ScientificPizza
Banned
wow, this is actually a pretty great list
Missing X-Wing or Tie Fighter.
Day of the Tentacle too.
Maybe Flight Simulator.
Daggerfall > Morrowind
Warcraft 2 > StarCraft
I'm gonna say Monkey Island 2 > Monkey Island
Three Ultimas seems excessive when they only give a nod to King's Quest from Sierra and not Larry or Police Quest.
I'm good with the rest.
Hey all,
This was my baby for the past seven months or so. It's been a long time coming. If you're at all interested in the history of PC gaming I hope you read the actual article, because I think who we got to write entries about these games, and what they had to say, is the real treat. Anyone can make a list of 50 games. But I really wanted us to have something to say about them, and for some real heavyweights to have their voices included.
Getting Paul Neurath (Ultima Underworld, System Shock), Chris Avellone (Planescape Torment, KOTOR 2), Sid Meier (Sid Meier's), Jane Jensen (King's Quest V, Gabriel Knight), Jeff Green (CGW, once our main competitor!) and some other amazing people from the games industry to write about why these games matter was, well, pretty cool.
It's a fantastic game, but sadly it hasn't spawned high quality successors the way the games on the list did.Why isn't Star Control 2 on the list?
Hey all,
This was my baby for the past seven months or so. It's been a long time coming. If you're at all interested in the history of PC gaming I hope you read the actual article, because I think who we got to write entries about these games, and what they had to say, is the real treat. Anyone can make a list of 50 games. But I really wanted us to have something to say about them, and for some real heavyweights to have their voices included.
Getting Paul Neurath (Ultima Underworld, System Shock), Chris Avellone (Planescape Torment, KOTOR 2), Sid Meier (Sid Meier's), Jane Jensen (King's Quest V, Gabriel Knight), Jeff Green (CGW, once our main competitor!) and some other amazing people from the games industry to write about why these games matter was, well, pretty cool.
What a total piece of shit Myst was.
Because as much as gamers—weaned on real adventure games like Day of the Tentacle, Gabriel Knight, and Quest for Glory—recognized it for the fraud it was
No one cares whether you like them more or not. This isnt about merit, its about influence.
Where's Final Fantasy VII?
That's the way I was commenting. Morrowind and StarCraft are clearly iterative from their trailblazing prequels. Leaving out flight and space shooter sims seems weird.
No one cares whether you like them more or not. This isnt about merit or popularity, its about influence.
No Tribes?
The first online-only team based FPS. With Skiing and Jetpacks.
LIST IS GARBAGE
had to do list complaining cuz GAF. List looks good.
It's about popularity too. Popularity gives influence.
It's why Morrowind is there and not Daggerfall, and the same with Starcraft > Warcraft 2.
Always forget that it has that Starsiege name. I retract my bitching. List is perfect.You need to read the list again.
The only thing I could think that is missing is something that stands as a comment of the proliferation of independent games in the early part of this decade. Spelunky kind of fits in that space, but is probably more on here for the roguelite lineage. I want to say something like Braid or World of Goo fits in there, but they seem a bit too slight for this list.
literally not a single racing game/sim on the list :rollin
Also, they should have listed Broken Age as "Double Fine Adventure" to emphasize that it was its Kickstarter that was important, not the released game (which was heavily delayed & met with a resounding thud).
Where is Unreal Tournament?
It's about popularity too. Popularity gives influence.
It's why Morrowind is there and not Daggerfall, and the same with Starcraft > Warcraft 2.
SimCity (1989)
Civilization (1991)
I can't believe minesweeper and solitaire aren't there.
I thought at least one of the Total War games would be on the list.
Why isn't Star Control 2 on the list?
As well as being one of the first games to establish Roguelikes as a thing, its use of Game Maker proved that you can make fantastic, totally respectable products in dedicated game making tools. Theyve come a hell of a long way since Klik and Play.
Broken Age? What am I missing here?
The Spelunky one is weird
there have been literally hundreds of other and arguably better roguelikes before it, I never understood the appeal of Spelunky and I can't imagine it had a major impact on the video game industry but I could be wrong. Can anybody explain, please?
The Spelunky one is weird
there have been literally hundreds of other and arguably better roguelikes before it, I never understood the appeal of Spelunky and I can't imagine it had a major impact on the video game industry but I could be wrong. Can anybody explain, please?
Great shout.Missing: The Incredible Machine (1992), for it's early physics and innovative style and simulation abilities which was probably the first of it's kind.
Answer: it's seriously one of the best designed videogames ever made, and has exerted a huge influence on its genre in particular and game developers in general over the past half decade.The Spelunky one is weird
there have been literally hundreds of other and arguably better roguelikes before it, I never understood the appeal of Spelunky and I can't imagine it had a major impact on the video game industry but I could be wrong. Can anybody explain, please?
An honorable mention at least in my opinion. I wonder if they had a limit to which type of games was going to be on the list.That is a good point actually. At least an honorable mention would have been nice.
More like Sports titles in general.
Still a pretty well put together list.
Way too much click through on that. What was their Broken Age justification?
I don't care for it, but it's probably a combination of a) 'breakout' title in the genre of roguelike-likes (I know some friends that hadn't played a roguelike before it and have gone on to play many roguelike-style games that came after it) and b) not being a garbage quality Game Maker game (establishing that good things can be done with 'limited' tools). I don't know how many more RPGMaker/Game Maker successes there have been since (0?) and it does strike me as a weird inclusion on a list that seems to be driven by impact on the industry. Maybe I'm just overlooking some of the stuff that was spawned by it.