WHO THE FUCK CARES?
Fuck off Jim, you fat fuck.
Maybe it’s because they share 10% of their profits with their employees. That’s huge! And people are getting paid OT for their time.It is funny how it is a bad thing for every other company but for some weird reason for CDPR it is not lol
I don’t give a shit about crunch though.We as gamers should care.
Because, yet again, CDPR is saying one thing and doing another. Had Ubisoft or EA stated publicly that they would never make their employees crunch... and then made them crunch... everyone here would be dog-piling on them right now... and rightly so.
Why should CDPR get a pass? Their fans continually defend them when they lie like this. What makes it particularly vile this time is that, unbelievably, CDPRs fans are turning this on CDPR’s employees themselves!!
Sorry, but that’s just downright sickening. CDPR tells a lie... so let’s defend them and go after their employees instead.
Uh... no.
We as gamers should care.
Because, yet again, CDPR is saying one thing and doing another. Had Ubisoft or EA stated publicly that they would never make their employees crunch... and then made them crunch... everyone here would be dog-piling on them right now... and rightly so.
Why should CDPR get a pass?
Their fans continually defend them when they lie like this.
That makes it particularly vile this time is that, unbelievably, CDPRs fans are turning this on CDPR’s employees themselves!!
Sorry, but that’s just downright sickening. CDPR tells a lie... so let’s defend them and go after their employees instead.
Uh... no.
And how do you know they are not ok with this or that they are suffering mentally and/or physically?i understand you guys want to play the game you are hyped for and that was delayed multiple times but it's not worth it if the people making it are going to suffer for it., physically and/or mentally. think of them as your family, you wouldn't want them to go thru all that pressure even if it was good for them financially, at least that's how i feel.
They absolutely do not. What's worse is if games don't reach a target score on metacritic, publishers refuse to pay bonuses or overtime. It's built into a lot of contracts.The developers get compensated appropriately
how are they "suffering"? they are being paid for this, correct? they are voluntarily signing on to do these jobs, correct? it is a free country, if they want to do this and wreck their bodies it's their choice. they aren't harming other people. they aren't outright killing themselves. so it's fine with me.i understand you guys want to play the game you are hyped for and that was delayed multiple times but it's not worth it if the people making it are going to suffer for it
if my brother got a job and was going to crunch to make a bunch of money quickly, i would say, hell yeah, good luck, man. you do you.think of them as your family, you wouldn't want them to go thru all that pressure even if it was good for them financially, at least that's how i feel.
who is this "you people" you talk about? don't judge me, you don't know me.And how do you know they are not ok with this or that they are suffering mentally and/or physically?
Aren't you people tired of perpetually getting offended on behalf of someone else?
And yes this is definitely more about you people 'feelings' than those of the actual devs who might actually be happy to make more money
They absolutely do not. What's worse is if games don't reach a target score on metacritic, publishers refuse to pay bonuses or overtime. It's built into a lot of contracts.
i don't know how they feel because i haven't talked to them, but overworking is not good for anyone, even if they are doing it willingly and with not outside pressure.how are they "suffering"? they are being paid for this, correct? they are voluntarily signing on to do these jobs, correct? it is a free country, if they want to do this and wreck their bodies it's their choice. they aren't harming other people. they aren't outright killing themselves. so it's fine with me.
if my brother got a job and was going to crunch to make a bunch of money quickly, i would say, hell yeah, good luck, man. you do you.
i think my main problem with the whole "oh the poor devs" take is that it frames them totally as a victim. as if they have no say in the matter. these are people who choose to do this, who worked hard for the opportunity to do this. they are apparently fine with it. has any CDPR dev actually spoken up? why should we assume they are all not getting anything out of the experience? it seems infantilizing, this way of victimizing the devs.
frankly, it's also insanely low on the list of things i should care about. if we want to worry about exploiting workers involved in our electronics, there are far worse things going on than some guy in California having to work weekends for a couple months.
Fuck off Jim, you fat fuck.
$50k is about what I make a year at my job, and that's just a bonus for these people. So 6 straight weeks of working 6 days a week, and their reward for the extra hard labor is overtime, and $50k in bonus.
Yeah fuck off to every train hopping fucking idiot who wants to cry foul on this one. Do you realize how many people who are jobless right now, would fucking kill to be able to work 6 days a week right now and make that kind of money? Poor poor employees driving their new sports cars after working under such abusing conditions.
I'm a software developer and I haven't done any over time in over 10 years. Some voices here think it's normal, or maybe even unavoidable if you want do create something great but I beg to differ.
In any large organization, crunch is just a failure in management and nothing more. This is how you lose your senior devs.
Fuck off Jim, you fat fuck.
Cry me a river.
- The developers get compensated appropriately
- If they don't deem the overtime to be worth it then they can leave, they are not forced to stay at the company against their will
- The game has just gone gold and will break sales records, employees are set to get a cut of this
The funnier/sadder thing is that these idiot journalists could actually cost the staff money when they never had a problem with the limited extra hours and overtime pay in the first place.Well , there it is...
That is why you do not see a CDPR worker bitching on social media about extra hours...just clickbait tweets and videos from pseudo journalists ...
But it's not a bad thing for every other company. Has any game ever seen a decline in sales due to crunch.It is funny how it is a bad thing for every other company but for some weird reason for CDPR it is not lol
Having to fix last minute problems is the equivalent of poor project management. Good project management would be to anticipate and forsee this kind of situations. These kind of situations are not uncommon.
I'm a software developer and I haven't done any over time in over 10 years. Some voices here think it's normal, or maybe even unavoidable if you want do create something great but I beg to differ.
In any large organization, crunch is just a failure in management and nothing more. This is how you lose your senior devs.
I don't think they withhold overtime. I've never heard of that before and I couldn't find any sources from a google search. In regards to bonuses, it's bonus money, it's not like they took a part of their salary, they literally agreed that if they can achieve XYZ, they get extra money on top of what they are owed. They don't achieve it they get nothing extra.They absolutely do not. What's worse is if games don't reach a target score on metacritic, publishers refuse to pay bonuses or overtime. It's built into a lot of contracts.
Jeez this post was as bad as a jom sterling video.I'm going to crosspost, because the video is too awful to go unnoticed.
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Ah, poor, Jim Sterling, the King of Strawman.
Ah, poor Jim, trying to conflate indentured servitude with a voluntary relationship between employer and employee, which the latter is free to terminate, as in, quit.
Ah, poor Jim, insinuating there's no possible principled defence of crunch. That it's just hypocritical teenagers who wouldn't be able to stand another delay rationalizing CDPR's behaviour. Poor Jim, he's probably never been exposed to proper arguments in defence of crunch down at the local pub, so he might actually believe there aren't any.
Ah, poor Jim, suggesting gamers should not trust Adam Badowski when he says developers are satisfied for the most part, because that's just what devs and management would say. Let me apply this infallible logic of Jim to Jim himself: Sure, gamers should trust Jim Sterling instead, so he can keep on making controversial videos complaining about the ills of a popular video game company, thus keeping his channel alive, right?
Ah, poor Jim, oblivious to individual rights, which extend both to developers and management. Poor Jim, can't stand the free market, because it's so unfair to poor developers. He just can't fathom other people having other values, other priorities, other goals. Please, Jim, would you accept the a possible pungent "Sorry" with which developers might apologize for not being Jim Sterling?
Ah, poor Jim, claiming that when developers can speak freely they've "describe[d] a culture of misery". Really, Jim? How would you know that? How many did? What percentage? Did you verify their claims? How did you verify the claims?
Ah, poor Jim. using "Fucking" as commas, therefore he must the right. His self-righteous tone can only mean the arguments are on his side. No other possibility exists. Workers must unionize. Why oh why won't developers listen to Jim once and for all? Who could possibly distrust Jim?
In terms of quality of the arguments Jim's made, watching this video is the equivalent of inspecting a sewer.
Ah, poor Jim.
That is only 8000 per extra Saturday that is total slavery. Working them to the bone chaining employees to their desks. Man imagine working a whole extra 6 Saturday's for a messily 50k.Colin with that BTFO
Fuck off Jim, you fat fuck.
Colin coming with that absolute fire. He’s the only video game person I can stand on Twitter at the moment, everyone else is %75 virtue signaling political posts and %25 game news, it’s fucking sickening.
Six 6 day work weeks at the end of a 7 year development cycle isn't a crushing amount of physical or mental strain.i understand you guys want to play the game you are hyped for and that was delayed multiple times but it's not worth it if the people making it are going to suffer for it., physically and/or mentally. think of them as your family, you wouldn't want them to go thru all that pressure even if it was good for them financially, at least that's how i feel.
RightRemember. Jim is a hypocritical cunt that doesn’t actually care about any of these issues.
Well said.Don’t give the fat cunt clicks. Best to watch someone who actually stands by their principles such as no one.