No BS "AAAA" like Ubisoft, lower dev costs, efficient development time, partnerships with supporting companies in East and South Asia.Japanese game industry not in shambles.
It's a good game. Liked it more than Zesteria and Berseria (but Vesperia is still GOAT Tales).
Capcom would need a JRPG director and team, and Konami would need…well, their new Silent Hill and MGS games to sell first.I wonder why Capcom and Konami dont jump back into the JRPG world with Breath of Fire and Suikoden.
weakest tales game ever (well not counting a few of the ps3 ones)
Berseria deserved these sales
I have to say that I was disappointed with the pacing of the second half of the game, but overall it was still a decent Tales game.Worst Tales
For sure, it had its issues and a felt undercooked on the character development and world development front in places, but was decent enough to complete it.I have to say that I was disappointed with the pacing of the second half of the game, but overall it was still a decent Tales game.
Don't worry, these are great numbers for a Tales game! Here's some various sales milestone I've posted in the last thread back when they reached 2.7M units sold.Well just completed my run through this game and bought the expansion last week. I like this game, but the fight system is a bit in transparent. You can quickly loose the overview, so I set everything to Auto and just hit a button on the special attacks. This way the character can also use all skills. If you fight manually you can only use skills bound to buttons.
But I really enjoyed the characters, atmosphere etc.
I really hoped for better numbers for this game. Would be a real loss for gaming if even this series changes it's genre to get to new audiences (looking at you Final Fantasy).
I wonder why Capcom and Konami dont jump back into the JRPG world with Breath of Fire and Suikoden.
Also Sony
The combat in Relink is so fun!Certainly not bad, but after Granblue relink it's hard to go back. All I can think of is "This is what modern tales could have been like".
Yeah, there are definitely worse games in the series. Heck, Zesteria was fairly recent and kind of sucked.
Worst Tales
Mid on the whole (my ranking is Vesperia>Graces>Berseria>Zestiria>Abyss>Arise>Symphonia>Xillia or something close). The game does allot of stuff right and allot wrong. Off the top of my head:
+Presentation's on a whole other level. The world is so much bigger than before and the combat is as flashy as Tales has ever been.
+Sakuraba swung and hit this time. Most of his music is really good - particular shoutouts to the main battle theme and the dynamic tracks in major dungeons that switch gears depending on whether you're in the field or battle.
+Start of the story is decently exciting and the main duo have good chemistry. I dig the Utena callback and the fire sword in general.
-Ironically, the mixing is kind of garbage, making the awesome tracks not as easy to hear as they should be and somehow Bandai doesn't have individual volume sliders for different sounds (music/voice/sfx are the standard three).
-Some elements of the combat interface were annihilated. For god knows what reason, AI instructions for your teammates are not available in this title and you can't... say, instruct your party to attack other monsters on the field instead of the one you're trying to combo. Baffling.
-The rest of the cast did not land with me. Part of this might be related to replacing the 2D animated artwork in skits with their in-game 3D models which have... just so less personality.
-Story falls to pieces by the end, as is often the case in Tales games, but this one's particularly memorable for its mind-numbingly long and tedious cutscenes by the end. Middle section isn't great either.