charlequin said:
I also can't think of any major game published by Sony in Japan that failed to come out over here, though it's certainly possible I'm forgetting something.
PoPoLoCrois series is all that comes to mind, and I'm not counting the gutted PSP version we did get with 2/3rds of each of the first two games missing.
jarrod said:
Be realistic, there was no way Atlus (or anyone else) was ever getting even near one of NCL's pedigree IPs.
It's just annoying and frustrating that companies like Nintendo and NamcoBandai hold out on giving some of their own games a chance here, and then won't let another company take the risk that is willing. They're like "if we can't make the game a success, nobody else can try to do so either, so we'll just take our ball and leave". I'd really like to see what Atlus could do with a Tales game, considering their work on other RPGs in recent memory. I'd almost bet they'd surpass Namco's own localization quality (compared to Symphonia and Legendia). Nintendo's own RPGs they aren't giving a chance, such as Mother, would likely get good treatment too.
And really, if a company like Atlus did make a game enough of a success to give interest in the whole series, the original company could jump back in on it for the rest of the games. They'd only be missing out on sales for one game, which they didn't even take the risk on in the first place. Well, I suppose they'd have to compete with the customer perception of the other company's localization work, but that doesn't really seem like a problem for Nintendo when they actually do bring a game over.