shawnoftheshred
Member
FREE update, no ETA yet.
Trailer
Gameplay stream tomorrow
A tester is answering questions about the mode.
For those who haven't been following, we also recently got a 1.7 update. Full details here: https://tomclancy-thedivision.ubisoft.com/game/en-us/news/152-298795/update-17-patch-notes
UPDATE WITH GAMEPLAY WALKTHROUGH:
1.8 walkthrough (they only show a fraction of what's coming with it):
https://www.twitch.tv/videos/171176183
Some of the takeaways:
- The new map expansion seems pretty big, actually.
- There's a new activity alert system for it, so that as you travel the map, you'll be notified of little side activities/areas to clear.
- There are new audio logs/missions that reveal a good narrative.
- There are west side pier challenges and caches that award Division tech (only opportunity to get it outside of the DZ).
- Division Tech is going to be used as one of the currencies to optimize gear.
- There's a spawn system for that area specifically, to ensure that you're always on your toes - apparently it can control levels of aggression and faction combos and surprising flanks to make the minute to minute traversal/combat fun.
- New exotic weapons coming.
- Hip fire is changing (you won't see your reticle)
- Weapon balancing and gear balancing is coming (including changes to low RPM guns and Savage gloves)
Still to come:
- Horde mode gameplay
- Skirmish gameplay
- Changes to Rogue system (making it more rewarding to go rogue AND to kill rogues)
- Changes to Underground DLC
- Other changes that affect the rest of the game.
Trailer
Gameplay stream tomorrow
A tester is answering questions about the mode.
The Division's free 1.8 Update is coming this fall for all platforms and it's the biggest update for the game so far, containing two new modes – the Resistance PVE mode and Skirmish PVP mode – and a West Side Pier map expansion spread across two zones. This will be open for all players and features a new Camp Clinton social space where players can gear up and meet up with other Agents.
In addition to new open-world activities, the West Side Pier is also the site of the two aforementioned modes. In Resistance PVE mode, up to four Division Agents have to take on waves of enemies from all factions. Survive for your chance to earn rewards.
If you prefer to test your skills against live opponents, the new PVP mode, Skirmish, pits two teams of four players against each other to score the highest number of kills before the timer runs out. It won't be enough to just down your enemies, though; only by eliminating them can you earn points.
Finally, the Resistance update brings a host of smaller adjustments, including improvements to the Underground DLC and rogue mechanics, as well as gear system changes that will enable you to improve the stats on your favorite items.
The Division is available now for Xbox One, PS4, and PC. For more on Update 1.8, be sure to check out twitch.tv/thedivisiongame on August 31 at 8AM PDT, and stay tuned to UbiBlog.
For those who haven't been following, we also recently got a 1.7 update. Full details here: https://tomclancy-thedivision.ubisoft.com/game/en-us/news/152-298795/update-17-patch-notes
UPDATE WITH GAMEPLAY WALKTHROUGH:
1.8 walkthrough (they only show a fraction of what's coming with it):
https://www.twitch.tv/videos/171176183
Some of the takeaways:
- The new map expansion seems pretty big, actually.
- There's a new activity alert system for it, so that as you travel the map, you'll be notified of little side activities/areas to clear.
- There are new audio logs/missions that reveal a good narrative.
- There are west side pier challenges and caches that award Division tech (only opportunity to get it outside of the DZ).
- Division Tech is going to be used as one of the currencies to optimize gear.
- There's a spawn system for that area specifically, to ensure that you're always on your toes - apparently it can control levels of aggression and faction combos and surprising flanks to make the minute to minute traversal/combat fun.
- New exotic weapons coming.
- Hip fire is changing (you won't see your reticle)
- Weapon balancing and gear balancing is coming (including changes to low RPM guns and Savage gloves)
Still to come:
- Horde mode gameplay
- Skirmish gameplay
- Changes to Rogue system (making it more rewarding to go rogue AND to kill rogues)
- Changes to Underground DLC
- Other changes that affect the rest of the game.