It gets even better later on

As soon as the whole 'dungeon master+friends' idea wears a bit off, things get really interesting as a pure TB game (lots of interesting fights and many varied enemies).
The thing I like most is that they mixed the generic quests with the meaty ones...meaning sometimes you start the most dull looking fetch quest (Collect 10 XXXX objects) and without warning it transforms in a cool multy layered quest that unlock a new class or proceed the main story.
I just completed a super big quest started so...took me 3 real time days to complete (and costed me almost a divorce).
I'm playing on a iPhone and for the very first time my iPad gets no love.
There are some bugs (already apparently patched in the Android version and awaiting for approval in the AppStore) and some mispellings, but overall the game is truly brilliant imho.
I just wish that getting rid of a character and substituting him with a new unlocked one wouldn't be at level 0 again...I unlocked many interesting classes but I guess I'll try them on another campaign.
As for now, this is my dream team:
Me: Warrior
Little Brother: Thief
Pizza Guy: Mage
Nerd: Paladin
Flower: Cleric
I'm around level 25.
I'm using the Paladin as a pure tank, while the Thief and the Mage do massive damage.
Sooo good.