Twenty7KVN
Member
Lol we've reach the point where labels on buttons is a problem for devs.
Yes, I'm talking about labeling, and I think it's a legitimate problem. Yes, I understand that this layout has always been standard for Nintendo. I'll also say that I personally am accustomed to Nintendo's layout, and went out of my way to buy a Wii U Pro Controller rather than a standard Xbox controller for my PC, specifically because I wanted Nintendo's placement.
In the west, both Sony and Nintendo have confirm on the bottom and back on the right. Only Nintendo has the reverse. This is primarily a problem for consumers, who are used to Sony and Microsoft's layout, but it's something developers have to consider as well. For example, generally the "confirm" button is also the primary button in gameplay. So should a developer porting its game to the Nintendo switch map "attack" to B or A? If the latter, they may have to redesign their interface to account for the differing placement. And this is before you get into the detachable joycons, which are meant to be usable as two separate controllers.
Uh huh. Sure. They said that about Wii and Wii U as well.
Yes, I'm talking about labeling, and I think it's a legitimate problem. Yes, I understand that this layout has always been standard for Nintendo. I'll also say that I personally am accustomed to Nintendo's layout, and went out of my way to buy a Wii U Pro Controller rather than a standard Xbox controller for my PC, specifically because I wanted Nintendo's placement.
In the west, both Sony and Nintendo have confirm on the bottom and back on the right. Only Nintendo has the reverse. This is primarily a problem for consumers, who are used to Sony and Microsoft's layout, but it's something developers have to consider as well. For example, generally the "confirm" button is also the primary button in gameplay. So should a developer porting its game to the Nintendo switch map "attack" to B or A? If the latter, they may have to redesign their interface to account for the differing placement. And this is before you get into the detachable joycons, which are meant to be usable as two separate controllers.
Ha.Yes, I'm talking about labeling, and I think it's a legitimate problem. Yes, I understand that this layout has always been standard for Nintendo. I'll also say that I personally am accustomed to Nintendo's layout, and went out of my way to buy a Wii U Pro Controller rather than a standard Xbox controller for my PC, specifically because I wanted Nintendo's placement.
In the west, both Sony and Nintendo have confirm on the bottom and back on the right. Only Nintendo has the reverse. This is primarily a problem for consumers, who are used to Sony and Microsoft's layout, but it's something developers have to consider as well. For example, generally the "confirm" button is also the primary button in gameplay. So should a developer porting its game to the Nintendo switch map "attack" to B or A? If the latter, they may have to redesign their interface to account for the differing placement. And this is before you get into the detachable joycons, which are meant to be usable as two separate controllers.
Not a game developer but know my way around software programming well enough. Beyond that however it's simply common sense. The device is going to have a multitude of unique tool kits needed for the portable v. docked, detachable controllers, touch screen, etc.. Then it's built on top of (allegedly) the Tegra chipset which is much easier than what Nintendo has offered before to be sure but being offered at a time when the PS4 and XBO are so close to PC hardware that most developers can simply use PCs for 90% of the process and have a limited number of dev kits to finish off each console variant. The Switch won't be that easy. Being the easiest Nintendo system for developers ever is good, but lets not act like they're even close to at parity with Sony and MS because that ignores that Sony and MS have the two most developer friendly consoles of all time right now. (needed because we currently have the most arduous in terms of total resources development era to date on our hands).
....
The same rumor rumored that said PS4 MH game is a mess and no one at Capcom has faith in it, and that other MH games are in development for Nintendo (most likely for Switch).
Mmmm, I think DS + 3DS tilt it to being a pretty strong minority.Nintendo's ABXY layout in nonstandard in the west.
PlayStations are even internally inconsistent about this, with confirm being O or X depending on where you are in the world.Blackpuppy said:Guys, to be fair, he's only harping on the fact that the "accept" and "decline" standards are different between Nintendo and the other two.
SummaryLink?
You sure? Okay then.
- Sony signed a deal with Capcom last year for MH5 on PS4/PC, specifically excluding Switch. A lot like the SFV contract excludes XBO. Sony paid a lot.
- MH5 is an open-world game aimed at Westerners, with a lot of streamlined gameplay - no timer, no missions, less gathering and prep, more action based, QTEs, less complicated and fewer weapons. 2018.
- Someone at Capcom leaked the deal to Nintendo. Nintendo have been quiet.
- MHX did way better in Japan and the West than Capcom expected, causing a bunch of people at Capcom to panic.
- A bunch of people at Capcom are worried MH5 for PS4 is being rushed out with too little content (monsters, weapons, balance) and will bomb like SFV.
- MH Portable series is getting resurrected for Switch, headed by main MH team, because Capcom don't expect MH5 to do well in Japan. Traditional MH game - new weapons and environmental stuff, some elements from MHX. 2018.
- MHXX is getting a Switch port to set up for Portable.
My God, those Wii and DS sales numbers... what a time to be alive!
This makes sense for several reasons:
- Monster Hunter on consoles always have been bigger than on handhelds
- Street Fighter V is proof that being exclusive to the PS4 actually pays off for Capcom
- The MonHun franchise is strong in Japan but stronger in the west which makes the shift to homeconsoles plausible
- The huge userbase they've built on the 3DS which is attached to the mainline series and jumping towards the Switch in the future would probably understand why they would have to play the Portable series and not object because in general the Japanese are very polite
Kinda excited for this!
Nibel summarized why MH5 on the PS4 makes total sense
http://www.neogaf.com/forum/showpost.php?p=221774475&postcount=334
In what way can Street Fighter V be classified as a success? I agree there are reasons why a Monster Hunter game would make a lot of sense for PS4, but SFV isn't one of the examples.
In what way can Street Fighter V be classified as a success? I agree there are reasons why a Monster Hunter game would make a lot of sense for PS4, but SFV isn't one of the examples.
Nibel summarized why MH5 on the PS4 makes total sense
http://www.neogaf.com/forum/showpost.php?p=221774475&postcount=334
Unless you show data that compares these numbers against PlayStation or Xbox, sadly, no one who actually believes 3rd-party games can't/don't sell on Nintendo platforms is going to think that graph means anything. Yes, even despite the fact that the numbers compared against the 1st-party total are enough to prove the point.
The whole post is a joke.
Same song and dance every launch.
I'll believe it when I see it.
Unless you show data that compares these numbers against PlayStation or Xbox, sadly, no one who actually believes 3rd-party games can't/don't sell on Nintendo platforms is going to think that graph means anything. Yes, even despite the fact that the numbers compared against the 1st-party total are enough to prove the point.
Cuningas de Häme;225749742 said:I suggest that everyone saves that post with the 3rd party sales and posts it everytime a person makes that false accusation about Nintendo fans not buying 3rd party games.
Seriously, how daft can people be? And moreover, why on Earth people won't read the whole discussion before posting something that has been posted several times already (and debunked as many times)? Are people so eager to express their opinion that they just don't care about discussion?
Pretty sure Nintendo console fans not buying many 3rd party games is well established problem. Have a look of the sales of pretty all of the wii u launch ports. This was well before the PS4 and XB1 had even been annonced
Which makes little difference as most of what we consider traditional core third party support wasn't the wii due to hardware limitations and most these major AAA western publishers/developers were largely PC developers that transitioned largely last gen. Their fanbase has never really been in Nintendo platforms in the first place. That's why you her a bunch of people skeptical about even buying WAS western games.The chart challenges that notion. With regards to software sales, it's only been a problem with the Wii U in recent times.
Rise of the Tomb Raider has a Xbox 360 port
That must be the most erroneous first post I've ever seen mass quoted in agreement on GAF.
The cynicism in this thread is reactionary and uninformed if accompanied by the simple summary of 'becauseit happened beforeNintendo'.
Then they should be laughed at and mocked promptly. Any company giving themselves excuses with data like this isn't being honest about why their AAA title or their 3rd party title is bound to fail or could on a nintendo platform. Screw nobodies who want to have hollow arguments that aren't worth having. The list spells it out. Of nintendo's major consoles only the N64 and WiiU has nintendo had a huge bulk of all sales on the platform. Everything else is a pretty healthy split in favor of 3rd parties who are fighting amongst themselves.
Be a better list to know what 3rd party titles were selling and weren't.
Pretty sure Nintendo console fans not buying many 3rd party games is well established problem. Have a look of the sales of pretty all of the wii u launch ports. This was well before the PS4 and XB1 had even been annonced
The whole post is a joke.
Cuningas de Häme;225749742 said:I suggest that everyone saves that post with the 3rd party sales and posts it everytime a person makes that false accusation about Nintendo fans not buying 3rd party games.
It is, but we *are* talking about Capcom in a world where Trump is president elect. That said, the rumor is obviously nonsense.
My God, those Wii and DS sales numbers... what a time to be alive!
That graphs says nothing about what type of 3rd parties are Nintendo fans buying lately.
I think everybody who is sane agrees that Japonese 3rd parties are selling pretty damn well. Monster Hunter and Yo-kai being some of the best sellers.
Also Lego games for example. Just Dance and Skylanders are other examples of 3rd party games selling well and who filled nicely that blue column on Wii. Plus the plastic instruments fad.
When people are talking about Nintendo fans not buying 3rd party games they are talking about western 3rd parties and their best sellers, usually AAA games. That's the elephant in the room. That's what are people complaining about not getting on Nintendo consoles. And that's what drives the rest of the gaming market these days unfortunately. And that's what Switch has a quite small chance to change.
You mean the games that haven't appeared on Nintendo consoles except as a tiny handful of months-old ports since the days of the GameCube? The games that we have no measure of success of because they basically didn't exist? Those games?
Well it's not surprising 3rd parties are saying this. After the WiiU and it's poor install base. The Switch is promising and a breath of fresh air. And honestly Nintendo are doing a good job with the Switch. People are excited and are not confused.
You mean the games that haven't appeared on Nintendo consoles except as a tiny handful of months-old ports since the days of the GameCube? The games that we have no measure of success of because they basically didn't exist? Those games?
What are you talking about? There were those kind of games also on Wii. At least for a while. Unfortunately the tech limitation didn't allow for more.
And they appeared at launch on Wii U. They bombed harder than anything else comparative to the install base.
Edit: even DS got a GTA despite the tech limitations. Didn't sell that well.
Edit: even DS got a GTA despite the tech limitations. Didn't sell that well.
Tell me about these AAA 3rd-party games on Wii. I'll wait.
I would say he has a point, but the reasons why people historically didn't buy those games are plentyfull:
- not the best version graphically
- late port
- no/lacking dlc plan
- no/lacking network functionality
- less marketed (sometimes not even reviewed/announced at the same time)
- not bundled