Gamer79
Predicts the worst decade for Sony starting 2022
I have owned a quest since Xmas of 2021. I will say that it is a neat device and will keep people entertained for a few months with it's game library. After say 3-6 months you will run into a snag that I and my buddies have run into. The software overall quality is lacking.
I am not saying there are not good quality games on the quest platform. Resident Evil 4 VR, Super Hot, Beat Saber, and a handful of other games are really great experiences to be had in VR. The issue is the vast majority of the quest platform is made up of what can be summed up as Wii Shovelware type of games. Mostly indie small developers who don't have the resources to make top notch games are the main publisher of quest VR games. I did not do the math but I would say a ratio of 25:1 meaning the 1 is made from a bigger publishing house makes up the quest library. Simply put, one gets bored. This extends to the pc market as well.
To be blunt, big name publishers are not dedicating resources to VR games on a consistent basis. I don't know if VR across all platforms has a library that will push it to become main stream. The Quest 2 has flirted with mainstream but it's not in the same ballpark as main consoles from a sales perspective.
I am not saying there are not good quality games on the quest platform. Resident Evil 4 VR, Super Hot, Beat Saber, and a handful of other games are really great experiences to be had in VR. The issue is the vast majority of the quest platform is made up of what can be summed up as Wii Shovelware type of games. Mostly indie small developers who don't have the resources to make top notch games are the main publisher of quest VR games. I did not do the math but I would say a ratio of 25:1 meaning the 1 is made from a bigger publishing house makes up the quest library. Simply put, one gets bored. This extends to the pc market as well.
To be blunt, big name publishers are not dedicating resources to VR games on a consistent basis. I don't know if VR across all platforms has a library that will push it to become main stream. The Quest 2 has flirted with mainstream but it's not in the same ballpark as main consoles from a sales perspective.