• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

The first Kingdom Hearts is still the best.

Bad level design and scripting structure (Atlantica ;-;)
Okay, fair enough. Played through this part earlier today as fast as I possible could.
KHlover said:
Uninteresting Boss fights
0.jpg

Nope!
 
Mechanics weren't exactly the best, especially that god awful camera. However, I still get giddy whenever I replay the original. The characters, story, and overall tone of the game were really really good.
 
Love the first one to death, but second is still a better game. Lacking in surprise, lacking in magic of it all, but as a GAME - better.
 
I really like Xemnas, his voice acting was so good too.
Blessed Billy Zane. But his voice aside, he's booooorrring.
I prefer Birth By Sleep in general, though I do like 1 more than 2 and DDD.

BBS is the first one I've felt like came close to the original tonally. That I can't just download it right now for my Vita is a sham.

I'm pretty sure there's no chance of that.

You'll have
three versions of the same dude
and like it!
 
BBS is the first one I've felt like came close to the original tonally. That I can't just download it right now for my Vita is a sham.
It's literally the only draw back to the Vita imo. I love that you can play PSP, PS1 and PSV games on it, as that covers a large amount of my favourite games. But the fact that BBS is missing is atrocious.

I remember them saying it had something to do with licensing for digital distribution, which is why 3D wasn't on the eShop either.

They need to fix their shit by 3 though, as iirc it's policy for all XBO/PS4 games to have digital launches too.

Edit: source for PS4.
 
When people say 2 is fun to play are they talking strictly on higher difficulties than normal? Because I remember walking into a room and literally only hitting X and not even the control stick and I wiped out the whole room.... found the game pretty boring because of it
 
I liked KH1.

And I stopped giving a shit from then when the story got beyond stupid. And now I feel it'd be easier to learn an entire language than trying to figure what the fuck is going on.

I hope they hit a massive fucking reset button on the story arch for Kingdom Hearts 3. Get rid of all the stupid, and instead focus on gameplay and focus on a few distinct Disney and Square characters with an endearing plot line.

Get that Nomura nonsense bullshit out of it please, and maybe have one of the Disney writers put together the plot for KH 3.
 
When people say 2 is fun to play are they talking strictly on higher difficulties than normal? Because I remember walking into a room and literally only hitting X and not even the control stick and I wiped out the whole room.... found the game pretty boring because of it
Play it on the highest difficulty setting, it's much better.
 
I agree with overall presentation KH1 and KH:FM was the best of the games. The gameplay did get refined in KH2 and onwards, but that first game was magical (no pun intended). I'm also of the opinion that Dream Drop was pretty bad while BBS was so-so. Never got the extreme amount of praise BBS always gets.
 
I liked KH1.

And I stopped giving a shit from then when the story got beyond stupid. And now I feel it'd be easier to learn an entire language than trying to figure what the fuck is going on.

I hope they hit a massive fucking reset button on the story arch for Kingdom Hearts 3. Get rid of all the stupid, and instead focus on gameplay and focus on a few distinct Disney and Square characters with an endearing plot line.

Get that Nomura nonsense bullshit out of it please, and maybe have one of the Disney writers put together the plot for KH 3.
Never going to happen. They've already confirmed that it's going to be continuing from the end of 3D, so that means it's going to feature a lot of OG KH characters.

The plot is confusing but I swear you can just read an article on it and understand it far easier than some other franchise plots.
glares at MGS
 
Now I haven't played 2 but 1 just had so many awful worlds that I can't call it better than BBS. One is certainly up there but the world design in some of them just makes it a slog to go through...

Alice and wonderland was just boring with not a whole lot of interesting things to do there. Searching for the clues just compounds it

Tarzan had good scenery but the platforming kills it

Holloween town just felt so cramped and claustrophobic and was just plain dreary (to be fair on that last point it's pretty accurate considering the movie itself is very grey... I still don't like it)

And oh my god Atlantica! So dreadful! I spent a few hours in that awful place just wondering where to go... Doesn't help that swimming is just plain bad

Still it has some pretty solid combat and the best story so it certainly isn't a bad game
 
BBS and I haven't played it yet but I hear KH2FM+ are better.

DDD, COM, DAYS, and CODED are on a lower level though.
 
I liked the worlds and story better in the first game but every game after has been better in terms of gameplay.
 
I'd say Birth by Sleep is the best in the series. Dat gameplay system....

Ew the gameplay was awful in that game. Super stiff combat, horrible leveling and command decks. Puke. I blame the Osaka Team and not the original. I wish the games didnt rely on this crappy command deck system.
 
When people say 2 is fun to play are they talking strictly on higher difficulties than normal? Because I remember walking into a room and literally only hitting X and not even the control stick and I wiped out the whole room.... found the game pretty boring because of it

Yes. IMO, 2 on anything below Critical is boring as hell. Thing is, one has to play KH2FM to experience how good KH2's system is. I prefer it over BBS, and I also played BBS on critical.
 
When people say 2 is fun to play are they talking strictly on higher difficulties than normal? Because I remember walking into a room and literally only hitting X and not even the control stick and I wiped out the whole room.... found the game pretty boring because of it

I only played Proud and I thought the difficulty was alright. Some tough battles. 2.5 Remix is going to be awesome with lvl 1 Critical.

You shouldn't play any KH game on the default difficulty (save 1 I guess).
 
KH1 was definitely my favorite regarding story. Would've preferred the other games to keep it simple, but it's too late now.
As far as gameplay goes, it's not my favorite. I like 2's a lot more, but even two has quite a bit of gameplay flaws.

I started appreciating KH2's boss battles a lot more when I did my level 1 critical playthrough.
It's too bad that even on Proud Mode, you wouldn't be utilizing some of the options they game gives you since mashing X is still good enough.
 
The story and general tone beats 2 handily but it's so, so clunky. In terms of general playability, and honestly in terms of being a more fun game, shallowness aside, I'd much rather play 2 over 1 any day of the week.

Birth by Sleep is the best game in the series though.
 
Yes. IMO, 2 on anything below Critical is boring as hell. Thing is, one has to play KH2FM to experience how good KH2's system is. I prefer it over BBS, and I also played BBS on critical.

This is what I have heard...KH2FM is one of those games Ive wanted to play since it was announced for Japan only years ago....
also what is the difference between critical and proud mode?

I only played Proud and I thought the difficulty was alright. Some tough battles. 2.5 Remix is going to be awesome with lvl 1 Critical.

You shouldn't play any KH game on the default difficulty.
KH1 had the prefect difficutly on normal...was pretty challenging, but not controller throwingly difficult
 
I agree, it's story was the best about friendship and Disney. The sequels got to confusing and though the controls got better I still miss how open world KH1 was compared to the others.
 
I love the first Kingdom Hearts, but... I'd rank it below KH2FM and Birth by Sleep personally. It's a great game, but I just had a lot more fun with some of the sequels. I know people bash the KH story constantly, but I actually enjoy the more convoluted aspects to the series. Except (3D spoilers):
the time travel bullshit.

Ew the gameplay was awful in that game. Super stiff combat, horrible leveling and command decks. Puke. I blame the Osaka Team and not the original. I wish the games didnt rely on this crappy command deck system.

I've never seen so much wrong in a post before...

(joking, opinions, etc)

But I do love the combat in BBS and the leveling system was addicting as hell (my favorite leveling system in the series).
 
I've only played KH1 and KH2 but out of those two games I would agree that the first game is the best.

I was quite disappointed in KH2 and stopped playing it halfway through.

The plot was a convoluted mess, it added lots of boring non-Disney characters, the first chapter with Roxas was far too long and boring, there was more cutscenes, the levels were shorter and smaller I think, levels were significantly flatter with far less platforming, there was less collectables, most worlds were returning worlds from the first game and the few new world's weren't as interesting.
 
This is what I have heard...KH2FM is one of those games Ive wanted to play since it was announced for Japan only years ago....
also what is the difference between critical and proud mode?


KH1 had the prefect difficutly on normal...was pretty challenging, but not controller throwingly difficult

Compared To Standard and Proud, enemies inflict twice the damage, except for the Mushroom XIII who inflict 1.25× the damage.
Several abilities are granted on the third day (Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero).
Roxas's initial AP is 50.
AP increases by increments of 3 instead of 2.
Compared to Standard and Proud, HP and MP quantities from Bonus Levels are halved (You only get 60 HP instead of 120 HP).
Compared to Standard and Proud, EXP gained is three-quarters of the normal amount.
 
Never going to happen. They've already confirmed that it's going to be continuing from the end of 3D, so that means it's going to feature a lot of OG KH characters.

The plot is confusing but I swear you can just read an article on it and understand it far easier than some other franchise plots.
glares at MGS

Don't get me wrong, I could probably watch a few hours of youtube recaps to get an idea of what's going on. But why? The plot doesn't interest me, it was the characters. Seeing Disney be Disney and seeing past Final Fantasy characters come back was the appeal. Not this, darkness, clone, soul, heart - nonsense.

Sometimes I look at Square-Enix's writers and feel they have totally lost it. Somebody remind them that having a convoluted plot with lots of twists and turns doesn't make a good story. I'm looking at you Final Fantasy 13 universe. And you too Kojima. Which is why Metal Gear Solid had the best story, it was complex when it needed to be, but didn't over do it. And sometimes the MGS sequels also delved into dumbass story mode. Ok, I'm ranting now, let's stop.

Anyway, it's a shame, I always wanted to get back into Kingdom Hearts.
 
Only played the first one but I hope the sequels are better. I find the first mediocre and too easy. Some bosses were occasionally abit difficult but normal enemies are nothing more than a time sink.
 
In an ideal world Hunchback would be saved for KH3, where the power of the XB1/PS4 would allow for a fully populated Feast of Fools. Ah well :'(

Where a Yoko Shimomura version of Hellfire plays as the battle background. And Frollo possessed by heartless, turns into a monster modeled after the gargoyles on the Bell Tower (not those gargoyles) where a Shimomura version of Sanctuary plays as you do battle in the sky, with the city in flames as a revolution plays out underneath.

So yeah, Hunchback of Notre Dame was one of my favorite Disney movies. :P
 
Sums it up a little better! There was a real sense of "gaining power" in KH1, you'd get obliterated by that damn chameleon in the Tarzan level, but by the time you got to Hollow Bastion (after the bastard duck and dog traitors had returned to your side), you felt a real sense of power.


I can't believe they took two of the most interesting aspects of KH1, the action RPG gameplay and the environments and turned them into card-based gameplay and isometric empty environments. Yech.

They did what they could with what they had and it really suited the GBA.
Loved the card system but I know it is mostly hated by everyone else.
 
Nope, KH2 that is. The most varied and fun battle system in the series IMO (though BBS is really amazing too).


KH 1.5 ReMIX just made me feel like it hasn't aged well at all, and KH without it's nonsense, weird characters and such it's just extremely boring. :/
 
also what is the difference between critical and proud mode?

Critical is extremely hard, enemies hit harder, you do less damage, it's a real challenge.

It also grants you an ability straight away that you can toggle on and off called Exp 0, if you enable it, you gain no experience what so ever throughout the whole game. It's kinda nightmarish, even the weakest enemies can kill you in one hit because your health bar never increases. I tried playing the game with it and gave up in the Mulan world. Critical alone is hard enough in my opinion.

KH2FM on critical made KH2 a very strong contender for best game in the series, if not the best.

This is very true and why KH2FM is my fav KH game to date.
 
This is what I have heard...KH2FM is one of those games Ive wanted to play since it was announced for Japan only years ago....
also what is the difference between critical and proud mode?


KH1 had the prefect difficutly on normal...was pretty challenging, but not controller throwingly difficult

From KH wiki:

Addition of Critical Mode:

Compared To Standard and Proud, enemies inflict twice the damage, except for the Mushroom XIII who inflict 1.25× the damage

Several abilities are granted on the third day (Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero)

Roxas's initial AP is 50

AP increases by increments of 3 instead of 2

Compared to Standard and Proud, HP and MP quantities from Bonus Levels are halved (You only get sixty instead of 120 HP)

Compared to Standard and Proud, EXP gained is three-quarters of the normal amount

Save file displays "Critical Mode"

Unlocking the "Birth by sleep" video just requires you to win the Gold Crown

In the PS2 Browser screen, there is a symbol attached to the save data file on the memory card

Also I think Sora does 25% more damage but it's not listed here.

Also yeah KH1 was good but they later toned down the normal difficulty in favor of harder difficulty modes.
 
This is what I have heard...KH2FM is one of those games Ive wanted to play since it was announced for Japan only years ago....
also what is the difference between critical and proud mode?
With all honesty the difference is like night and day. I remember hating KH2 because it lacked exploration, platforming, and had some of the easiest combat out there.

KH2FM on critical made KH2 a very strong contender for best game in the series, if not the best. The amount of added content and the proper use of the system made the game that much more fun.

EDIT: Main difference is that enemies are more aggressive, and you need to start using block, deflect, and all the other abilities you have at bay to win. You can't just mash X and hope that you clear a room.
 
Compared To Standard and Proud, enemies inflict twice the damage, except for the Mushroom XIII who inflict 1.25× the damage.
Several abilities are granted on the third day (Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero).
Roxas's initial AP is 50.
AP increases by increments of 3 instead of 2.
Compared to Standard and Proud, HP and MP quantities from Bonus Levels are halved (You only get 60 HP instead of 120 HP).
Compared to Standard and Proud, EXP gained is three-quarters of the normal amount.

This is what I like about Critical mode. It punishes you for bad play (you die much faster) but it rewards you also with additional abilities right from the start. Makes stuff like synthesis grinding easier.
 
With all honesty the difference is like night and day. I remember hating KH2 because it lacked exploration, platforming, and had some of the easiest combat out there.

KH2FM on critical made KH2 a very strong contender for best game in the series, if not the best. The amount of added content and the proper use of the system made the game that much more fun.

I also loved the TONS of extra content in the final mix version. Lots of great optional boss fights as well as a new end-game dungeon.
 
I also loved the TONS of extra content in the final mix version. Lots of great optional boss fights as well as a new end-game dungeon.

Yep, all that extra content in KH2FM made KH2 become even a better game than its initial mediocre state IMO. It made it feel like a complete package like 1 if that makes any sense. It is a shame it was never released in the west, but that will change with KH2.5 HD

EDIT:
This is very true and why KH2FM is my fav KH game to date.

Hooray, the one who is now referred to as betty by all also agrees!

Here I thought that it was universally agreed on that BBS is the best game in the series.
 
All the dude does is ham it up by deepening his voice to ridicilous levels :lol. INDEEEEEED. Tho to be fair his voice is one of the few things I like about him. Xemnas is the worst villain in the series.

Fuck, i cannot read that without sensing his voice in my head, wth.

Xemnas is quite useless, but even though they all hate his battle (and the mash buttons part) i fucking loved it, and felt really epic.
 
Top Bottom