I'm not making an argument for piracy, I'm just bringing up a point that if somebody who can't afford to purchase a game anyway due to unfortunate life circumstances (i.e, being poor particularly in a poverty heavy country) shouldn't be demonized. Especially since there is no loss of revenue. I'm also making the point that yes - one's ability to have some entertainment in their life is crucial, extremely even.
love the usage of exaggerated "arguments" here :-D
pirating a game = staling a ferrari
playing video games = basic human right
surprised that people even argue about those **
Just tell the truth. People love the fact that Doom can now be pirated because not paying for shit is awesome. Trying to cloak that basic truth in these preposterous, convoluted arguments is just embarrassing.
glad to finally try it out
Mods seem to be on summer vacation lol.
Oh fuck off with this condescending crap.It's the millennials version of "backup".
Remember that. Anyone know how I can "backup" such and such. You know, so I can put the original disc somewhere safe, and just play the "backup".
Oh fuck off with this condescending crap.
I used to always use noCD Cracks on my old pc just so I didn't have to always get out each cd/dvd, still bought all my Games, also the ability to backup and play all my Wii games from HDD allowed me to Replay a few Games whose og disc was unplayable but still readable to be ripped.
But yeah it's just Code for piracy/s
Go figure
You may of however I am old enough to recognize an excuse when I read about it 1000 times, and software is called "backup pro" etc, when 95% of people are not using it for that. It's not condescending to state the bleeding obvious.Oh fuck off with this condescending crap.
I used to always use noCD Cracks on my old pc just so I didn't have to always get out each cd/dvd, still bought all my Games, also the ability to backup and play all my Wii games from HDD allowed me to Replay a few Games whose og disc was unplayable but still readable to be ripped.
But yeah it's just Code for piracy/s
Go figure
In fact screw the developers. Well done you short sighted idiots, you pushed and pushed and now there are cracks out there and their only real purpose is allowing people to play your game without paying.
Screw the developers? Seriously?
How dare they make a really, really brilliant game and expect that people pay to play it!
This is one of the most entitled things I've ever read.
Screw them in that they've managed to turn the crack scene into nothing more than a way to pirate games. The actual legitimate use of cracks - which I stand by for how much they've helped me in the past - are non-existent here.
Screw the developers? Seriously?
How dare they make a really, really brilliant game and expect that people pay to play it!
This is one of the most entitled things I've ever read.
The crack scene has bee nothing more than a way to pirate games since the 8 bit days. There may have been moments where you found cracks useful for something legal, but for the most part, it has always been about pirating software.
I'm not making an argument for piracy in the manner you describe, I'm just bringing up a point that if somebody who can't afford to purchase a game anyway due to unfortunate life circumstances (i.e, being poor particularly in a poverty heavy country) shouldn't be demonized. Especially since there is no loss of revenue. I'm also making the point that yes - one's ability to have some entertainment in their life is crucial, extremely so.
It's interesting, the government actually does pay for a lot of social programs that aren't as essential as food. Would it be so wrong for those who are less fortunate to be provided some means of entertainment. For them to allowed to, I don't know - play a video game once in awhile. Would it, be so wrong for Sony, or MS, or Steam to send out PS4's, gaming ready PC's and Steam pre-paid cards to those less fortunate around the world? Really, I guess I'm not making the argument in regards to piracy in poor social circles, but rather the importance of getting games in the hands of as many people as possible. Even to those who can't afford it.
You're bordering on 1 pirated copy = 1 lost sale. I posted this the other day, which sums up my feelings towards companies and their push for stronger and stronger DRM.
http://www.neogaf.com/forum/showpost.php?p=212514585&postcount=145
To me this Doom crack, which I will state once again (from the information I have read) I do not believe to be a positive - beyond allowing people who cannot afford it to get into the franchise and then pay for future instalments if their circumstances improve, but that's also the other end of the pirated copy = lost sale, so I should stop this train of thought - is the current result of companies pushing harder and harder in a losing effort when there are alternative approaches like Steam (weak DRM) and GOG (no DRM) that have net benefit for both company and consumer in the long run. I just cannot bring myself to have sympathy anymore when the kickback comes and comes hard in the worst possible manner. It's a stupid war.
Its a pretty good argument, especially when time and time again GOG only manages to release DRM-free game because of a existing crack. Hell, even big publisher have used pre-made cracks to fix their game(Ubisoft).Piracy = preservation is such a stupid argument.
A game is cracked and suddenly everyone is a video games curator.
You're bordering on 1 pirated copy = 1 lost sale. I posted this the other day, which sums up my feelings towards companies and their push for stronger and stronger DRM.
Its a pretty good argument, especially when time and time again GOG only manages to release DRM-free game because of a existing crack. Hell, even big publisher have used pre-made cracks to fix their game(Ubisoft).
But sure, its totally a "stupid argument hurr durrrrr"
Piracy is good for the industry.
Its a pretty good argument, especially when time and time again GOG only manages to release DRM-free game because of a existing crack. Hell, even big publisher have used pre-made cracks to fix their game(Ubisoft).
But sure, its totally a "stupid argument hurr durrrrr"
I dont understand all th crackdown on piracy. I am 32 and all time 13 through 21 I pirated everything. Then I started working and without reallising it I went legit. It is the same story for all my friends. What I am trying to say is that without piracy I wouldn't be here on gaf, byuing new releases and getting exited about games to come. If publishers had it thir way I would never get into gaming in the first place the only thing they would accomplish would prevent me and many others to fall in love with the medium. And no they would not force me to buy games. I would simply not play them. Piracy is good for the industry.
Except for the whole 'someone needs to pay for game development' thing. Apart from that, it is amazing.
I dont believe this equation applies: no piracy = better sales. People like me and u will still buy games. Let people who cant afford games experience them and believe me that it will\have a positive inpact on the indystry. I would preffer if publishers allocated their resources somwhere better. From my perspective they are shooting themselves in the foot.
I don't think it matters whether or not one pirated copy = one lost sale. That imaginary equation keeps being brought up, and since it is completely impossible to prove, it is utterly meaningless. What matters is that these games are developed by talented, committed professionals who require revenue to continue to work - the conditions that they have set regarding the consumption of their games are very clear: buy the game, or don't play it. Simple.
If you don't like Denuvo, or any other DRM, don't buy the game. Play something else. There's plenty of DRM-free games out there that you can enjoy.
The people in this thread are going to enormous lengths to justify software piracy. You don't have to play Doom if the DRM bothers you. You don't have to play Doom if you cannot afford to purchase a copy.
Is there a reason why pirates simply cannot go without if the conditions set by the publishers are unreasonable to them?
My point to all of this, which you have been floating away from, is that all of this has brought us to a crack that really only serves pirates who want to get in, get out, and never exchange money ever. Something has fucked up in this timeline. I know that other cracks can be used for this, but at least they have other useful purposes, including being used by companies went re-releasing their games. This one only removes the need for money to be exchanged.
Actually, its more about cracking itself and being able to do it. Which is why you dont actually see any of the actual big scene groupa releasing Denuvo games. If their goal was actually piracy then they would release crappy bypasses and emulators like 3DM do. But thats not actually cracking.The crack scene has bee nothing more than a way to pirate games since the 8 bit days. There may have been moments where you found cracks useful for something legal, but for the most part, it has always been about pirating software.
Are you willing to go on record here, in this thread, and claim that there is absolutely no economic impact upon developers and publishers as a result of widespread and unregulated software piracy? Do you believe that no developers should ever try to stop the piracy of their software because there is no economic impact on their businesses resulting from the theft of their products?
I believe that without piracy everybody I know IRL who is into gaming wouldn be including myself. There is absolutly positive economic impact in the long run.
my first PC was bought by my mom. She was paying installments for it for three years. In Poland where I live it would be impossible for her to buy me me software for 1/3 of her sallary a game. But thanks to piracy I could nurish the love for gaming.
Maybe it is a polish thing with GoG and cd projekt red stance on DRM... I dno't know.
I didn't ask about you. I asked you if you believed that piracy impacted economically on developers and publishers. Is your answer that the only economic impacts of people playing their games without paying are positive?
As I said it has a positive economic impact in the long run.
I dont give a shit about what those people do, I cate about the side effect which is essentialI think it's a stupid argument in the sense that that's what even a slightly significant portion of people pirating games care about in the first place. It's a pretty good side-effect at best.
Lol wut. Witcher 3 sold enormously well. Its the most sucessful CDPR game ever. It handily beat down their previous game that released with shitty ass Securom. I dont think releasing with Denuvo would magically sell a whole lot more or make "US-made Witcher 3 with Debuvo" a single bit more viable.Not when it deprives devs of sales and that's exactly what no DRM does. Witcher 3 has been pirated to hell and back. If that had been developed in the USA where salaries are higher you probably wouldn't see CDPR again. Or you would see Witcher 4 or their next game slathered with DRM. There really isn't much of an option when unprotected games just get raked across the coals of piracy.
Name any other hobby where you think you should get free stuff for 10 years before you start paying.
Oh and your post is bullshit. I was mowing lawns and paying for my games when I was 10 years old. It's not impossible or to pay for games or your hobby even when you're younger. I hate to say this word but entitled is the essence of your post.
Oh and no piracy is not good for the industry. What do you think killed the single player game and why MP stuff is so popular? It forces people to buy their games. Can't pirate always online games. Single player stuff was some of my favorite experiences and now they barely exist on PC and certainly not AAA. And the few that do get pirated like crazy.
Once again this bs argument of people not being able to afford games. It's mind numbingly ridiculous. Let's be real. Pirates do it because they can. A pirate isn't going to pay for a game unless forced to. The idea that even a minority of pirates are hurting and really do want to buy their games is so silly. Doom is $30 right now. If you can't afford that then you can't afford a gaming PC. It's really that simple. Simply the electricity to power a gaming PC is probably close to $30 a month.
Also DRM is so painless. Never in my entire life have I ever been inconvenienced by it. Not once in 30+ years of computer gaming. Game preservation is a nice idea but really if it means costing devs even 5% of sales I don't think it's worth it. I want devs to be paid for their work. And pirates only pay when there is no other choice. I'm sure some just won't buy but that's ok. Gaming isn't a right.
I'm not trying to say DRM is painless for everyone but that people are using reasons that effect .000001% of gamers and try to make it some sweeping reason that DRM is so evil. It's not. It's just devs and pubs trying to defend their investment. It's literally them just wanting to be paid for their work. Nothing is less evil than that.
Or, alternatively, people could simply buy the game and not actually need to crack it at all.
What is this 'non-piracy' crack that you're alluding to?
Right. So, you're arguing that piracy should be considered a revenue generator for publishers.
I've seen it all now.
Oh fuck off with this condescending crap.
I used to always use noCD Cracks on my old pc just so I didn't have to always get out each cd/dvd, still bought all my Games, also the ability to backup and play all my Wii games from HDD allowed me to Replay a few Games whose og disc was unplayable but still readable to be ripped.
But yeah it's just Code for piracy/s
Go figure
Are you willing to go on record here, in this thread, and claim that there is absolutely no economic impact upon developers and publishers as a result of widespread and unregulated software piracy?
More than one-third of all music buyers (35%) pirate tracks on the side. Interestingly, this group appears to consist of the music industry’s most valuable customers.
Ugh I wish people would just buy games like the rest of us.
I'm willing to say music and games are vastly different when it comes to piracy.
10% of infringers spend 300% more than 'honest' consumers who don't infringe copyright at all.
Across all content types, the top 20% of infringers on average not only spend more than the remaining 80% of infringers, but also more than consumers who never infringe. The figures are impressive – the 20% worst infringers spent £168 over the six month monitoring period with the remaining 80% spending £105. Tailing in last place were the ‘honest’ consumers with just £54 spent, three times less than the prolific pirate group.
Übermatik;212566398 said:Oh come on, like you've never pirated anything. Denuvo cracks are a pretty big deal considering the current climate of game distribution.
Still technically theft, I think, but I too would be interested. The idea that Denuvo drops performance is fiercely disputed, involved particularly within reverse engineering the software itself.