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The GiantBomb Quick Look Thread

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Man, I know it's been more than a decade since I last played OoT, but that dungeon they're going through does not look familiar at all...

I feel old now.
 
dwebo said:
Man, I know it's been more than a decade since I last played OoT, but that dungeon they're going through does not look familiar at all...

I feel old now.

same. I don’t remember anything from that dungeon at all. But I clearly remember the Temple of Time event that happens right after it.

QL was funny. I loved how Brad is so obsessed with finding hearts that he crushes those boxes, what, 4 times? after Vinny says to take the box to the switch up the ramp.
 
Hey Brad, you see that weird group of shapes on the bottom screen that sometimes turns blue when you enter a room? That's a DUNGEON MAP. It shows where you've been and where you should go next. Crazy concept for a Zelda game, I know.

It's a good thing I watch Quick Looks for funny banter and not gaming skill. Good lord, man. Haha.
 
EricDiesel said:
Hey Brad, you see that weird group of shapes on the bottom screen that sometimes turns blue when you enter a room? That's a DUNGEON MAP. It shows where you've been and where you should go next. Crazy concept for a Zelda game, I know.

It's a good thing I watch Quick Looks for funny banter and not gaming skill. Good lord, man. Haha.
The guys are knackered from E3, Jeff's lever-pulling in the Duke quicklook was hilarious as well. Love them.
 
StuBurns said:
Brad's making this look like the worst game ever made, quite the achievement.
How so? I never played and never will play a Zelda game, can you explain to me why it would look better if someone else would play it?
 
Funny quick look. The crate thing was hilariously frustrating, and I think every viewer was watching the map more than he was. Every time he would turn around to go through a wrong door, I would laugh so hard.
 
derFeef said:
How so? I never played and never will play a Zelda game, can you explain to me why it would look better if someone else would play it?
Well he's picked probably the ugliest part of the game which doesn't help. It looks like Xen or something. There are some beautiful locations in the game. Mostly he's just taking forever though. I know it's kind of meme that he's bad at games, but he seems to have a pretty bad sense of placement. You'd play like this if the bottom screen was broken.

Out of interest, why will you never play a Zelda game?
 
StuBurns said:
Brad's making this look like the worst game ever made, quite the achievement.

Yeah, I was one of those kids who got a PSX and whose parents steadfastly refused to get another system. I have only experienced Ocarina second-hand from watching friends / relatives play. Being on the fence about the 3DS in general, this Quick Look did not leave the best impression. Glad to hear it's not indicative of the actual game.
 
Brad's good at a lot of games. I'm pretty sure he still gets nervous being on camera/recorded even after all these years and that leads to him fucking up a lot.
 
I had a 3.5 inch disc drive filled with, probably 40 or so, filled with OoT images, so I knew right away the dungeon and the like. I played through OoT about a year ago. Still a great game. But MM, which is my second favorite to WW, was much tougher to play though. Odd.
 
megamerican said:
Yeah, I was one of those kids who got a PSX and whose parents steadfastly refused to get another system. I have only experienced Ocarina second-hand from watching friends / relatives play. Being on the fence about the 3DS in general, this Quick Look did not leave the best impression. Glad to hear it's not indicative of the actual game.
It's also on the GC if you'd rather pick up a much cheaper machine to play it on.
 
StuBurns said:
Well he's picked probably the ugliest part of the game which doesn't help. It looks like Xen or something. There are some beautiful locations in the game. Mostly he's just taking forever though. I know it's kind of meme that he's bad at games, but he seems to have a pretty bad sense of placement. You'd play like this if the bottom screen was broken.

Out of interest, why will you never play a Zelda game?
Ah okay, I thought the outdoors looked great actually and yeah, the map thing was frustrating to watch even for me. But I like to se non-perfect demos of games actually. If everything hits and fits, it kind of looks boring and not challenging.

Regarding your question - that would derail the thread, so better not discuss it here :)
 
LCfiner said:
QL was funny. I loved how Brad is so obsessed with finding hearts that he crushes those boxes, what, 4 times? after Vinny says to take the box to the switch up the ramp.
lol yeah it was. Vinny should do more QL's
 
StuBurns said:
Well he's picked probably the ugliest part of the game which doesn't help. It looks like Xen or something.

It'd be better if he'd shown how Link enters the dungeon, the first time I got sucked up by Jabu Jabu I was like 'sweet!'. It's even better on Master Quest, ha. The Shadow Temple is the ugliest part of Zelda, anyway, it's way too dark and grey.
 
derFeef said:
Ah okay, I thought the outdoors looked great actually and yeah, the map thing was frustrating to watch even for me. But I like to se non-perfect demos of games actually. If everything hits and fits, it kind of looks boring and not challenging.

Regarding your question - that would derail the thread, so better not discuss it here :)
Oh, I'm only half way into the video it seems, I might have spoken too soon about the areas shown.

And I'm dying to know why you'll never play a Zelda, I hope it comes up in another thread.
 
derFeef said:
Ah okay, I thought the outdoors looked great actually and yeah, the map thing was frustrating to watch even for me. But I like to se non-perfect demos of games actually. If everything hits and fits, it kind of looks boring and not challenging.

Regarding your question - that would derail the thread, so better not discuss it here :)

By all means, derail.
 
I tried playing Ocarina once. found it boring. still looks boring.



I enjoy sailing in wind waker >_>
 
I'm sure I'm not the only one who thinks a Brad quicklook just wouldn't be the same without him playing badly, it's actually my favourite part about them. Brad + Vinny quicklooks always deliver.
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slaughterking said:
Sounds like you're already sharpening your knifes. :p
I'm certainly not. I like Zelda, but it's no holy cow or anything. If he comes back and bags on Ico I might have to make a quick detour to Gabe's office though.
 
Brobzoid said:
I tried playing Ocarina once. found it boring. still looks boring.

I enjoy sailing in wind waker >_>

That's some kind of fucked-up paradox. :P

I agree, sailing was great when you were in the mood for exploring. OoT is far from boring though. The bosses alone deliver enough excitement to carry the whole game, but there's so more interesting stuff that happens in that game. The last 20 minutes or so of that QL were proof of this, Zelda's flight and the reawakening of Link are fantastic moments.
 
How could they be talking about needing crates whilst standing directly in-front of crates before proceeding to destroy them! I expect better from you Vinny and I blame Brad solely for the existence of Navi.
 
Oh come on, guys. None of the Giant Bomb crew are terrible at video games. It's just hard to play games, and in particular, process puzzles, while simultaneously carrying on a conversation about that game in a video that you know will be viewed by thousands of people. Brad did fine, and he actually makes it more entertaining that way.
 
Green Scar said:
That's some kind of fucked-up paradox. :P

I agree, sailing was great when you were in the mood for exploring. OoT is far from boring though. The bosses alone deliver enough excitement to carry the whole game, but there's so more interesting stuff that happens in that game. The last 20 minutes or so of that QL were proof of this, Zelda's flight and the reawakening of Link are fantastic moments.
Wind Waker was saved by the art style for me. I care about the characters because they are cute/distinct looking and they have those little voice samples that make the over-all impression of their person hilarious. Like that one dude standing on top of the starting island with a looking glass who does this "HOO!" sound when you talk to him. awesome motherfucker. The fish too. It's an amazing way of giving characters a voice without full voice work, and I actually prefer it as it gives you a lot of room to project characteristics on to them, which I enjoy.

Also, I fucking love me some sea. Just straight chillin in my boat cruising over the ocean in WW looking for treasure or Mr. Fish was great. Loved the part where I had to go questing for the triforce pieces with maps. Much more fun than the dungeons - as i don't really like the way link controls on foot/in combat. I don't think I can articulate that particularly well; feels kinda loose while being too stiff about certain things (lock-on), dunno. I haven't ever heard anyone else complain about it so I assume it's just me. I don't like 3D mario because of how the controls feel either (inertia and momentum, I think).
 
I was 9 when OoT came out and... I never played it. I had an N64 and I still didn't play it. To be fair its because I wasn't that into the N64 (or games in general) during that time.
 
OH GODDAMMIT BRAD.

To be fair, Vinny wasn't helping either.

Nintaiyo said:
Brad did fine, and he actually makes it more entertaining that way.
I guess 'entertainment' can mean all kinds of things to all kinds of people.
 
Freedom = $1.05 said:
What people need to be asking is why there are crates and floating platforms inside that large sea creature. Makes no sense man.

What people need to be asking is why critical puzzle elements are destructible.
 
That was an hour of Brad at his "best". Including the massive spoilers.

You could hear Vinny saying slowly-and-clearly where Brad was going wrong.

How he managed to resist slapping Brad upside the head and taking the 3ds off him I'll never know.

As if there was ever any doubt, Vinny is a better man than me.
 
BobJustBob said:
What people need to be asking is why critical puzzle elements are destructible.
Because this is from a time when Nintendo didn't baby you through every step of the way?
 
BobJustBob said:
What people need to be asking is why critical puzzle elements are destructible.

Well they do respawn. Which leads to the next question, how did the crates end up in the fish AND gain the ability to respawn.
 
BobJustBob said:
What people need to be asking is why critical puzzle elements are destructible.

Lots of Zelda games then and I think even now have puzzles where you can screw yourself over and not recover - which is why unsolved puzzles always reset to their default state if you leave the room and come back.

I know I completely hosed myself on more than one Twilight Princess puzzle while trying to solve it.
 
I'd almost swear Brad is playing to character now. Brad puts me to shame at things like Starcraft and Doom, then fumbles on a really obvious crate puzzle. I think he's entertaining doing both.
 
RomanticHeroX said:
I'd almost swear Brad is playing to character now. Brad puts me to shame at things like Starcraft and Doom, then fumbles on a really obvious crate puzzle. I think he's entertaining doing both.
It's entertaining for about a minute, but it makes for a pretty bad quick look.
 
RomanticHeroX said:
I'd almost swear Brad is playing to character now. Brad puts me to shame at things like Starcraft and Doom, then fumbles on a really obvious crate puzzle. I think he's entertaining doing both.

I think he's just a slow but thorough learner. Is there any video of him playing Doom? Starcraft is wasted on me as I'm not a fan of RTSs but I would like to see Brad play Doom, a game I know well and I could have an idea how good he is at it.
 
pootle said:
I think he's just a slow but thorough learner. Is there any video of him playing Doom? Starcraft is wasted on me as I'm not a fan of RTSs but I would like to see Brad play Doom, a game I know well and I could have an idea how good he is at it.
Doom 2 XBLA quick look, it's a controller, but it's on there.
 
pootle said:
I think he's just a slow but thorough learner. Is there any video of him playing Doom? Starcraft is wasted on me as I'm not a fan of RTSs but I would like to see Brad play Doom, a game I know well and I could have an idea how good he is at it.
There's a QL for the XBLA Doom. I'm pretty sure he Brads it up.
edit:gibbed
 
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