I do admire that they try to fix these things.
Final Fantasy XV wanted to be Final Fantasy VI in scope--Magitek army abusing summons on another continent; world of ruin--coupled with the whole modern royalty and boys' road trip schticks with cutting edge production values and an open world. It could've been quite something, tbh. The problem is it ended up being less than the bare minimum it needed to be to tell its story and explore its world when the Final Fantasies of yore used to comfortably exceed that minimum even when they ran into cuts and what not for budget, time, and vision problems. So we ended up with a, imo, disappointing game with undercooked characters, underwritten plot points, and under-developed or non-existant "levels."
But their attitude towards it has been pretty good imo.
Although the bit about PlayStation 5 does have me thinking that once again we're going to get the Final Fantasy where scope and ambition are crushed by cutting-edge production.