Ranger X said:Their reasoning would work if people would be honest. But reality is that people aren't. In theory it works. Just like communism. In reality it doesn't because humans are shitty.
Ledsen said:Steam made pirating obsolete for me, because it's better in every way. I've got well over a hundred games on Steam and GOG combined that I happily paid for. Gabe is completely right, provide a better service than the pirate sites and people WILL buy your product. What's extremely weird is that companies don't seem to understand this.
But you already own it under that scenario.MMaRsu said:What if you were planning to buy the game, then pirated it, then you thought it was sooo good you just had to own it so you bought it.
Not saying I do this, but obviously it happens. It does happen that way with movies to me..and shows most of the time.
AdventureRacing said:Yes piracy, used sales and rentals are the only reason games big budget games are losing money. Here's a hint, if your game is having problems with people renting instead of buying or waiting for a used copy it's either because your game isn't interesting enough to buy new or you're over pricing your product.
I'm sick of seeing these things blamed when companies are losing money because of their terrible business practices and overpriced and sub par products.
AShep said:Oh please. There is research that will tell you that cigarettes are good for you if you want to find it.
MMaRsu said:What if you were planning to buy the game, then pirated it, then you thought it was sooo good you just had to own it so you bought it.
Ranger X said:In your world there is paying people (participating in the system) and non-paying people, entitled to benefit from that stuff for free? LOL
Great logic. In reality there's only one thing: People creating stuff for people and people giving them their due if they want to benefit from that stuff. This simple reality is there since forever, even before money was invented.
Yet, it doesn't exist in your mind in matter of videogames or anything you pirate it seems.
subversus said:Tell this to Team Ico.
SiriusTexra said:I used to pirate a few games, buy the ones I really liked, but once I joined steam, I've paid for almost 200 games since late 2009, and many of them games I've never played yet.
It's gone from the extreme of not paying a whole lot, to dishing out too much money for games and not playing them.
i.e. everyone needs a Steam Sale and a gift happy friend in their life. That, and a bit of a paycheck. I know piracy is a problem here in Australia for us PC gamers, mainly because PC retail is literally 90 - 100 dollars.
Again, joined steam, saw the prices, now I buy games like it's groceries.
Ledsen said:Huh? SotC sold great.
Minsc said:Iron Lore Entertainment probably has a part of the formula.
Haha, yep. And people are eating it right up.ethic said:Pandering.
Joseph Merrick said:unless me being annoyed by steam generates sales directly after this post? can anyone confirm?
Joseph Merrick said:it really is too bad super meat boy is only available on steam. I was personally lied to by one of these clowns, they said there would be a drm free version of the game available on their site. where is it? this isn't even going to generate a sale anywhere, because I'm not pirating it so not talking to anyone about the game. hehe. they're SCREWED.
unless me being annoyed by steam generates sales directly after this post? can anyone confirm?
ethic said:Pandering.
Joseph Merrick said:it really is too bad super meat boy is only available on steam. I was personally lied to by one of these clowns, they said there would be a drm free version of the game available on their site. where is it? this isn't even going to generate a sale anywhere, because I'm not pirating it so not talking to anyone about the game. hehe. they're SCREWED.
unless me being annoyed by steam generates sales directly after this post? can anyone confirm?
Nabs said:Isn't the D2D version Steam-free?
blitzcloud said:I want to believe that as well. I want to believe that people are getting educated about piracy and only (nearly) third world countries that only get price extorsion pirate and a few "test" the games. But I totally agree with you, and nowadays demos should come with multiplayer aswell. That's why steam free weekends are so good in this case. Stuff like that needs to be promoted.
I bought some games on steam in 2009.subversus said:There will be a day when you succumb to it, hehe.
oh is it? interestingNabs said:Isn't the D2D version Steam-free?
Roche178 said:Really is a spot on attitude to have on the subject, you can't stop piracy because realistically the more you try the worse it gets. It is now a situation of adapt to the new circumstances or fall behind.
I remember an interview with Cliffy B (or someone else from EPIC games) that talked about Gears of War's development. At one point Microsoft asked EPIC if they could make a demo for Xbox Live. To which EPIC replied they simply don't have the time. And it would delay the game's official release drastically.Sega1991 said:Can't be any more a waste of resources than investing thousands of dollars in DRM that gets cracked within a week.
So while the PS3 was pirate free were games selling better? I think the PS3 is the best case study for this.AShep said:I never said it was 1:1 so I don't understand your point.
The act of piracy in general impacts the bottom line, not necessarily every individual act.
QFT. And then he went with it...Charron said:Naw, that's how Edmund really is. He just does not give fucks.
Theonik said:So while the PS3 was pirate free were games selling better? I think the PS3 is the best case study for this.
Um. No.rpg_poser said:Do you think they might blame "lost" sales on piracy when in fact the games are simply priced too high?
evlcookie said:It seems a lot of indi developers are taking similar stances towards piracy, They just don't give a shit about it.
Princess Skittles said:Um. No.
The problem isn't that games aren't priced too high, it's that they cost FAR too much to make.
Steam was already good in 2009. What was wrong with experience??Joseph Merrick said:I bought some games on steam in 2009.
rpg_poser said:QFT. And then he went with it...
I wonder if sales/marketing groups of AAA titles exaggerate sales lost to piracy in order to justify higher prices for their games? Do you think they might blame "lost" sales on piracy when in fact the games are simply priced too high?
That's kind of my point.MMaRsu said:How so? Like people said earlier, a lot of people who pirate random games just cause they can't don't mean they would have eventually bought the games.
More Fun To Compute said:The perfect example of why Team Meat have a point in saying that going out of your way to antagonise people who copy games is counter productive.
http://www.retromags.com/forums/blog/6/entry-17-when-anti-piracy-schemes-backfire/
Developers might think that they are fighting back against parasites and shrugging all sorts of atlases or whatever but it's often counter productive.
If even a tiny fraction of the people who pirated the game had actually spent some god-damn money for their 40+ hours of entertainment, things could have been very different today. You can bitch all you want about how piracy is your god-given right, and none of it matters anyway because you cant change how people behave whatever. Some really good people made a seriously good game, and they might still be in business if piracy werent so rampant on the PC. Thats a fact.
"Here we are getting bashed to hell and gone by people who cant even be bothered to actually pay for the game," Fitch laments.
Blackface said:Isn't every single industry affected by piracy at all-time highs in terms of money earning? I know for a fact the movie industry is.
I would like to see any type of evidence that piracy has actually hurt or crippled an industry.
Nabs said:Isn't the D2D version Steam-free?
Well the reality is in the middle. Piracy isn't killing the industry, but it also isn't harmless. And Team Meat are basically acting like its harmless. Which, for them, it may be. Aren't they just 5 or so guys? They don't have crazy publisher targets to reach or massive upfront investments. But to dismiss piracy as just being part of the landscape and thus acceptable is pretty ignorant to the wider implications of it.IrishNinja said:maybe.
on the other hand? i wouldn'tve enjoyed games like Grim Fandago or I have no mouth and i must scream or the fan translation of Mother 3, or heard stuff from the Nujabes that wasn't released here/is only available used or seen some flicks/anime without borrowing/renting/copying etc because these goods were not made available to me at retail. as a result, though? ive purchased things in far & wide genres i'd not've even known existed, much less experienced, had i stuck solely by your metric here.
it's not a rationalization nor does it apply to the next man, but i'm but one of the many consumers overlooked when needlessly applying a platitude to a vast % of the population by deeming them THIEVING CRIMINALS. i likewise get you're likely an intelligent poster not favoring the dichotomy this creates with oppressive DRM either, but that's where a view like this systematically seems to lead, vs what Team Meat is saying here. i long for a day when we can discuss these things here on a scale, rather than the polar ends of I PIRATE EVERYTHING (banned) and I PAY $60 EVEN WHEN ITS STUPID BECAUSE SUPPORTING BAD BUSINESS MODELS IS MORE IMPORTANT THAN ACTING LIKE AN EDUCATED CONSUMER AND FUCK YOU FOR DISAGREEING etc etc, again not saying you embody these things but i promise you, by the time the regular morning crowd is here, we'll be at page 5 with several people telling me in a randian fashion that borrowing and renting makes me the problem. sorry to make you the start of this slippery slope, frankly.