Why do people on here think that releasing during a traditional period of high sales is Worse than releasing during a traditional dead period?
Stupid Microsoft launching Titanfall first on Xbone. They should have first launch it on X360 and 6 months later on Xbone.
If only there was some huge event this summer where they could announce new games for the late summer/fall/winter...oh well.
In case of Titanfall we are talking about simple ports that have been deliberately postponed to push Xone sales. A holiday launch would still have been more effective and there won´t be anyone that will buy the X360 version ever, if he already owns the Xone version.
There are still tens of millions of X360 users than didn't buy yet a Xbone. The same, there are millions of 3ds owners that didn't buy a Wii U.
SSB Brawl didn't launch during holidays and had no issues in selling tones.
But I guess we will see in 9 months time how well SSB Wii U did.
If they show up, unless they stated already that they'll be there
Yeah, but E3 is beginning of June. That means no retail game announced at E3 will release until July. NoA doesn't do July, so August. So best case scenario late July in EU and August in NA for the next retail 1st party game on Wii U.
So you think Sakurai actively lied to oversell the 3ds version?
What´s your point? Because your comparisons are really nonsensical.
It´s one thing to deliberately postpone simple ports and another thing launching a different game of the same series at a later time, due to different content and hugely different hardware 3DS and WiiU, resulting to considerably more work/development time for one of the games.
Also what´s the point in looking at SSB WiiUs sales in this matter? Because we won´t have any way to compare its sales with a hypothetical in summer released WiiU version.
But it´s simple common sense that in the holiday season it´s more likely that people are willing to spent more money in entertainment than summer.
It is hard to see how they'd keep the momentum going very well from MK8 without a 1st party retail release in June or July unless they have something really big for August. Maybe we'll still get a direct with a summer release schedule before E3, since we don't have any 1st party lineup for summer for 3DS either.
I'm still hoping that this Direct didn't replace the normal bi-monthly one and we will see at list one Wii U game launched in June-July.
Stupid Microsoft launching Titanfall first on Xbone. They should have first launch it on X360 and 6 months later on Xbone.
well the 360 is a last gen console. the 3DS is still alive and kicking.
Is there really anything to support the idea that the Wii U version is launching in Winter because there is behind in development? Because the fact that most of the images and videos released until now are the Wii U ones doesn't show that picture. Even what they showed in the Nintendo Direct looked pretty much like an almost done game, there was more than a demo or several prepared scenes, it was a huge diversity in the Wii U footage.
We can compare it for example with SM3DW and specially with the hardware sales in the holiday 2013. We can compare it with MK8 and the hardware sales in May-June.
Wii U and SSB Wii U are not the only entertainment that compete for the holiday money.
Is there really anything to support the idea that the Wii U version is launching in Winter because there is behind in development? Because the fact that most of the images and videos released until now are the Wii U ones doesn't show that picture. Even what they showed in the Nintendo Direct looked pretty much like an almost done game, there was more than a demo or several prepared scenes, it was a huge diversity in the Wii U footage.
Why would I be exicited about playing a low res jaggy as hell version of the game on a Handheld?I'm totally surprised how some people seem jaded at the fact that Smash launches on 3DS this Summer...........
The fact I get to play it so close has me on the brink of exploding.....
Are you guys sure you actually are fans of the game?
You really think games announced there will come out before games that have been announced for years? Bless you.
Why would I be exicited about playing a low res jaggy as hell version of the game on a Handheld?
I like this a lot. Could avoid annoying stuff like balance patching, while having a chance to change some things that did/didn't work. I hope they do it, but I'm guessing the characters will stay exactly the same.3DS version being used as beta balancing for Wii U Metagame? xD
Why would I be exicited about playing a low res jaggy as hell version of the game on a Handheld?
Because it's mothereffing Smash Bros on a handheld? And you get to play it sooner than you thought you would? This technical gaming analysis shit is so OD....
Its sad... I didn't know resolution and frames mattered more than if the damn game was fun in the first place.
Being interested in game performance is one thing.... but Sakurai came out and said we got the shit running 60 FPS on 3DS....
And you're upset that its jaggy and low res.... What else was it going to be compared to Wii U dude?
We are talking about when SSBWiiUs sales performance will be bigger, in summer or winter. There´ll be no way to make an actual sales comparison for obvious reasons. But the more likely scenario is quite obvious.
So according to your logic SSB 4 will sell more on Wii U now, being released 4-5 months after 3ds, than it would have sold if released exclusively on Wii U?
3DS version being used as beta balancing for Wii U Metagame? xD
In case of Titanfall we are talking about simple ports that have been deliberately postponed to push Xone sales. A holiday launch would still have been more effective and there won´t be anyone that will buy the X360 version ever, if he already owns the Xone version.
While this thread is about two different games of the same series, with different assets/stages and single/multi-player modes. I really think it´s time to be more reasonable and acknowledge that there is quite a difference in developing a 3DS game and a HD game on WiiU.
I'm certainly happy to give a portable version a shot. But it's hardly surprising to me that many would be more keen on playing the game on the Wii U as opposed to the 3DS. It's a franchise that's never been on handhelds before, so the fact that some associate it primarily as an experience mean for the big screen is hardly a revelation to me.
To me this points to Nintendo not having anything else of significance to release for the Wii U for the holidays.
Smash 3ds in summer points to something big to reveal/release late this year for 3DS.
If the Wii U version came out first, a lot of people (especially in the west) would skip the 3DS version entirely because they would view it as a downgraded version.