implement in 1996 in one engine(XnGine) assures that it will be impemented in another engine(Creation Engine) in 2023. That's it.My argument is a) they were able to do it in their own game back in 1996 and b) they confirmed it's possible in Starfield.
Your argument is that games from other devs offer no loading between interior/exterior and previous Bethesda games did not. Amazing.
In Starfield there will be loading between going from outside (one cell) to large interiors (another cell), just like in their prior games. We can see it in the Direct.
Anyway, this was a waste of time.
No. Your argument was that something that was possible to implement in 1996 in one engine(XnGine) assures that it will be impemented in another engine(Creation Engine) in 2023. That's it.
The fact that it's from the same company is irrevelant. It's been 27 years, there is not that many people that worked on both engines.
There is plenty of features that were implemented in older games, yet they are not used in all modern games. It's not about difficulty of implementation, but whether developers deem it important to have.
That's my counterargument.
You really have problem with reading comprehension, don't you? Fair enough.Dude, it's already confirmed. Why are you so difficult?
You really have problem with reading comprehension, don't you? Fair enough.
"Beep"Amazing. Honestly, a conversation with ChatGPT bot is more engaging. Have a blessed day.
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Its obvious there are no downgrades. Everything looks better than it did in 2022. Faces, character models, textures, shooting gameplay.